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A question about specular highlight region‘s reconstruction. #86

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XOURTNEY opened this issue Jun 18, 2024 · 1 comment
Open

A question about specular highlight region‘s reconstruction. #86

XOURTNEY opened this issue Jun 18, 2024 · 1 comment

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@XOURTNEY
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Hi hbb1,
I have got wonderful results using 2DGS, Thanks for your amazing work!

As mentioned in the paper and some issues, specular highlight region is hard to reconstruct. But I check the .ply generated, I think the number of gaussian points in specular area is not sparse, then why would specular highlight area's mesh always end up with hollow holes?(我看了一下生成的ply文件,感觉高光区域的点的数量并不算少,但是为啥这些地方的重建效果可能会有空洞?)

I'd appreciate it if you could reply!

@hbb1
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hbb1 commented Jun 21, 2024

尽管有高光区域有足够多的点,但是也是容易产生空洞的。因为这些点在fake高光,产生的 depth 就会与实际的曲面不一致,导致空洞。

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