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Skip tests that do this behaviour and log warnings\n> that the driver is unable to handle this case.\n>\n> Assign the ProgramOutput::pod::index field when doing output assignment\n> to mirror how the location is assigned.\n>\n> Bug: angleproject:42267082\n> Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71\n> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796\n> Reviewed-by: Shahbaz Youssefi \n> Commit-Queue: Geoff Lang \n> Reviewed-by: Alexey Knyazev \n\nBug: angleproject:42267082\nChange-Id: Ifb866878aa6489b809ba6db4152ea5942274dc45\nReviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5641895\nCommit-Queue: Geoff Lang \nCommit-Queue: Shahbaz Youssefi \nAuto-Submit: Geoff Lang \nReviewed-by: Shahbaz Youssefi ","shortMessageHtmlLink":"Revert \"GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm\""}},{"before":"92148c2cbba91ff74f98532f742134e1e3862728","after":"800ca8d38b69203eaacd0c4553c0b1fe26ddd25e","ref":"refs/heads/main","pushedAt":"2024-06-19T22:59:52.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"hubot","name":"Hubot","path":"/hubot","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/480938?s=80&v=4"},"commit":{"message":"Revert \"GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm\"\n\nThis reverts commit e768aed37e77dfcba0fe8ec7027348ade2069c85.\n\nReason for revert: Breaks WebGL tests.\n\nOriginal change's description:\n> GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm\n>\n> Track if the output location and index came from a layout qualifier\n> or from a call to glBindFragDataLocation[Indexed] and only call\n> glBindFragDataLocationIndexed in the latter case. Re-binding a\n> location that was already specified in the shader is not allowed.\n>\n> Qualcomm fails to bind any location that is not specified with a\n> layout qualifier. Skip tests that do this behaviour and log warnings\n> that the driver is unable to handle this case.\n>\n> Assign the ProgramOutput::pod::index field when doing output assignment\n> to mirror how the location is assigned.\n>\n> Bug: angleproject:42267082\n> Change-Id: Icdf83bb93f63a6375b5a6062690e53905c9ffe71\n> Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5415796\n> Reviewed-by: Shahbaz Youssefi \n> Commit-Queue: Geoff Lang \n> Reviewed-by: Alexey Knyazev \n\nBug: angleproject:42267082\nChange-Id: Ifb866878aa6489b809ba6db4152ea5942274dc45\nReviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5641895\nCommit-Queue: Geoff Lang \nCommit-Queue: Shahbaz Youssefi \nAuto-Submit: Geoff Lang \nReviewed-by: Shahbaz Youssefi ","shortMessageHtmlLink":"Revert \"GL: Avoid calling glBindFragDatalocationIndexed on Qualcomm\""}},{"before":"1160fda7b703c5d8d5b2f948dac734b2fee60511","after":"92148c2cbba91ff74f98532f742134e1e3862728","ref":"refs/heads/main","pushedAt":"2024-06-19T19:09:53.000Z","pushType":"push","commitsCount":1,"pusher":{"login":"hubot","name":"Hubot","path":"/hubot","primaryAvatarUrl":"https://avatars.githubusercontent.com/u/480938?s=80&v=4"},"commit":{"message":"GL: Implement GL_EXT_clear_texture.\n\nThis extension is useful because it allows clearing textures without\nchanging the framebuffer. Chrome uses this on Android when it's\navailable.\n\nBug: angleproject:347047859\nChange-Id: I765d9991c4549b3655446d9f51847d1095792dbd\nReviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5631810\nReviewed-by: Cody Northrop \nReviewed-by: Shahbaz Youssefi \nCommit-Queue: Geoff Lang ","shortMessageHtmlLink":"GL: Implement GL_EXT_clear_texture."}}],"hasNextPage":true,"hasPreviousPage":false,"activityType":"all","actor":null,"timePeriod":"all","sort":"DESC","perPage":30,"cursor":"djE6ks8AAAAEbei6mQA","startCursor":null,"endCursor":null}},"title":"Activity ยท google/angle"}