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19 stars written in C#
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CodeHub is an iOS application written using Xamarin

C# 22,822 618 Updated Jun 22, 2022

One framework for creating powerful cross-platform games.

C# 11,533 2,924 Updated Nov 11, 2024

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,164 1,110 Updated Dec 30, 2023

Desktop runtime for apps built on web technologies, using the system's own web browser engine

C# 4,385 101 Updated Dec 7, 2022

Cross platform GUI framework for desktop and mobile applications in .NET

C# 3,672 335 Updated Nov 9, 2024

FNA - Accuracy-focused XNA4 reimplementation for open platforms

C# 2,637 269 Updated Nov 1, 2024

PeachPie - the PHP compiler and runtime for .NET and .NET Core

C# 2,369 203 Updated Oct 19, 2024

Carter is framework that is a thin layer of extension methods and functionality over ASP.NET Core allowing code to be more explicit and most importantly more enjoyable.

C# 2,147 177 Updated Jun 6, 2024

Extensions to make MonoGame more awesome

C# 1,440 324 Updated Nov 8, 2024

Qml.Net - Qt/QML integration/support for .NET

C# 1,378 108 Updated Dec 8, 2022

A cross-platform UI toolkit for creating desktop applications with .NET and Mono

C# 1,364 241 Updated Mar 14, 2023

UI Library for MonoGame, FNA and Stride

C# 741 93 Updated Oct 3, 2024

The Ultraviolet Framework is a .NET game development framework written in C#.

C# 542 46 Updated Aug 23, 2023

UI system for MonoGame projects.

C# 479 64 Updated Apr 25, 2024

MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.

C# 287 28 Updated Oct 10, 2024

Incredibly small finite state machine for .NET languages, written in C#. Useful for UIs and games. Runs in .NET, mono, Xamarin and Unity. Specially useful with Unity3D and MonoGame.

C# 154 19 Updated Jun 15, 2020

MonoGame Content Importers, Shaders, etc

C# 54 12 Updated Jan 19, 2023

It's a compound of WindowsForms, MonoGame, FarseerPhysics and Penumbra and it shows the possibility of creating something like an editor inside a windows forms control.

C# 11 2 Updated Dec 14, 2018

Rebuilding the Legacy GUI from Unity3D for MonoGame

C# 9 Updated May 3, 2019