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Slow open3d mesh extraction #82
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Hi, algorithm-wise, TSDF is very computationally efficient. By default we use a CPU version of TSDF but it should typically take less than 2 minutes for m360. You should make sure correct installation or you have sufficient CPU cores. Another future improvement is to use a GPU version of TSDF. |
Hi, I also met the problem, try to limit the number of CPU cores used by |
Cool, let me give it a try on my side. |
Did it work?
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Hi! Thanks for the wonderful work. Regarding mesh extraction, after training your demo scene (m360 garden), I run the demo code
python render.py -s ../3dgs/dataset/garden -m output/m360/garden/ --skip_test --skip_train --mesh_res 1024
for mesh extraction. However, it seems really slow (with high CPU usage). while after 30 minutes, the TSDF integration goes only 19 iterations. I wonder whether this is reasonable since m360 scene is extremely large, or I didn't get open3d installed right (looks like the TSDF integration is working on the CPU). Any suggestions?The text was updated successfully, but these errors were encountered: