A Rust enthusiast interested in game engines & graphics.
- Helsinki, Finland
- https://www.okkohakola.com/
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Language: C++
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Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.
A graphical user interface to annotate point clouds and 3D data.
Simple c++ programming puzzle game with lua scripting integration. WIP