VR and AR developer. Coding VR since 1996... SGI -> PC->Mac->PC... platform is not important... solution/product is.
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VRshell LLC
- Tristate Area, NY
- https://www.vrshell.us
Malcolm Nixon
Malcolmnixon
Software Architect at DEMA Consulting.
C, C++, C#, Java, Robotics, Audio, DSP, TCP, UDP, GPS, Cloud, Embedded, CAD, CNC, Unity, VR, RTOS, RF, Crypto...
DEMA Consulting Lyndeborough NH, USA
Dilmer Valecillos ᯅ
dilmerv
Lead Engineer C#, C++, Python, Unity & coding lover. Microsoft MVP Teaching AR/VR/Programming 🥽 www.learnxr.io founder & big believer of open-source.
Learn XR / Dilmer Games Salt Lake City, US
Maxime Cordeil
MaximeCordeil
I am a Senior Lecturer at The University of Queensland, Brisbane, Australia.
The University of Queensland Australia
Enox Software
EnoxSoftware
Unity assetstore publisher's.
https://assetstore.unity.com/publishers/7690
/[SUB ACCOUNT] @EnoxSoftware-Assets-Support
Rylie Pavlik
rpavlik
Principal Software Engineer at Collabora, OpenXR Working Group Spec Editor
Collabora
Ralph Barbagallo
flarb
@FLARBLLC wishlist XENOTILT on Steam! -- developer/publisher of games on PC and Console. Developer of Augmented Reality and Virtual Reality experiences
FLARB LLC Los Angeles
Zach Kinstner
zachkinstner
Software is my medium for expressing ideas and being creative. My current focus is on VR/AR experiences, 3D input, and all the UI/UX challenges involved.
Aesthetic Interactive Grand Rapids, MI, USA