This repository has been archived by the owner on Oct 31, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 2
/
ShinyNode.c
129 lines (90 loc) · 3.31 KB
/
ShinyNode.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
/*
The zlib/libpng License
Copyright (c) 2007 Aidin Abedi, http:https://shinyprofiler.sourceforge.net
This software is provided 'as-is', without any express or implied warranty. In no event will
the authors be held liable for any damages arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, including commercial
applications, and to alter it and redistribute it freely, subject to the following
restrictions:
1. The origin of this software must not be misrepresented; you must not claim that
you wrote the original software. If you use this software in a product,
an acknowledgment in the product documentation would be appreciated but is
not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "ShinyNode.h"
#include "ShinyZone.h"
#include "ShinyNodeState.h"
#include <memory.h>
#if SHINY_COMPILED == TRUE
//-----------------------------------------------------------------------------
ShinyNode _ShinyNode_dummy = {
/* _last = */ { 0, 0 },
/* zone = */ NULL,
/* parent = */ NULL,
/* nextSibling = */ NULL,
/* firstChild = */ NULL,
/* lastChild = */ NULL
};
//-----------------------------------------------------------------------------
void ShinyNode_updateTree(ShinyNode* first, float a_damping) {
ShinyNodeState *top = NULL;
ShinyNode *node = first;
for (;;) {
do {
top = ShinyNodeState_push(top, node);
node = node->firstChild;
} while (node);
for (;;) {
node = ShinyNodeState_finishAndGetNext(top, a_damping);
top = ShinyNodeState_pop(top);
if (node) break;
else if (!top) return;
}
}
}
//-----------------------------------------------------------------------------
void ShinyNode_updateTreeClean(ShinyNode* first) {
ShinyNodeState *top = NULL;
ShinyNode *node = first;
for (;;) {
do {
top = ShinyNodeState_push(top, node);
node = node->firstChild;
} while (node);
for (;;) {
node = ShinyNodeState_finishAndGetNextClean(top);
top = ShinyNodeState_pop(top);
if (node) break;
else if (!top) return;
}
}
}
//-----------------------------------------------------------------------------
const ShinyNode* ShinyNode_findNextInTree(const ShinyNode* self) {
if (self->firstChild) {
return self->firstChild;
} else if (self->nextSibling) {
return self->nextSibling;
} else {
ShinyNode* pParent = self->parent;
while (!ShinyNode_isRoot(pParent)) {
if (pParent->nextSibling) return pParent->nextSibling;
else pParent = pParent->parent;
}
return NULL;
}
}
//-----------------------------------------------------------------------------
void ShinyNode_clear(ShinyNode* self) {
memset(self, 0, sizeof(ShinyNode));
}
//-----------------------------------------------------------------------------
void ShinyNode_enumerateNodes(const ShinyNode* a_node, void (*a_func)(const ShinyNode*)) {
a_func(a_node);
if (a_node->firstChild) ShinyNode_enumerateNodes(a_node->firstChild, a_func);
if (a_node->nextSibling) ShinyNode_enumerateNodes(a_node->nextSibling, a_func);
}
#endif