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%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3} m_Name: Readme m_EditorClassIdentifier: icon: {fileID: 2800000, guid: 9b84c330de497af4793fd7b376afed13, type: 3} title: High-Definition RP sections: - heading: text: This template is a good starting point for people focused on high-end graphics that want to develop games for platforms that support Shader Model 5.0 (DX11 and above). This template utilizes the High Definition Render Pipeline (HDRP), a modern rendering pipeline that includes advanced material types and a configurable hybrid tile/cluster deferred/forward lighting architecture. This template also includes the Shader Graph tool, Visual Effect graph tool, several Presets to jump start development, and example content. linkText: url: - heading: text: This project uses the new Package Manager to bring you the latest features Unity has to offer. Open the Package Manager from Windows > Package Manager and make sure you're using the most recent version of HDRP. To update packages, select your desired package from the list on the left, and click the Update to button in the bottom right corner. linkText: url: - heading: text: 'To read more about HDRP please refer to the High Definition Render Pipeline documentation: ' linkText: High Definition Render Pipeline url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html - heading: text: "The HDRP uses its own implementation of post-processing. HDRP\u2019s implementation uses the Volume system to allow you to localize post-processing effects to a certain area of your Scene. For information about how to use the Volume system, see the documentation on Volumes:" linkText: Post-processing url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/Post-Processing-Main.html?preview=1 linkText: Volumes System url: https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@latest/index.html?subfolder=/manual/Volumes.html?preview=1 - heading: text: 'The Unity HDRI Pack is a great resource when working with HDRP. You can use the HDRIs in this pack with the Look Dev tool. Download the Unity HDRI Pack here:' linkText: HDRI Package url: https://assetstore.unity.com/packages/essentials/beta-projects/unity-hdri-pack-72511 - heading: text: 'A more complex demo for HDRP is available. The Fontainebleau project contain examples of complex Material usage, volumetric effects, decals, and more:' linkText: Fontainbleau demo url: https://github.com/Unity-Technologies/FontainebleauDemo loadedLayout: 1