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Quic.NET is a .NET binding library of MsQuic from .NET runtime back-ported to .NET 6.

C# 13 3 Updated Jan 19, 2022

.NET wrapper around MsQuic using TLS

C# 25 2 Updated Oct 8, 2024

A toolset that makes it possible to call .NET code from other programming languages, including C, Swift and Kotlin.

C# 111 5 Updated Oct 23, 2024

C# string零GC补充方案

C# 313 83 Updated Apr 13, 2023

UnrealSharp is a plugin to Unreal Engine 5, which enables developers to create games using C# with Hot Reload

C# 882 77 Updated Nov 3, 2024

reedsolomon for csharp

C# 5 1 Updated Sep 27, 2020

Garnet is a remote cache-store from Microsoft Research that offers strong performance (throughput and latency), scalability, storage, recovery, cluster sharding, key migration, and replication feat…

C# 10,291 517 Updated Nov 4, 2024

Load models from FBX files using FbxSharp

C# 10 8 Updated Aug 21, 2024

A vector and matrix library written in C# using hardware intrinsics

C# 696 49 Updated Oct 4, 2022

Prototype NET (CLR) Profiler written in C#

C# 16 1 Updated Feb 10, 2024

Pure C# 3D real time physics simulation library. Repo contains only the 1.X.X versions.

C# 401 199 Updated Jun 6, 2023

C# AOT compiler for Z80 based computers including the TRS-80 and ZX Spectrum

C# 51 3 Updated Oct 19, 2024

Official mirror of Blender

C++ 13,217 2,006 Updated Nov 4, 2024

mimalloc is a compact general purpose allocator with excellent performance.

C 10,553 857 Updated Nov 2, 2024

Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.

C# 263 10 Updated Oct 14, 2024

IL2CPU is a compiler for .NET IL code to compile to assembly language for direct booting.

C# 282 70 Updated Aug 19, 2024

The Free Software Media System

C# 34,752 3,162 Updated Nov 3, 2024

Tools and libraries to glue C/C++ APIs to high-level languages

C# 3,123 514 Updated Oct 21, 2024

Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.

C# 135 7 Updated Sep 18, 2024

UnrealCSharp, based on .NET 8 (Mono), is a C# programming plugin for UE.

C++ 510 77 Updated Nov 2, 2024

Zero encoding extreme performance binary serializer for C# and Unity.

C# 3,307 196 Updated Sep 24, 2024

C# x64 operating system programming with the .NET native ahead-of-time compilation technology.

C# 1,043 85 Updated May 24, 2024

Unity package for HybridCLR

C# 738 128 Updated Oct 31, 2024

Definite useful and high performance serialization library for any C# projects, including but not limited to .NET Core apps or Unity/Godot games.

C# 468 44 Updated Nov 2, 2024

Open3D: A Modern Library for 3D Data Processing

C++ 11,414 2,303 Updated Oct 23, 2024

Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc

C# 294 26 Updated Oct 30, 2024

改造过的支持HybridCLR的il2cpp版本

265 86 Updated Oct 31, 2024

HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.

C++ 6,515 657 Updated Oct 23, 2024
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