This system adds support for Pathfinder Second Edition to Foundry VTT.
This is the initial alpha release of the Pathfinder Second Edition system.
Patch Notes:
- v0.448: Fixed lore skill mod calculation for characters.
- v0.447: Fixed issues with orphaned spell migration and incorporated chat damage buttons as a core feature.
- v0.445: Added support for FVTT v0.4.5.
Prior patch changes:
- v0.442: Added support for FVTT v0.4.2. and added spellcasting entry of type Scroll to allow scrolls to be stored in the spellcasting tab if you wish.
- v0.441: Added support for FVTT v0.4.0. Please note this is the minimum support needed to get it working. A lot more work is required to bring the pf2e system in alignment with all changes.
- v0.439: (fryguy#3851) Added support for Thieves Racket and fixed the dice used in the Deadly weapon trait.
- v0.438: Fixed unhandled exception for spells that have an incorrect location set.
- v0.437: Cleaned up spell SRD data for level 3 spells. Also added icons.
- v0.436: (FS#5443) Added condition links to all SRD spell entries. Thanks!!
- v0.435: Cleaned up spell SRD data for level 2 spells. Also added icons.
- v0.434: Cleaned up spell SRD data for Cantrips and level 2 spells. Also added icons.
- v0.434: Added requirements attribute to spells.
- v0.434: Added support for rituals in Spell Browser.
- v0.433: (fryguy#3851) Added indicator to weapons with two-hand trait to show if they are weilded in one or two hands. Thanks!!
- v0.432: Fixed bug rolling attack and damage rolls on weapon chat cards post 0.3.9
- v0.432: Added critical rolls to weapon chat cards
- v0.432: Fixed bug with prepared spells after multiple spellcasting entries were added
- v0.432: Fixed bug when editing NPC spell DC/attack post 0.3.9
- v0.432: Fixed NPC attacks with compendium items
- v0.431: Added support for FVTT v0.3.9.
- v0.422: Overhauled the Item Browser logic and introduced new feature: Inventory Browser.
- v0.421: Added Consumables and Adventuring Gear SRD compendium packs. Thanks Overdox#9174!!
- v0.419: Fixed bug with form data validation for spell slot inputs on multiple spellcasting entries
- v0.418: Added support for Property Runes on weapons (damage and crit).
- v0.417: Added support for Two-Hand weapon trait and the ability to toggle between one-hand and two.
- v0.416: (fryguy#3851) Fixed weapon compendium pack to align with new traits convetion. Thanks!!
- v0.415: Added "Critical" button to item summary
- v0.415: Added support for Fatal and Deadly weapon traits when rolling critical damage
- v0.414: Fixed issue with NPC spell drag/drop
- v0.413: Added a "+ Ability Mod" checkbox when editing spell damage details which applies the appropriate ability modifier to damage for the spellcasting entry.
- v0.413: Fixed Sorcerer feats not being shown in the Feat Browser
- v0.413: Added search icon on feat tab that opens the Feat Browser directly.
- v0.412: Tidied up UI for spellcasting entries of type Ritual (more to come here)
- v0.411: Spellcasting Entries Feature - Added support for multiple spellcasing entries
- v0.411: Spellcasting Entries Feature - Proficiency rank, item bonus and ability are saved per entry
- v0.411: Spellcasting Entries Feature - NPCs can now have prepared type spell entries
- v0.411: Spellcasting Entries Feature - Output skill proficiency of player when rolling a skill check
- v0.353: (FS#5443) Fixed bug with manual /roll 1d20 rolls not working. Thanks!!
- v0.353: (FS#5443) Also fixed as issue with ad-hoc traits not rendering correctly. Thanks again! :)
- v0.353: Updated the display of traits in the item summary to only be styled if they have additional description information to show (UX behaviour)
- v0.353: (fryguy#3851) for fixing an issue with prepared spells not being removed correctly. Thanks!!
- v0.352: Fixed bug with NPCs trying to calculate hero point icons and failing
- v0.351: Added Hero Points to character sheets
- v0.350: Added chat button to allow setting initiative for selected tokens.
- v0.349: Fix for NPC psuedo-lore skill rolls. Thanks FS#5443!
- v0.349: Added ability to give NPCs weapons of a player characters type. This allows NPCs to use a special magic weapon that a PC can then pick up.
- v0.349: Fixed traits for NPC attacks
- v0.349: Fixed negligible bulk items not being an available option for consumables, backpack or equipment.
- v0.348: Fixed spell tags to accurately display details about the spell
- v0.348: Added the ability to modify the area of a spell
- v0.348: Added the font Pathfinder2eActions.ttf (thanks u/baughberick (https://www.reddit.com/user/baughberick/))
- v0.346: Added Weapons SRD compendium pack (Thanks Overdox!)
- v0.346: Added additional console messages when loading compendium packs into the Compendium Browser for observability
- v0.346: Fixed setting menu for the Compendium Browser so it modifies both feat and spell settings
- v0.345: Added trait descriptions to all traits that display when hovered over a trait in item summaries
- v0.345: Added color coding to tags to represent if they have additional information or not
- v0.345: Removed less configuration
- v0.344: Fixed lore proficiencies so they can be cycled from the character sheet
- v0.344: Fixed lore name and item bonus so it can be edited from the character sheet; also removed the edit button.
- v0.344: Fixed issue with lore skill information not being saved on world restart.
- v0.344: Added Multi-Attack Penalty buttons to NPC sheet
- v0.344: Added Item Summary for NPC attackts
- v0.341: Added Deadly d6 and Jousting d6 weapon traits
- v0.340: Merged in fix for NPC skills from FS#5443 AND improvements for multi-attack penalties from fryguy#3851. Huge thanks to both of you!
- v0.339: Added weapon traits for Two-Handed, Deadly, Fatal, Versitle and Thown die sizes, damage types and distances.
- v0.338: Included Feat (SRD) and Armor (SRD) compendium packs
- v0.337: Added Feat Browser
Please Note:
- Functionality is not complete with plenty of work remaining.
- This is a fork of the dnd5e system so there may still be references to dnd5e in places and the assets from 5e are included for now (I plan to use them soon).
- If you find any issues or have any feedback please let me know.
Known Issues (see project issues for full issues list):
- AC is not automatically calculated, Just enter it in the input field.
- Critical damage is not calculated currently.
- Tested with FVTT v0.3.8.
To install the system, follow these instructions:
- Start FVTT and browse to the Game Systems tab in the Configuration and Setup menu
- Select the Install System button and enter the following URL: https://gitlab.com/hooking/foundry-vtt---pathfinder-2e/raw/master/system.json
- Click Install and wait for installation to complete
- Create a new world using the PF2e system.
A huge thanks to:
- FS#5443 for the addition of multi-attack buttons!
- Overdox#9174 for contributing hugely to the SRD compendium packs!
- @fyjham-ts https://github.com/fyjham-ts/Pathfinder-2E-Spell-DB for the raw data I used (and FS#5443 for pointing me to it).
- Felix#6196 for the creation of Spell Browser (https://github.com/syl3r86/Spell-Browser) and kind permission to allow me to incorporate it into this system.
- fryguy#3851 for contributing to the project with improvements to the NPC sheet!
- Moo Man#7518 and CatoThe1stElder#9725 for the wfrp4e system which I used for inspiration on my inventory onDrop method.
- u/baughberick (https://www.reddit.com/user/baughberick/) for the creation of the Pathfinder2eActions font.
If you have any suggestions or feedback, please contact me on discord (hooking#0492)
This work is licensed under Foundry Virtual Tabletop EULA - Limited License Agreement for module development v 0.1.6.