Video.js is a web video player built from the ground up for an HTML5 world. It supports HTML5 and Flash video, as well as YouTube and Vimeo (through plugins). It supports video playback on desktops and mobile devices. This project was started mid 2010, and the player is now used on over
50,000100,000200,000400,000 websites.
Thanks to the awesome folks over at Fastly, there's a free, CDN hosted version of Video.js that anyone can use. Add these tags to your document's <head>
:
<link href="//vjs.zencdn.net/5.11/video-js.min.css" rel="stylesheet">
<script src="//vjs.zencdn.net/5.11/video.min.js"></script>
For the latest URLs, check out the Getting Started page on our website.
Next, using Video.js is as simple as creating a <video>
element, but with an additional data-setup
attribute. At a minimum, this attribute must have a value of '{}'
, but it can include any Video.js options - just make sure it contains valid JSON!
<video
id="my-player"
class="video-js"
controls
preload="auto"
poster="//vjs.zencdn.net/v/oceans.png"
data-setup='{}'>
<source src="//vjs.zencdn.net/v/oceans.mp4" type="video/mp4"></source>
<source src="//vjs.zencdn.net/v/oceans.webm" type="video/webm"></source>
<source src="//vjs.zencdn.net/v/oceans.ogv" type="video/ogg"></source>
<p class="vjs-no-js">
To view this video please enable JavaScript, and consider upgrading to a
web browser that
<a href="https://videojs.com/html5-video-support/" target="_blank">
supports HTML5 video
</a>
</p>
</video>
When the page loads, Video.js will find this element and automatically setup a player in its place.
If you don't want to use automatic setup, you can leave off the data-setup
attribute and initialize a <video>
element manually using the videojs
function:
var player = videojs('my-player');
The videojs
function also accepts an options
object and a callback to be invoked
when the player is ready:
var options = {};
var player = videojs('my-player', options, function onPlayerReady() {
videojs.log('Your player is ready!');
// In this context, `this` is the player that was created by Video.js.
this.play();
// How about an event listener?
this.on('ended', function() {
videojs.log('Awww...over so soon?!');
});
});
If you're ready to dive in, the Getting Started page and documentation are the best places to go for more information. If you get stuck, head over to our Slack channel!
Video.js is a free and open source library, and we appreciate any help you're willing to give - whether it's fixing bugs, improving documentation, or suggesting new features. Check out the contributing guide for more!
Video.js uses BrowserStack for compatibility testing.
Video.js is licensed under the Apache License, Version 2.0.