A collection of image manipulation tools. Each tool takes an input file from standard input, this needs to be in PNG, JPEG or GIF format. They output the resulting image (by default in PNG format) to standard output.
To install run,
$ go install github.com/hawx/img
You can then run go help
and go help [command]
for information.
The aim of img is not to be fast, if you want fast use GraphicsMagick, the aim is to be readable. Diving through endless files of C and C++ to find out how a certain effect is implemented is no fun, reading a single Go file is hopefully better.
Here is an example: First we convert the image to greyscale using the values from the red colour channel, then boost the contrast slightly using a linear function, and finally tint the image with a dark red.
(img greyscale --red | \
img contrast --linear --ratio 1.5 | \
img tint --with '#83121344') < input.png > output.png
You can see here how easy it is to chain different tools together using pipes.
You can also use the img libraries in Go code. We could rewrite the previous example as,
// example.go
package main
import (
"github.com/hawx/img/contrast"
"github.com/hawx/img/greyscale"
"github.com/hawx/img/tint"
"image/png"
"os"
)
func main() {
input, _ := os.Open(os.Args[1])
img, _ := png.Decode(input)
img = greyscale.Red(img)
img = contrast.Linear(img, 1.5)
img = tint.Tint(img, color.NRGBA{131, 18, 19, 255})
output, _ := os.Create(os.Args[2])
png.Encode(output, img)
}
This can then be compiled and run like ./example input.png output.png
.