validate
is a generic Go data validate and filter tool library.
- Support quick validate
Map
,Struct
,Request
(Form
,JSON
,url.Values
,UploadedFile
) data- Validating
http.Request
automatically collects data based on the requestContent-Type
value - Supports checking each child value in a slice. eg:
v.StringRule("tags.*", "required|string")
- Validating
- Support filter/sanitize/convert data before validate
- Support add custom filter/validator func
- Support scene settings, verify different fields in different scenes
- Support custom error messages, field translates.
- Can use
message
,label
tags in struct
- Can use
- Customizable i18n aware error messages, built in
en
,zh-CN
,zh-TW
- Built-in common data type filter/converter. see Built In Filters
- Many commonly used validators have been built in(> 70), see Built In Validators
- Can use
validate
in any frameworks, such as Gin, Echo, Chi and more - Supports direct use of rules to validate value. eg:
validate.Val("[email protected]", "required|email")
中文说明请查看 README.zh-CN
Use the validate
tag of the structure, you can quickly config a structure.
Field translations and error messages for structs can be quickly configured using the message
and label
tags.
- Support configuration field mapping through structure tag, read the value of
json
tag by default - Support configuration error message via structure's
message
tag - Support configuration field translation via structure's
label
tag
package main
import (
"fmt"
"time"
"github.com/gookit/validate"
)
// UserForm struct
type UserForm struct {
Name string `validate:"required|min_len:7" message:"required:{field} is required" label:"User Name"`
Email string `validate:"email" message:"email is invalid" label:"User Email"`
Age int `validate:"required|int|min:1|max:99" message:"int:age must int|min:age min value is 1"`
CreateAt int `validate:"min:1"`
Safe int `validate:"-"`
UpdateAt time.Time `validate:"required" message:"update time is required"`
Code string `validate:"customValidator"`
// ExtInfo nested struct
ExtInfo struct{
Homepage string `validate:"required" label:"Home Page"`
CityName string
} `validate:"required" label:"Home Page"`
}
// CustomValidator custom validator in the source struct.
func (f UserForm) CustomValidator(val string) bool {
return len(val) == 4
}
validate
provides extended functionality:
The struct can implement three interfaces methods, which is convenient to do some customization:
ConfigValidation(v *Validation)
will be called after the validator instance is createdMessages() map[string]string
can customize the validator error messageTranslates() map[string]string
can customize field translation
package main
import (
"fmt"
"time"
"github.com/gookit/validate"
)
// UserForm struct
type UserForm struct {
Name string `validate:"required|min_len:7"`
Email string `validate:"email"`
Age int `validate:"required|int|min:1|max:99"`
CreateAt int `validate:"min:1"`
Safe int `validate:"-"`
UpdateAt time.Time `validate:"required"`
Code string `validate:"customValidator"`
// ExtInfo nested struct
ExtInfo struct{
Homepage string `validate:"required"`
CityName string
} `validate:"required"`
}
// CustomValidator custom validator in the source struct.
func (f UserForm) CustomValidator(val string) bool {
return len(val) == 4
}
// ConfigValidation config the Validation
// eg:
// - define validate scenes
func (f UserForm) ConfigValidation(v *validate.Validation) {
v.WithScenes(validate.SValues{
"add": []string{"ExtInfo.Homepage", "Name", "Code"},
"update": []string{"ExtInfo.CityName", "Name"},
})
}
// Messages you can custom validator error messages.
func (f UserForm) Messages() map[string]string {
return validate.MS{
"required": "oh! the {field} is required",
"email": "email is invalid",
"Name.required": "message for special field",
"Age.int": "age must int",
"Age.min": "age min value is 1",
}
}
// Translates you can custom field translates.
func (f UserForm) Translates() map[string]string {
return validate.MS{
"Name": "User Name",
"Email": "User Email",
"ExtInfo.Homepage": "Home Page",
}
}
Can use validate.Struct(ptr)
quick create a validation instance. then call v.Validate()
for validating.
package main
import (
"fmt"
"github.com/gookit/validate"
)
func main() {
u := &UserForm{
Name: "inhere",
}
v := validate.Struct(u)
// v := validate.New(u)
if v.Validate() { // validate ok
// do something ...
} else {
fmt.Println(v.Errors) // all error messages
fmt.Println(v.Errors.One()) // returns a random error message text
fmt.Println(v.Errors.OneError()) // returns a random error
fmt.Println(v.Errors.Field("Name")) // returns error messages of the field
}
}
You can also validate a MAP data directly.
package main
import (
"fmt"
"github.com/gookit/validate"
)
func main() {
m := map[string]any{
"name": "inhere",
"age": 100,
"oldSt": 1,
"newSt": 2,
"email": "[email protected]",
"tags": []string{"go", "php", "java"},
}
v := validate.Map(m)
// v := validate.New(m)
v.AddRule("name", "required")
v.AddRule("name", "minLen", 7)
v.AddRule("age", "max", 99)
v.AddRule("age", "min", 1)
v.AddRule("email", "email")
// can also
v.StringRule("age", "required|int|min:1|max:99")
v.StringRule("name", "required|minLen:7")
v.StringRule("tags", "required|slice|minlen:1")
// feat: support check sub-item in slice
v.StringRule("tags.*", "required|string|min_len:7")
// v.WithScenes(map[string]string{
// "create": []string{"name", "email"},
// "update": []string{"name"},
// })
if v.Validate() { // validate ok
safeData := v.SafeData()
// do something ...
} else {
fmt.Println(v.Errors) // all error messages
fmt.Println(v.Errors.One()) // returns a random error message text
}
}
If it is an HTTP request, you can quickly validate the data and pass the verification. Then bind the secure data to the structure.
package main
import (
"fmt"
"net/http"
"time"
"github.com/gookit/validate"
)
// UserForm struct
type UserForm struct {
Name string
Email string
Age int
CreateAt int
Safe int
UpdateAt time.Time
Code string
}
func main() {
handler := http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
data, err := validate.FromRequest(r)
if err != nil {
panic(err)
}
v := data.Create()
// setting rules
v.FilterRule("age", "int") // convert value to int
v.AddRule("name", "required")
v.AddRule("name", "minLen", 7)
v.AddRule("age", "max", 99)
v.StringRule("code", `required|regex:\d{4,6}`)
if v.Validate() { // validate ok
// safeData := v.SafeData()
userForm := &UserForm{}
v.BindSafeData(userForm)
// do something ...
fmt.Println(userForm.Name)
} else {
fmt.Println(v.Errors) // all error messages
fmt.Println(v.Errors.One()) // returns a random error message text
}
})
http.ListenAndServe(":8090", handler)
}
Quick create Validation
instance.
New(data any, scene ...string) *Validation
Request(r *http.Request) *Validation
JSON(s string, scene ...string) *Validation
Struct(s any, scene ...string) *Validation
Map(m map[string]any, scene ...string) *Validation
Quick create DataFace
instance.
FromMap(m map[string]any) *MapData
FromStruct(s any) (*StructData, error)
FromJSON(s string) (*MapData, error)
FromJSONBytes(bs []byte) (*MapData, error)
FromURLValues(values url.Values) *FormData
FromRequest(r *http.Request, maxMemoryLimit ...int64) (DataFace, error)
Create
Validation
fromDataFace
d := FromMap(map[string]any{"key": "val"})
v := d.Validation()
func (v *Validation) Validate(scene ...string) bool
Do validating and return is success.func (v *Validation) ValidateE(scene ...string) Errors
Do validating and return error.
v.Errors
is map data, top key is field name, value is map[string]string
.
// do validating
if v.Validate() {
return nil
}
// get errors
es := v.Errors
// check
es.Empty() // bool
// returns an random error, if no error returns nil
fmt.Println(v.Errors.OneError())
fmt.Println(v.Errors.ErrOrNil())
fmt.Println(v.Errors) // all error messages
fmt.Println(v.Errors.One()) // returns a random error message text
fmt.Println(v.Errors.Field("Name")) // returns error messages of the field
Encode to JSON:
StopOnError=true
(default), will only one error
{
"field1": {
"required": "error msg0"
}
}
- if
StopOnError=false
, will get multi error
{
"field1": {
"minLen": "error msg1",
"required": "error msg0"
},
"field2": {
"min": "error msg2"
}
}
You can adjust some processing logic of the validator by changing the global option settings.
// GlobalOption settings for validate
type GlobalOption struct {
// FilterTag name in the struct tags.
//
// default: filter
FilterTag string
// ValidateTag in the struct tags.
//
// default: validate
ValidateTag string
// FieldTag the output field name in the struct tags.
// it as placeholder on error message.
//
// default: json
FieldTag string
// LabelTag the display name in the struct tags.
// use for define field translate name on error.
//
// default: label
LabelTag string
// MessageTag define error message for the field.
//
// default: message
MessageTag string
// StopOnError If true: An error occurs, it will cease to continue to verify
StopOnError bool
// SkipOnEmpty Skip check on field not exist or value is empty
SkipOnEmpty bool
// UpdateSource Whether to update source field value, useful for struct validate
UpdateSource bool
// CheckDefault Whether to validate the default value set by the user
CheckDefault bool
// CheckZero Whether validate the default zero value. (intX,uintX: 0, string: "")
CheckZero bool
// CheckSubOnParentMarked True: only collect sub-struct rule on current field has rule.
CheckSubOnParentMarked bool
// ValidatePrivateFields Whether to validate private fields or not, especially when inheriting other other structs.
//
// type foo struct {
// Field int `json:"field" validate:"required"`
// }
// type bar struct {
// foo // <-- validate this field
// Field2 int `json:"field2" validate:"required"`
// }
//
// default: false
ValidatePrivateFields bool
}
Usage:
// change global opts
validate.Config(func(opt *validate.GlobalOption) {
opt.StopOnError = false
opt.SkipOnEmpty = false
})
By default, private fields are skipped. It is not uncommon to find code such as the following
type foo struct {
somefield int
}
type Bar struct {
foo
SomeOtherField string
}
In order to have foo.somefield
validated, enable the behavior by setting GlobalOption.ValidatePrivateFields
to true
.
validate.Config(func(opt *validate.GlobalOption) {
opt.ValidatePrivateFields = true
})
- Register language messages
import "github.com/gookit/validate/locales/zhcn"
// for all Validation.
// NOTICE: must be registered before on validate.New(), it only need call at once.
zhcn.RegisterGlobal()
// ... ...
v := validate.New()
// only for current Validation
zhcn.Register(v)
- Manual add global messages
validate.AddGlobalMessages(map[string]string{
"minLength": "OO! {field} min length is %d",
})
- Add messages for current validation
v := validate.New(map[string]any{
"name": "inhere",
})
v.StringRule("name", "required|string|minLen:7|maxLen:15")
v.AddMessages(map[string]string{
"minLength": "OO! {field} min length is %d",
"name.minLen": "OO! username min length is %d",
})
- Use struct tags:
message, label
type UserForm struct {
Name string `validate:"required|minLen:7" label:"User Name"`
Email string `validate:"email" message:"email is invalid" label:"User Email"`
}
- Use struct method
Messages()
// Messages you can custom validator error messages.
func (f UserForm) Messages() map[string]string {
return validate.MS{
"required": "oh! the {field} is required",
"Name.required": "message for special field",
}
}
validate
supports adding custom validators, and supports adding global validator
and temporary validator
.
- Global Validator is globally valid and can be used everywhere
- Temporary Validator added to the current validation instance, only the current validation is available
- Add verification method to the structure. How to use please see the structure verification example above
Note: The validator method must return a
bool
to indicate whether the validation was successful. The first parameter is the corresponding field value. If there are additional parameters, they will be appended automatically.
You can add one or more custom validators at once.
validate.AddValidator("myCheck0", func(val any) bool {
// do validate val ...
return true
})
validate.AddValidators(validate.M{
"myCheck1": func(val any) bool {
// do validate val ...
return true
},
})
Again, you can add one or more custom validators at once.
v := validate.Struct(u)
v.AddValidator("myFunc3", func(val any) bool {
// do validate val ...
return true
})
v.AddValidators(validate.M{
"myFunc4": func(val any) bool {
// do validate val ...
return true
},
})
validate
can also support adding custom filters, and supports adding global filter
and temporary filter
.
- Global Filter is globally valid and can be used everywhere
- Temporary Filter added to the current validation instance, only the current validation is available
TIP: for filter func, we allow functions with 1 result or 2 results where the second is an error.
You can add one or more custom validators at once.
package main
import "github.com/gookit/validate"
func init() {
validate.AddFilter("myToIntFilter0", func(val any) int {
// do filtering val ...
return 1
})
validate.AddFilters(validate.M{
"myToIntFilter1": func(val any) (int, error) {
// do filtering val ...
return 1, nil
},
})
}
Again, you can add one or more custom filters at once.
package main
import "github.com/gookit/validate"
func main() {
v := validate.New(&someStrcut{})
v.AddFilter("myToIntFilter0", func(val any) int {
// do filtering val ...
return 1
})
v.AddFilters(validate.M{
"myToIntFilter1": func(val any) (int, error) {
// do filtering val ...
return 1, nil
},
})
}
Allows a custom required
validator to customize whether the validation is empty.
However, note that the validator name must start with required
, e.g. required_custom
.
type Data struct {
Age int `validate:"required_custom" message:"age is required"`
Name string `validate:"required"`
}
v := validate.New(&Data{
Name: "tom",
Age: 0,
})
v.AddValidator("required_custom", func(val any) bool {
// do check value
return false
})
ok := v.Validate()
assert.False(t, ok)
Can use validate
in any frameworks, such as Gin, Echo, Chi and more.
Examples on gin:
package main
import (
"github.com/gin-gonic/gin/binding"
"github.com/gookit/validate"
)
// implements the binding.StructValidator
type customValidator struct {}
func (c *customValidator) ValidateStruct(ptr any) error {
v := validate.Struct(ptr)
v.Validate() // do validating
if v.Errors.Empty() {
return nil
}
return v.Errors
}
func (c *customValidator) Engine() any {
return nil
}
func main() {
// ...
// after init gin, set custom validator
binding.Validator = &customValidator{}
}
Camel-style validator names now have underlined aliases.
endsWith
can also be written asends_with
validator/aliases | description |
---|---|
required |
Check value is required and cannot be empty. |
required_if/requiredIf |
required_if:anotherfield,value,... The field under validation must be present and not empty if the anotherField field is equal to any value. |
requiredUnless |
required_unless:anotherfield,value,... The field under validation must be present and not empty unless the anotherField field is equal to any value. |
requiredWith |
required_with:foo,bar,... The field under validation must be present and not empty only if any of the other specified fields are present. |
requiredWithAll |
required_with_all:foo,bar,... The field under validation must be present and not empty only if all of the other specified fields are present. |
requiredWithout |
required_without:foo,bar,... The field under validation must be present and not empty only when any of the other specified fields are not present. |
requiredWithoutAll |
required_without_all:foo,bar,... The field under validation must be present and not empty only when all of the other specified fields are not present. |
-/safe |
The field values are safe and do not require validation |
int/integer/isInt |
Check value is intX uintX type, And support size checking. eg: "int" "int:2" "int:2,12" |
uint/isUint |
Check value is uint(uintX ) type, value >= 0 |
bool/isBool |
Check value is bool string(true : "1", "on", "yes", "true", false : "0", "off", "no", "false"). |
string/isString |
Check value is string type. |
float/isFloat |
Check value is float(floatX ) type |
slice/isSlice |
Check value is slice type([]intX []uintX []byte []string ...). |
in/enum |
Check if the value is in the given enumeration "in:a,b" |
not_in/notIn |
Check if the value is not in the given enumeration "contains:b" |
contains |
Check if the input value contains the given value |
not_contains/notContains |
Check if the input value not contains the given value |
string_contains/stringContains |
Check if the input string value is contains the given sub-string |
starts_with/startsWith |
Check if the input string value is starts with the given sub-string |
ends_with/endsWith |
Check if the input string value is ends with the given sub-string |
range/between |
Check that the value is a number and is within the given range |
max/lte |
Check value is less than or equal to the given value |
min/gte |
Check value is greater than or equal to the given value(for intX uintX floatX ) |
eq/equal/isEqual |
Check that the input value is equal to the given value |
ne/notEq/notEqual |
Check that the input value is not equal to the given value |
lt/lessThan |
Check value is less than the given value(use for intX uintX floatX ) |
gt/greaterThan |
Check value is greater than the given value(use for intX uintX floatX ) |
email/isEmail |
Check value is email address string. |
intEq/intEqual |
Check value is int and equals to the given value. |
len/length |
Check value length is equals to the given size(use for string array slice map ). |
regex/regexp |
Check if the value can pass the regular verification |
arr/list/array/isArray |
Check value is array, slice type |
map/isMap |
Check value is a MAP type |
strings/isStrings |
Check value is string slice type(only allow []string ). |
ints/isInts |
Check value is int slice type(only allow []int ). |
min_len/minLen/minLength |
Check the minimum length of the value is the given size |
max_len/maxLen/maxLength |
Check the maximum length of the value is the given size |
eq_field/eqField |
Check that the field value is equals to the value of another field |
ne_field/neField |
Check that the field value is not equals to the value of another field |
gte_field/gteField |
Check that the field value is greater than or equal to the value of another field |
gt_field/gtField |
Check that the field value is greater than the value of another field |
lte_field/lteField |
Check if the field value is less than or equal to the value of another field |
lt_field/ltField |
Check that the field value is less than the value of another field |
file/isFile |
Verify if it is an uploaded file |
image/isImage |
Check if it is an uploaded image file and support suffix check |
mime/mimeType/inMimeTypes |
Check that it is an uploaded file and is in the specified MIME type |
date/isDate |
Check the field value is date string. eg 2018-10-25 |
gt_date/gtDate/afterDate |
Check that the input value is greater than the given date string. |
lt_date/ltDate/beforeDate |
Check that the input value is less than the given date string |
gte_date/gteDate/afterOrEqualDate |
Check that the input value is greater than or equal to the given date string. |
lte_date/lteDate/beforeOrEqualDate |
Check that the input value is less than or equal to the given date string. |
has_whitespace/hasWhitespace |
Check value string has Whitespace. |
ascii/ASCII/isASCII |
Check value is ASCII string. |
alpha/isAlpha |
Verify that the value contains only alphabetic characters |
alphaNum/isAlphaNum |
Check that only letters, numbers are included |
alphaDash/isAlphaDash |
Check to include only letters, numbers, dashes ( - ), and underscores ( _ ) |
multiByte/isMultiByte |
Check value is MultiByte string. |
base64/isBase64 |
Check value is Base64 string. |
dns_name/dnsName/DNSName/isDNSName |
Check value is DNSName string. |
data_uri/dataURI/isDataURI |
Check value is DataURI string. |
empty/isEmpty |
Check value is Empty string. |
hex_color/hexColor/isHexColor |
Check value is Hex color string. |
hexadecimal/isHexadecimal |
Check value is Hexadecimal string. |
json/JSON/isJSON |
Check value is JSON string. |
lat/latitude/isLatitude |
Check value is Latitude string. |
lon/longitude/isLongitude |
Check value is Longitude string. |
mac/isMAC |
Check value is MAC string. |
num/number/isNumber |
Check value is number string. >= 0 |
cn_mobile/cnMobile/isCnMobile |
Check value is china mobile number string. |
printableASCII/isPrintableASCII |
Check value is PrintableASCII string. |
rgb_color/rgbColor/RGBColor/isRGBColor |
Check value is RGB color string. |
url/isURL |
Check value is URL string. |
fullUrl/isFullURL |
Check value is full URL string(must start with http,https). |
ip/isIP |
Check value is IP(v4 or v6) string. |
ipv4/isIPv4 |
Check value is IPv4 string. |
ipv6/isIPv6 |
Check value is IPv6 string. |
CIDR/isCIDR |
Check value is CIDR string. |
CIDRv4/isCIDRv4 |
Check value is CIDRv4 string. |
CIDRv6/isCIDRv6 |
Check value is CIDRv6 string. |
uuid/isUUID |
Check value is UUID string. |
uuid3/isUUID3 |
Check value is UUID3 string. |
uuid4/isUUID4 |
Check value is UUID4 string. |
uuid5/isUUID5 |
Check value is UUID5 string. |
filePath/isFilePath |
Check value is an existing file path |
unixPath/isUnixPath |
Check value is Unix Path string. |
winPath/isWinPath |
Check value is Windows Path string. |
isbn10/ISBN10/isISBN10 |
Check value is ISBN10 string. |
isbn13/ISBN13/isISBN13 |
Check value is ISBN13 string. |
Notice:
intX
is contains: int, int8, int16, int32, int64uintX
is contains: uint, uint8, uint16, uint32, uint64floatX
is contains: float32, float64
Filters powered by: gookit/filter
filter/aliases | description |
---|---|
int/toInt |
Convert value(string/intX/floatX) to int type v.FilterRule("id", "int") |
uint/toUint |
Convert value(string/intX/floatX) to uint type v.FilterRule("id", "uint") |
int64/toInt64 |
Convert value(string/intX/floatX) to int64 type v.FilterRule("id", "int64") |
float/toFloat |
Convert value(string/intX/floatX) to float type |
bool/toBool |
Convert string value to bool. (true : "1", "on", "yes", "true", false : "0", "off", "no", "false") |
trim/trimSpace |
Clean up whitespace characters on both sides of the string |
ltrim/trimLeft |
Clean up whitespace characters on left sides of the string |
rtrim/trimRight |
Clean up whitespace characters on right sides of the string |
int/integer |
Convert value(string/intX/floatX) to int type v.FilterRule("id", "int") |
lower/lowercase |
Convert string to lowercase |
upper/uppercase |
Convert string to uppercase |
lcFirst/lowerFirst |
Convert the first character of a string to lowercase |
ucFirst/upperFirst |
Convert the first character of a string to uppercase |
ucWord/upperWord |
Convert the first character of each word to uppercase |
camel/camelCase |
Convert string to camel naming style |
snake/snakeCase |
Convert string to snake naming style |
escapeJs/escapeJS |
Escape JS string. |
escapeHtml/escapeHTML |
Escape HTML string. |
str2ints/strToInts |
Convert string to int slice []int |
str2time/strToTime |
Convert date string to time.Time . |
str2arr/str2array/strToArray |
Convert string to string slice []string |
- gookit/ini Go config management, use INI files
- gookit/rux Simple and fast request router for golang HTTP
- gookit/gcli build CLI application, tool library, running CLI commands
- gookit/event Lightweight event manager and dispatcher implements by Go
- gookit/cache Generic cache use and cache manager for golang. support File, Memory, Redis, Memcached.
- gookit/config Go config management. support JSON, YAML, TOML, INI, HCL, ENV and Flags
- gookit/color A command-line color library with true color support, universal API methods and Windows support
- gookit/filter Provide filtering, sanitizing, and conversion of golang data
- gookit/validate Use for data validation and filtering. support Map, Struct, Form data
- gookit/goutil Some utils for the Go: string, array/slice, map, format, cli, env, filesystem, test and more
- More please see https://github.com/gookit