diff --git a/packs/abomination-vaults-bestiary/aller-rosk.json b/packs/abomination-vaults-bestiary/aller-rosk.json index 454ce576d85..779db364847 100644 --- a/packs/abomination-vaults-bestiary/aller-rosk.json +++ b/packs/abomination-vaults-bestiary/aller-rosk.json @@ -199,7 +199,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour

\n

Aller devours a bite of flesh and regains [[/r 4d6[healing]]]{4d6 Hit Points}. If the piece of flesh was tattooed, he is also @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.

\n

Aller then can't Consume Flesh for [[/br 1d4 #Consume Flesh Recharge]]{1d4 rounds}. He has one piece of tattooed flesh on his person.

" + "value": "

Requirements Aller is adjacent to a tattooed scrap of flesh or to the corpse of a creature that died within the last hour

\n

Aller devours a bite of flesh and regains @Damage[4d6[healing]] Hit Points. If the piece of flesh was tattooed, he is also @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} and can use this extra action to make a jaws Strike.

\n

Aller then can't Consume Flesh for [[/br 1d4 #Consume Flesh Recharge]]{1d4 rounds}. He has one piece of tattooed flesh on his person.

" }, "requirements": { "value": "" @@ -243,7 +243,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:22]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" + "value": "

Saving Throw @Check[type:fortitude|dc:22]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/augrael.json b/packs/abomination-vaults-bestiary/augrael.json index 178dc572320..5ffedb59668 100644 --- a/packs/abomination-vaults-bestiary/augrael.json +++ b/packs/abomination-vaults-bestiary/augrael.json @@ -241,7 +241,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.

\n
\n

Effect Augrael devours a chunk of the destroyed undead creature and regains [[/r 2d6[healing]]]{2d6 Hit Points}.

\n

He can regain Hit Points from any given corpse only once.

" + "value": "

Requirements Augrael is adjacent to the corpse of an undead creature that was destroyed within the last hour.

\n
\n

Effect Augrael devours a chunk of the destroyed undead creature and regains @Damage[2d6[healing]] Hit Points.

\n

He can regain Hit Points from any given corpse only once.

" }, "requirements": { "value": "" @@ -285,7 +285,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:20]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" + "value": "

Saving Throw @Check[type:fortitude|dc:20]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/befuddling-gas-trap.json b/packs/abomination-vaults-bestiary/befuddling-gas-trap.json index 9a6d9d97767..ab3fec40431 100644 --- a/packs/abomination-vaults-bestiary/befuddling-gas-trap.json +++ b/packs/abomination-vaults-bestiary/befuddling-gas-trap.json @@ -80,7 +80,7 @@ "value": 11 }, "reset": "

After an hour, the trap deactivates; the gas disperses slowly, and the doors can be opened again. After 24 hours, the gas builds up and the trap can be triggered again.

", - "routine": "

(1 action) The gas intensifies. Each creature in the room must make a @Check[type:fortitude|dc:30].

\n
\n

Critical Success The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.

\n

Success The creature is unaffected.

\n

Failure The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes [[/r 8d6[mental]]] damage.

\n

Critical Effect As failure, except the target takes double the mental damage.

", + "routine": "

(1 action) The gas intensifies. Each creature in the room must make a @Check[type:fortitude|dc:30].

\n
\n

Critical Success The creature is unaffected and becomes temporarily immune to the gas for 1 hour, though if the creature has already been stupefied by the trap, that condition remains for its normal duration.

\n

Success The creature is unaffected.

\n

Failure The creature becomes @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 24 hours. If the target is already stupefied, the condition value increases by 1 (to a maximum of stupefied 4) and the target takes @Damage[8d6[mental]] damage.

\n

Critical Effect As failure, except the target takes double the mental damage.

", "source": { "author": "", "value": "Pathfinder #165: Eyes of Empty Death" diff --git a/packs/abomination-vaults-bestiary/belcorra-haruvex.json b/packs/abomination-vaults-bestiary/belcorra-haruvex.json index a8d52840b0f..43ddc7cf622 100644 --- a/packs/abomination-vaults-bestiary/belcorra-haruvex.json +++ b/packs/abomination-vaults-bestiary/belcorra-haruvex.json @@ -873,7 +873,7 @@ } }, "description": { - "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" + "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" }, "duration": { "value": "1 minute" @@ -3722,7 +3722,7 @@ } }, "description": { - "value": "

You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.

\n
\n

Critical Success The target is unaffected.

\n

Success The target takes 1d4 poison damage.

\n

Failure The target is afflicted with spider venom at stage 1.

\n

Critical Failure The target is afflicted with spider venom at stage 2.

\n
\n

Spider Venom (poison)

\n

Level 1;

\n

Maximum Duration 4 rounds.

\n

Stage 1 [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round).

" + "value": "

You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.

\n
\n

Critical Success The target is unaffected.

\n

Success The target takes 1d4 poison damage.

\n

Failure The target is afflicted with spider venom at stage 1.

\n

Critical Failure The target is afflicted with spider venom at stage 2.

\n
\n

Spider Venom (poison)

\n

Level 1;

\n

Maximum Duration 4 rounds.

\n

Stage 1 @Damage[1d4[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 @Damage[1d4[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round).

" }, "duration": { "value": "" @@ -4536,7 +4536,7 @@ }, "category": "offensive", "description": { - "value": "

Belcorra stares at a creature she can see within 30 feet. The target takes [[/r 9d6[mental]]] damage (@Check[type:will|dc:33|basic:true] save).

\n

A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.

" + "value": "

Belcorra stares at a creature she can see within 30 feet. The target takes @Damage[9d6[mental]] damage (@Check[type:will|dc:33|basic:true] save).

\n

A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} for 1 minute.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/beluthus.json b/packs/abomination-vaults-bestiary/beluthus.json index b7be0f07833..8e0c90d560b 100644 --- a/packs/abomination-vaults-bestiary/beluthus.json +++ b/packs/abomination-vaults-bestiary/beluthus.json @@ -1408,7 +1408,7 @@ }, "category": "offensive", "description": { - "value": "

The devourer touches a creature within reach, dealing [[/r 8d6[negative]]] damage (@Check[type:fortitude|dc:26|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a @UUID[Compendium.pf2e.spells-srd.Item.Wish] spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.

\n

A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as wish.

" + "value": "

The devourer touches a creature within reach, dealing @Damage[8d6[negative]] damage (@Check[type:fortitude|dc:26|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a @UUID[Compendium.pf2e.spells-srd.Item.Wish] spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.

\n

A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as wish.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/blast-tumbler.json b/packs/abomination-vaults-bestiary/blast-tumbler.json index 0a706d9ecd1..f509bd7d7cf 100644 --- a/packs/abomination-vaults-bestiary/blast-tumbler.json +++ b/packs/abomination-vaults-bestiary/blast-tumbler.json @@ -16,7 +16,7 @@ }, "category": null, "description": { - "value": "

Trigger A non‑undead creature opens the door or critically fails an attempt to disarm or dispel the rune

\n
\n

Effect A 30‑foot cone of force issues forth from the lock. Creatures within the cone must succeed a @Check[type:fortitude|dc:29|basic:true] saving throw or take [[/r 8d12[force]]] damage. Those who fail the save are pushed 10 feet, and those who critically fail are pushed 20 feet and are @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2}.

" + "value": "

Trigger A non‑undead creature opens the door or critically fails an attempt to disarm or dispel the rune

\n
\n

Effect A 30‑foot cone of force issues forth from the lock. Creatures within the cone must succeed a @Check[type:fortitude|dc:29|basic:true] saving throw or take @Damage[8d12[force]] damage. Those who fail the save are pushed 10 feet, and those who critically fail are pushed 20 feet and are @UUID[Compendium.pf2e.conditionitems.Item.Stunned]{Stunned 2}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/blood-of-belcorra.json b/packs/abomination-vaults-bestiary/blood-of-belcorra.json index faf851825f4..27311661a9a 100644 --- a/packs/abomination-vaults-bestiary/blood-of-belcorra.json +++ b/packs/abomination-vaults-bestiary/blood-of-belcorra.json @@ -16,7 +16,7 @@ }, "category": null, "description": { - "value": "

Trigger A living creature ends its turn in area A11 at night

\n
\n

Effect A ghastly image of Belcorra, seemingly composed of fresh blood, rises from the bloodstain on the floor and rotates in place like a lighthouse. Beams of cold blue light shine from Belcorra's eyes and open mouth, causing blisters and decay to spread across flesh. Living creatures within a @Template[type:burst|distance:30] from the center of area A11 must attempt a @Check[type:fortitude|dc:20|traits:damaging-effect] save.

\n

The haunt then rolls initiative.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes [[/r 1d8[negative]]] damage.

\n

Failure The creature takes [[/r (1d8+6)[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round.

\n

Critical Failure The creature takes [[/r (2d8+6)[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round then dazzled for 1 round.

" + "value": "

Trigger A living creature ends its turn in area A11 at night

\n
\n

Effect A ghastly image of Belcorra, seemingly composed of fresh blood, rises from the bloodstain on the floor and rotates in place like a lighthouse. Beams of cold blue light shine from Belcorra's eyes and open mouth, causing blisters and decay to spread across flesh. Living creatures within a @Template[type:burst|distance:30] from the center of area A11 must attempt a @Check[type:fortitude|dc:20|traits:damaging-effect] save.

\n

The haunt then rolls initiative.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes @Damage[1d8[negative]] damage.

\n

Failure The creature takes [[/r (1d8+6)[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 round.

\n

Critical Failure The creature takes [[/r (2d8+6)[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 round then dazzled for 1 round.

" }, "requirements": { "value": "" @@ -96,7 +96,7 @@ "value": 3 }, "reset": "

If the haunt is disabled or destroyed through damage, the bloody phantom of Belcorra sprays upward in a spiral, dousing the trap door leading to area A25 before draining upward through the keyhole, which reduces the Thievery DC to @UUID[Compendium.pf2e.actionspf2e.Item.Pick a Lock]{Pick the Lock} to @Check[type:thievery|dc:20|name:Pick Trap Door|traits:action:pick-a-lock,skill,manipulate].

\n

At the next sunrise, the blood drains back down to this room and the haunt resets. The haunt is destroyed permanently once Lasda Venkervale is rescued from area D9.

", - "routine": "

(1 action) The bloody image opens its mouth and appears to inhale, drawing blood from the body of one creature in its line of sight within 90 feet from the center of area A11. The creature targeted must attempt a @Check[type:fortitude|dc:20|traits:damaging-effect] save.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes [[/r 1d10[bleed]]].

\n

Failure The creature takes [[/r (1d10+6)[bleed]]] damage.

\n

Critical Failure The creature takes [[/r (2d10+6)[bleed]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} as long as it's bleeding.

", + "routine": "

(1 action) The bloody image opens its mouth and appears to inhale, drawing blood from the body of one creature in its line of sight within 90 feet from the center of area A11. The creature targeted must attempt a @Check[type:fortitude|dc:20|traits:damaging-effect] save.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes @Damage[1d10[bleed]].

\n

Failure The creature takes [[/r (1d10+6)[bleed]]] damage.

\n

Critical Failure The creature takes [[/r (2d10+6)[bleed]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} as long as it's bleeding.

", "source": { "author": "", "value": "Pathfinder #163: Ruins of Gauntlight" diff --git a/packs/abomination-vaults-bestiary/bloodsiphon.json b/packs/abomination-vaults-bestiary/bloodsiphon.json index 56231e4f3ea..aee28611a27 100644 --- a/packs/abomination-vaults-bestiary/bloodsiphon.json +++ b/packs/abomination-vaults-bestiary/bloodsiphon.json @@ -191,7 +191,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

@Template[type:emanation|distance:20]{20-foot area} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Aura]

\n
\n

When the bloodsiphon dies, its body explodes in a cloudy red burst of necrotic dried blood in a 20-foot area.

\n

Creatures in range must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes [[/r 2d6[negative]]] damage.

\n

Failure The creature takes [[/r 4d6[negative]]] damage.

\n

Critical Failure The creature takes [[/r 6d6[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} for 1 hour.

" + "value": "

@Template[type:emanation|distance:20]{20-foot area} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Aura]

\n
\n

When the bloodsiphon dies, its body explodes in a cloudy red burst of necrotic dried blood in a 20-foot area.

\n

Creatures in range must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes @Damage[2d6[negative]] damage.

\n

Failure The creature takes @Damage[4d6[negative]] damage.

\n

Critical Failure The creature takes @Damage[6d6[negative]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} for 1 hour.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/boss-skrawng.json b/packs/abomination-vaults-bestiary/boss-skrawng.json index 10afc66c5e8..5ff3fa83278 100644 --- a/packs/abomination-vaults-bestiary/boss-skrawng.json +++ b/packs/abomination-vaults-bestiary/boss-skrawng.json @@ -1226,7 +1226,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:15]

\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d4[poison]]] damage (1 round)

\n

Stage 2 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:15]

\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d4[poison]] damage (1 round)

\n

Stage 2 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/bright-walker.json b/packs/abomination-vaults-bestiary/bright-walker.json index 7db22fbeea8..ee9f88efa8d 100644 --- a/packs/abomination-vaults-bestiary/bright-walker.json +++ b/packs/abomination-vaults-bestiary/bright-walker.json @@ -199,7 +199,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When a bright walker is reduced to 0 Hit Points, they flash out in a burst of light, obtaining the blazing end they were denied at death. This blaze deals [[/r 10d6[fire]]] damage (@Check[type:reflex|dc:25|basic:true] save) to creatures within @Template[type:emanation|distance:20]{20 feet}.

\n

Creatures who fail this save are also @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 minute (@UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 minute on a critical failure).

" + "value": "

When a bright walker is reduced to 0 Hit Points, they flash out in a burst of light, obtaining the blazing end they were denied at death. This blaze deals @Damage[10d6[fire]] damage (@Check[type:reflex|dc:25|basic:true] save) to creatures within @Template[type:emanation|distance:20]{20 feet}.

\n

Creatures who fail this save are also @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] for 1 minute (@UUID[Compendium.pf2e.conditionitems.Item.Blinded] for 1 minute on a critical failure).

" }, "requirements": { "value": "" @@ -413,7 +413,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement The bright walker's Light Aura is suppressed

\n
\n

Effect The bright walker reignites their Light Aura with a burst of brightness that deals [[/r 5d6[fire]]] damage (@Check[type:reflex|dc:25|basic:true] save) to creatures within a @Template[type:burst|distance:20].

\n

Creatures who are @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] or with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Light Blindness] find this flare particularly painful; such a creature's save result is one degree of success worse than the result it rolled.

" + "value": "

Requirement The bright walker's Light Aura is suppressed

\n
\n

Effect The bright walker reignites their Light Aura with a burst of brightness that deals @Damage[5d6[fire]] damage (@Check[type:reflex|dc:25|basic:true] save) to creatures within a @Template[type:burst|distance:20].

\n

Creatures who are @UUID[Compendium.pf2e.conditionitems.Item.Dazzled] or with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Light Blindness] find this flare particularly painful; such a creature's save result is one degree of success worse than the result it rolled.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/caliddo-haruvex.json b/packs/abomination-vaults-bestiary/caliddo-haruvex.json index e698d905a62..8a32f8b382a 100644 --- a/packs/abomination-vaults-bestiary/caliddo-haruvex.json +++ b/packs/abomination-vaults-bestiary/caliddo-haruvex.json @@ -870,7 +870,7 @@ }, "category": "offensive", "description": { - "value": "

The graveknight unleashes a @Template[type:cone|distance:30] of energy. Creatures in the area take [[/r 6d12[cold]]] damage (@Check[type:reflex|dc:29|basic:true] save).

\n

The graveknight can use this ability once every [[/br 1d4 #Recharge Devastating Blast]]{1d4 rounds}.

" + "value": "

The graveknight unleashes a @Template[type:cone|distance:30] of energy. Creatures in the area take @Damage[6d12[cold]] damage (@Check[type:reflex|dc:29|basic:true] save).

\n

The graveknight can use this ability once every [[/br 1d4 #Recharge Devastating Blast]]{1d4 rounds}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/caligni-defender.json b/packs/abomination-vaults-bestiary/caligni-defender.json index 4021ee23fc4..1915a5a4e2c 100644 --- a/packs/abomination-vaults-bestiary/caligni-defender.json +++ b/packs/abomination-vaults-bestiary/caligni-defender.json @@ -654,7 +654,7 @@ }, "containerId": null, "description": { - "value": "

Many calignis use a debilitating poison crafted from subterranean fungi.

\n
\n

Activate T Interact (Injury)

\n

Saving Throw DC 16 Fortitude

\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 As stage 1

\n

Stage 3 [[/r 1d6[poison]]] damage, and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" + "value": "

Many calignis use a debilitating poison crafted from subterranean fungi.

\n
\n

Activate T Interact (Injury)

\n

Saving Throw DC 16 Fortitude

\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 As stage 1

\n

Stage 3 @Damage[1d6[poison]] damage, and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" }, "equipped": { "carryType": "worn", @@ -1117,7 +1117,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When the caligni defender dies, their body combusts in a flash of white-hot flame. All creatures in a @Template[type:burst|distance:20] take [[/r 6d10[fire]]] damage (@Check[type:reflex|dc:26|basic:true] save). Their gear and treasure are unaffected by the flames and are left in a pile where they died.

" + "value": "

When the caligni defender dies, their body combusts in a flash of white-hot flame. All creatures in a @Template[type:burst|distance:20] take @Damage[6d10[fire]] damage (@Check[type:reflex|dc:26|basic:true] save). Their gear and treasure are unaffected by the flames and are left in a pile where they died.

" }, "requirements": { "value": "" @@ -1156,7 +1156,7 @@ }, "category": "offensive", "description": { - "value": "

Many calignis use a debilitating poison crafted from subterranean fungi.

\n
\n

Saving Throw @Check[type:fortitude|dc:16|traits:alchemical,injury,poison]

\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 As stage 1

\n

Stage 3 [[/r 1d6[poison]]] damage, and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" + "value": "

Many calignis use a debilitating poison crafted from subterranean fungi.

\n
\n

Saving Throw @Check[type:fortitude|dc:16|traits:alchemical,injury,poison]

\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 As stage 1

\n

Stage 3 @Damage[1d6[poison]] damage, and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/canker-cultist.json b/packs/abomination-vaults-bestiary/canker-cultist.json index 76afdf8eced..9c36e5ca3c0 100644 --- a/packs/abomination-vaults-bestiary/canker-cultist.json +++ b/packs/abomination-vaults-bestiary/canker-cultist.json @@ -1600,7 +1600,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements The Canker cultist is adjacent to the corpse of a creature that died within the last hour, or is carrying a specially prepared lump of decaying flesh.

\n
\n

Effect The Canker cultist devours a chunk of the corpse or the lump of decaying flesh and regains Hit Points. They regain [[/r 1d6[healing]]]{1d6 Hit Points} from consuming the flesh of a creature that died within the last hour, and [[/r 2d6[healing]]]{2d6 Hit Points} from the lump.

\n

The cultist can regain Hit Points from any given corpse only once.

" + "value": "

Requirements The Canker cultist is adjacent to the corpse of a creature that died within the last hour, or is carrying a specially prepared lump of decaying flesh.

\n
\n

Effect The Canker cultist devours a chunk of the corpse or the lump of decaying flesh and regains Hit Points. They regain @Damage[1d6[healing]] Hit Points from consuming the flesh of a creature that died within the last hour, and @Damage[2d6[healing]] Hit Points from the lump.

\n

The cultist can regain Hit Points from any given corpse only once.

" }, "requirements": { "value": "" @@ -1644,7 +1644,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:20]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" + "value": "

Saving Throw @Check[type:fortitude|dc:20]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/chafkhem.json b/packs/abomination-vaults-bestiary/chafkhem.json index 3e2ef9be07f..d688628cf47 100644 --- a/packs/abomination-vaults-bestiary/chafkhem.json +++ b/packs/abomination-vaults-bestiary/chafkhem.json @@ -3249,7 +3249,7 @@ }, "category": "offensive", "description": { - "value": "

This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-level @UUID[Compendium.pf2e.spells-srd.Item.Resurrect] ritual or similar magic.

\n

Saving Throw @Check[type:fortitude|dc:24]

\n
\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 [[/r 6d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 day)

" + "value": "

This disease and any damage from it can't be healed until this curse is removed. A creature killed by mummy rot turns to dust and can't be resurrected except by a 7th-level @UUID[Compendium.pf2e.spells-srd.Item.Resurrect] ritual or similar magic.

\n

Saving Throw @Check[type:fortitude|dc:24]

\n
\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 @Damage[6d6[negative]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 day)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/child-of-belcorra.json b/packs/abomination-vaults-bestiary/child-of-belcorra.json index b92b2df9356..95331c9db92 100644 --- a/packs/abomination-vaults-bestiary/child-of-belcorra.json +++ b/packs/abomination-vaults-bestiary/child-of-belcorra.json @@ -282,7 +282,7 @@ }, "category": "offensive", "description": { - "value": "

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with @UUID[Compendium.pf2e.spells-srd.Item.Remove Curse] or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th‑level @UUID[Compendium.pf2e.spells-srd.Item.Resurrect] ritual or similar magic

\n
\n

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 [[/r 3d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 day)

" + "value": "

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with @UUID[Compendium.pf2e.spells-srd.Item.Remove Curse] or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th‑level @UUID[Compendium.pf2e.spells-srd.Item.Resurrect] ritual or similar magic

\n
\n

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 @Damage[3d6[negative]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 day)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/corpselight.json b/packs/abomination-vaults-bestiary/corpselight.json index 885ee4dc7a8..8168997bd31 100644 --- a/packs/abomination-vaults-bestiary/corpselight.json +++ b/packs/abomination-vaults-bestiary/corpselight.json @@ -299,7 +299,7 @@ }, "category": "offensive", "description": { - "value": "

Prerequisites The corpselight is in wisp form and is adjacent to a Medium or Small corpse that hasn't been claimed by a corpselight in the past 24 hours

\n
\n

Effect The corpselight merges with the corpse, causes the corpse to Stand, and regains [[/r 3d6[healing]]]{3d6 Hit Points}.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Claim Corpse - Fleshy]

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Claim Corpse - Skeletal]

" + "value": "

Prerequisites The corpselight is in wisp form and is adjacent to a Medium or Small corpse that hasn't been claimed by a corpselight in the past 24 hours

\n
\n

Effect The corpselight merges with the corpse, causes the corpse to Stand, and regains @Damage[3d6[healing]] Hit Points.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Claim Corpse - Fleshy]

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Claim Corpse - Skeletal]

" }, "requirements": { "value": "" @@ -338,7 +338,7 @@ }, "category": "offensive", "description": { - "value": "

Prerequisites The corpselight is in a corpse

\n
\n

Effect The corpselight emits a sickly blue beam of light from its mouth and eyes in a @Template[type:cone|distance:20]. All living creatures in this area must attempt a @Check[type:fortitude|dc:18|traits:damaging-effect] saving throw. If at least 1 creature fails its save, the corpselight regains [[/r 2d6[healing]]]{2d6 Hit Points}, gaining any that exceed its maximum as temporary Hit Points that last for 1 minute.

\n

The corpselight can't use again for [[/br 1d4 #Recharge Death Light]]{1d4 rounds}.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes [[/r 1d6[negative]]] damage.

\n

Failure The creature takes [[/r 2d6[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.

\n

Critical Failure The creature takes [[/r 4d6[negative]]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.

" + "value": "

Prerequisites The corpselight is in a corpse

\n
\n

Effect The corpselight emits a sickly blue beam of light from its mouth and eyes in a @Template[type:cone|distance:20]. All living creatures in this area must attempt a @Check[type:fortitude|dc:18|traits:damaging-effect] saving throw. If at least 1 creature fails its save, the corpselight regains @Damage[2d6[healing]] Hit Points, gaining any that exceed its maximum as temporary Hit Points that last for 1 minute.

\n

The corpselight can't use again for [[/br 1d4 #Recharge Death Light]]{1d4 rounds}.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes @Damage[1d6[negative]] damage.

\n

Failure The creature takes @Damage[2d6[negative]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 1}.

\n

Critical Failure The creature takes @Damage[4d6[negative]] damage and is @UUID[Compendium.pf2e.conditionitems.Item.Frightened]{Frightened 3}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/daemonic-fog.json b/packs/abomination-vaults-bestiary/daemonic-fog.json index 2fbf96343cb..f8ccf7543e8 100644 --- a/packs/abomination-vaults-bestiary/daemonic-fog.json +++ b/packs/abomination-vaults-bestiary/daemonic-fog.json @@ -16,7 +16,7 @@ }, "category": null, "description": { - "value": "

Trigger A creature crosses the cavern's midpoint (the dotted line on the map)

\n
\n

Effect The hazard deals [[/r 9d6[piercing]]] damage (@Check[type:reflex|dc:32|basic:true] save) to the triggering creature and all other non‑fiend creatures within 20 feet. A creature that critically fails the saving throw is confused for [[/br 1d4 #rounds]]{1d4 rounds}.

" + "value": "

Trigger A creature crosses the cavern's midpoint (the dotted line on the map)

\n
\n

Effect The hazard deals @Damage[9d6[piercing]] damage (@Check[type:reflex|dc:32|basic:true] save) to the triggering creature and all other non‑fiend creatures within 20 feet. A creature that critically fails the saving throw is confused for [[/br 1d4 #rounds]]{1d4 rounds}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/deep-end-sarglagon.json b/packs/abomination-vaults-bestiary/deep-end-sarglagon.json index ccccddbbea4..1089a710410 100644 --- a/packs/abomination-vaults-bestiary/deep-end-sarglagon.json +++ b/packs/abomination-vaults-bestiary/deep-end-sarglagon.json @@ -1383,7 +1383,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:26]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1[[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 round)

\n

Stage 2[[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:26]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1@Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 round)

\n

Stage 2@Damage[3d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/dragons-blood-puffball.json b/packs/abomination-vaults-bestiary/dragons-blood-puffball.json index 158100647e8..08f35cd41d6 100644 --- a/packs/abomination-vaults-bestiary/dragons-blood-puffball.json +++ b/packs/abomination-vaults-bestiary/dragons-blood-puffball.json @@ -145,7 +145,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When the dragon's blood puffball dies, it explodes, dealing [[/r 7d8[poison]]] damage to each creature in a @Template[type:emanation|distance:20] (@Check[type:fortitude|dc:26|basic:true] save).

" + "value": "

When the dragon's blood puffball dies, it explodes, dealing @Damage[7d8[poison]] damage to each creature in a @Template[type:emanation|distance:20] (@Check[type:fortitude|dc:26|basic:true] save).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/dread-wisp.json b/packs/abomination-vaults-bestiary/dread-wisp.json index 052578a3907..5d13dbcf241 100644 --- a/packs/abomination-vaults-bestiary/dread-wisp.json +++ b/packs/abomination-vaults-bestiary/dread-wisp.json @@ -262,7 +262,7 @@ }, "category": "offensive", "description": { - "value": "

Frequency once per round

\n

Requirement An enemy within 15 feet of the dread wisp is under a fear effect, @UUID[Compendium.pf2e.conditionitems.Item.Drained], or @UUID[Compendium.pf2e.conditionitems.Item.Dying]

\n
\n

Effect The dread wisp feeds on the creature's despair. The dread wisp regains [[/r 2d8[healing]]]{2d8 Hit Points} and deals [[/r 3d8[negative]]] damage to the creature (@Check[type:fortitude|dc:25|basic:true] save), and if the dread wisp has Gone Dark, their Dread Flickering reignites.

" + "value": "

Frequency once per round

\n

Requirement An enemy within 15 feet of the dread wisp is under a fear effect, @UUID[Compendium.pf2e.conditionitems.Item.Drained], or @UUID[Compendium.pf2e.conditionitems.Item.Dying]

\n
\n

Effect The dread wisp feeds on the creature's despair. The dread wisp regains @Damage[2d8[healing]] Hit Points and deals @Damage[3d8[negative]] damage to the creature (@Check[type:fortitude|dc:25|basic:true] save), and if the dread wisp has Gone Dark, their Dread Flickering reignites.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/drill-field-barbazu.json b/packs/abomination-vaults-bestiary/drill-field-barbazu.json index 8b54d9e2bd8..e9b734feba7 100644 --- a/packs/abomination-vaults-bestiary/drill-field-barbazu.json +++ b/packs/abomination-vaults-bestiary/drill-field-barbazu.json @@ -1077,7 +1077,7 @@ }, "category": "offensive", "description": { - "value": "

A bearded devil's glaive Strike also deals [[/r 1d6[bleed]]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" + "value": "

A bearded devil's glaive Strike also deals @Damage[1d6[bleed]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/drow-cavern-seer.json b/packs/abomination-vaults-bestiary/drow-cavern-seer.json index 69fb689e189..acbb9d03ad6 100644 --- a/packs/abomination-vaults-bestiary/drow-cavern-seer.json +++ b/packs/abomination-vaults-bestiary/drow-cavern-seer.json @@ -352,7 +352,7 @@ } }, "description": { - "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" + "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" }, "duration": { "value": "1 minute" diff --git a/packs/abomination-vaults-bestiary/drow-hunter.json b/packs/abomination-vaults-bestiary/drow-hunter.json index 0252e2fadd3..a39795e70eb 100644 --- a/packs/abomination-vaults-bestiary/drow-hunter.json +++ b/packs/abomination-vaults-bestiary/drow-hunter.json @@ -1223,7 +1223,7 @@ }, "category": "offensive", "description": { - "value": "

Frequency once per round

\n

Prerequisites The hunter is wielding a ranged weapon with a reload of 0

\n
\n

Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional [[/r 1d8[bleed]]].

" + "value": "

Frequency once per round

\n

Prerequisites The hunter is wielding a ranged weapon with a reload of 0

\n
\n

Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional @Damage[1d8[bleed]].

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/dulac.json b/packs/abomination-vaults-bestiary/dulac.json index 2b4cb988cf8..a87891c8730 100644 --- a/packs/abomination-vaults-bestiary/dulac.json +++ b/packs/abomination-vaults-bestiary/dulac.json @@ -1975,7 +1975,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a @Template[type:burst|distance:20] take [[/r 8d8[cold]]] damage (@Check[type:reflex|dc:28|basic:true] save).

\n

Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died.

" + "value": "

When Dulac dies, her body is destroyed in a burst of chilling shadows. All creatures in a @Template[type:burst|distance:20] take @Damage[8d8[cold]] damage (@Check[type:reflex|dc:28|basic:true] save).

\n

Dulac's gear and treasure are unaffected by the shadows and are left in a pile where she died.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/elder-child-of-belcorra.json b/packs/abomination-vaults-bestiary/elder-child-of-belcorra.json index 97d8b741679..1a794ce6ec7 100644 --- a/packs/abomination-vaults-bestiary/elder-child-of-belcorra.json +++ b/packs/abomination-vaults-bestiary/elder-child-of-belcorra.json @@ -2330,7 +2330,7 @@ }, "category": "offensive", "description": { - "value": "

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic

\n
\n

Saving Throw @Check[type:fortitude|dc:21]

\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 [[/r 3d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 day)

" + "value": "

This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with remove curse or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th-level resurrect ritual or similar magic

\n
\n

Saving Throw @Check[type:fortitude|dc:21]

\n

Stage 1 carrier with no ill effect (1 minute)

\n

Stage 2 @Damage[3d6[negative]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} (1 day)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/flickerwisp.json b/packs/abomination-vaults-bestiary/flickerwisp.json index 9f3e5aaa025..0cc6f167053 100644 --- a/packs/abomination-vaults-bestiary/flickerwisp.json +++ b/packs/abomination-vaults-bestiary/flickerwisp.json @@ -236,7 +236,7 @@ }, "category": "offensive", "description": { - "value": "

Frequency once per round

\n

Requirement A creature within 15 feet of the flickerwisp is @UUID[Compendium.pf2e.conditionitems.Item.Confused]

\n
\n

Effect The flickerwisp feeds on the creature's confusion, even as its flashing body and disjointed gyrations cause existing confusion effects to persist.

\n

It regains [[/r 1d4[healing]]]{1d4 Hit Points}, and if the creature's confused condition has a limited duration, it lasts 1 additional round.

" + "value": "

Frequency once per round

\n

Requirement A creature within 15 feet of the flickerwisp is @UUID[Compendium.pf2e.conditionitems.Item.Confused]

\n
\n

Effect The flickerwisp feeds on the creature's confusion, even as its flashing body and disjointed gyrations cause existing confusion effects to persist.

\n

It regains @Damage[1d4[healing]] Hit Points, and if the creature's confused condition has a limited duration, it lasts 1 additional round.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/galudu.json b/packs/abomination-vaults-bestiary/galudu.json index 07200c8149b..7261388e4d5 100644 --- a/packs/abomination-vaults-bestiary/galudu.json +++ b/packs/abomination-vaults-bestiary/galudu.json @@ -3536,7 +3536,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Galudu dies, her body explodes into brilliant motes of magical energy. All creatures in a @Template[type:burst|distance:20] take [[/r 12d6[force]]] damage (@Check[type:reflex|dc:30|basic:true] save). Galudu's gear is unaffected by the explosion and is left in a pile where she died.

" + "value": "

When Galudu dies, her body explodes into brilliant motes of magical energy. All creatures in a @Template[type:burst|distance:20] take @Damage[12d6[force]] damage (@Check[type:reflex|dc:30|basic:true] save). Galudu's gear is unaffected by the explosion and is left in a pile where she died.

" }, "requirements": { "value": "" @@ -3687,7 +3687,7 @@ }, "category": "offensive", "description": { - "value": "

A creature that eats food conjured by Galudu's create food spell regains [[/r 4d4[healing]]]{4d4 Hit Points}. A creature can only benefit from this healing once per week.

" + "value": "

A creature that eats food conjured by Galudu's create food spell regains @Damage[4d4[healing]] Hit Points. A creature can only benefit from this healing once per week.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/gibtanius.json b/packs/abomination-vaults-bestiary/gibtanius.json index 0955c241111..c2be177dd60 100644 --- a/packs/abomination-vaults-bestiary/gibtanius.json +++ b/packs/abomination-vaults-bestiary/gibtanius.json @@ -249,7 +249,7 @@ }, "category": "offensive", "description": { - "value": "

The gibtanius Leaps and can end this Leap occupying the same space as other creatures.

\n

It deals [[/r 5d6[bludgeoning]]] damage to each creature in the space it Leaps to (@Check[type:reflex|dc:26|basic:true] save), then @UUID[Compendium.pf2e.actionspf2e.Item.Shove]{Shoves} each of those creatures. If it fails to Shove any creature out of its space, it bounces to the closest available space of its choosing that does not contain any creatures.

\n

Bouncing Crush counts as one attack when determining the gibtanius's multiple attack penalty.

" + "value": "

The gibtanius Leaps and can end this Leap occupying the same space as other creatures.

\n

It deals @Damage[5d6[bludgeoning]] damage to each creature in the space it Leaps to (@Check[type:reflex|dc:26|basic:true] save), then @UUID[Compendium.pf2e.actionspf2e.Item.Shove]{Shoves} each of those creatures. If it fails to Shove any creature out of its space, it bounces to the closest available space of its choosing that does not contain any creatures.

\n

Bouncing Crush counts as one attack when determining the gibtanius's multiple attack penalty.

" }, "requirements": { "value": "" @@ -286,7 +286,7 @@ }, "category": "offensive", "description": { - "value": "

The gibtanius vomits a stream of acid that deals [[/r 9d6[acid]]] damage to all creatures in a @Template[type:line|distance:60] (@Check[type:reflex|dc:26|basic:true] save).

\n

It can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.

" + "value": "

The gibtanius vomits a stream of acid that deals @Damage[9d6[acid]] damage to all creatures in a @Template[type:line|distance:60] (@Check[type:reflex|dc:26|basic:true] save).

\n

It can't use Breath Weapon again for [[/br 1d4 #Recharge Breath Weapon]]{1d4 rounds}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/groetan-candle.json b/packs/abomination-vaults-bestiary/groetan-candle.json index 0b51caf8ee0..8a6deaf94e4 100644 --- a/packs/abomination-vaults-bestiary/groetan-candle.json +++ b/packs/abomination-vaults-bestiary/groetan-candle.json @@ -196,7 +196,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement An enemy is under a fear effect or @UUID[Compendium.pf2e.conditionitems.Item.Dying] within 15 feet of the will-o'-wisp.

\n
\n

Effect The will-o'wisp feeds on the creature's terror. It regains [[/r 2d4[healing]]]{2d4 Hit Points}, and if it has Gone Dark, its glow reignites.

\n

A will-o'-wisp can take this action only once per round.

" + "value": "

Requirement An enemy is under a fear effect or @UUID[Compendium.pf2e.conditionitems.Item.Dying] within 15 feet of the will-o'-wisp.

\n
\n

Effect The will-o'wisp feeds on the creature's terror. It regains @Damage[2d4[healing]] Hit Points, and if it has Gone Dark, its glow reignites.

\n

A will-o'-wisp can take this action only once per round.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/hellforge-barbazu.json b/packs/abomination-vaults-bestiary/hellforge-barbazu.json index 2b49c4a6278..bee8d46e9ba 100644 --- a/packs/abomination-vaults-bestiary/hellforge-barbazu.json +++ b/packs/abomination-vaults-bestiary/hellforge-barbazu.json @@ -977,7 +977,7 @@ }, "category": "offensive", "description": { - "value": "

A bearded devil's glaive Strike also deals [[/r 1d6[bleed]]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" + "value": "

A bearded devil's glaive Strike also deals @Damage[1d6[bleed]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/jafaki.json b/packs/abomination-vaults-bestiary/jafaki.json index 8645315bbe7..df858920ffe 100644 --- a/packs/abomination-vaults-bestiary/jafaki.json +++ b/packs/abomination-vaults-bestiary/jafaki.json @@ -2130,7 +2130,7 @@ }, "containerId": null, "description": { - "value": "

Properly harvested and preserved, the poison from a wyvern's sting is effective and direct.

\n
\n

Activate D Interact (Injury)

\n

Saving Throw @Check[type:fortitude|dc:26]

\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 5d6[poison]]] damage (1 round)

\n

Stage 2 [[/r 6d6[poison]]] damage (1 round)

\n

Stage 3 [[/r 8d6[poison]]] damage (1 round)

" + "value": "

Properly harvested and preserved, the poison from a wyvern's sting is effective and direct.

\n
\n

Activate D Interact (Injury)

\n

Saving Throw @Check[type:fortitude|dc:26]

\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[5d6[poison]] damage (1 round)

\n

Stage 2 @Damage[6d6[poison]] damage (1 round)

\n

Stage 3 @Damage[8d6[poison]] damage (1 round)

" }, "equipped": { "carryType": "worn", @@ -3103,7 +3103,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:24]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:24]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/jarelle-kaldrian.json b/packs/abomination-vaults-bestiary/jarelle-kaldrian.json index 5e9f11cac3c..16c362bd9cf 100644 --- a/packs/abomination-vaults-bestiary/jarelle-kaldrian.json +++ b/packs/abomination-vaults-bestiary/jarelle-kaldrian.json @@ -286,7 +286,7 @@ }, "category": "offensive", "description": { - "value": "

Jarelle exhales a @Template[type:cone|distance:15] of toxic mist that deals [[/r 5d6[poison]]] damage (@Check[type:fortitude|dc:22|basic:true] save; on a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for 24 hours).

\n

She then can't use Poisoned Breath again for [[/br 1d4 #rounds]]{1d4 rounds}.

" + "value": "

Jarelle exhales a @Template[type:cone|distance:15] of toxic mist that deals @Damage[5d6[poison]] damage (@Check[type:fortitude|dc:22|basic:true] save; on a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for 24 hours).

\n

She then can't use Poisoned Breath again for [[/br 1d4 #rounds]]{1d4 rounds}.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/khurfel.json b/packs/abomination-vaults-bestiary/khurfel.json index e46fc7e4435..9051fd470c1 100644 --- a/packs/abomination-vaults-bestiary/khurfel.json +++ b/packs/abomination-vaults-bestiary/khurfel.json @@ -1913,7 +1913,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Khurfel dies, his invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:10] around his body. The gas deals [[/r 10d6[negative]]] damage to creatures in this area as their flesh too curdles and rots (@Check[type:fortitude|dc:28|basic:true] save).

" + "value": "

When Khurfel dies, his invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:10] around his body. The gas deals @Damage[10d6[negative]] damage to creatures in this area as their flesh too curdles and rots (@Check[type:fortitude|dc:28|basic:true] save).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/morlock-engineer.json b/packs/abomination-vaults-bestiary/morlock-engineer.json index f4a19967489..63c3705e126 100644 --- a/packs/abomination-vaults-bestiary/morlock-engineer.json +++ b/packs/abomination-vaults-bestiary/morlock-engineer.json @@ -684,7 +684,7 @@ }, "category": "offensive", "description": { - "value": "

The morlock engineer tinkers with an adjacent construct or mechanical hazard. They attempt a Crafting check against the construct's or hazard's Fortitude DC. The morlock can't get an outcome better than failure if the target's level is more than double the morlock's.

\n

This ability reflects hasty battlefield repairs; once a construct or hazard regains Hit Points from this ability, it can't do so again until it's been @UUID[Compendium.pf2e.actionspf2e.Item.Repair]{Repaired}.

\n
\n

Critical Success The target regains [[/r 8d6[healing]]]{8d6 Hit Points} and a +1 circumstance bonus to attack rolls for 1 minute. Alternately, the morlock can deal [[/r {8d6}]]{8d6 damage} (bludgeoning, piercing, or slashing, as chosen by the morlock engineer) to the construct or hazard.

\n

Success As critical success, but the target regains [[/r 4d6[healing]]]{4d6 Hit Points} or the morlock deals [[/r {4d6}]]{4d6 damage}.

\n

Critical Failure The morlock injures themself, taking [[/r {3d6}]]{3d6 damage} (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Uncanny Tinker]

" + "value": "

The morlock engineer tinkers with an adjacent construct or mechanical hazard. They attempt a Crafting check against the construct's or hazard's Fortitude DC. The morlock can't get an outcome better than failure if the target's level is more than double the morlock's.

\n

This ability reflects hasty battlefield repairs; once a construct or hazard regains Hit Points from this ability, it can't do so again until it's been @UUID[Compendium.pf2e.actionspf2e.Item.Repair]{Repaired}.

\n
\n

Critical Success The target regains @Damage[8d6[healing]] Hit Points and a +1 circumstance bonus to attack rolls for 1 minute. Alternately, the morlock can deal [[/r {8d6}]]{8d6 damage} (bludgeoning, piercing, or slashing, as chosen by the morlock engineer) to the construct or hazard.

\n

Success As critical success, but the target regains @Damage[4d6[healing]] Hit Points or the morlock deals [[/r {4d6}]]{4d6 damage}.

\n

Critical Failure The morlock injures themself, taking [[/r {3d6}]]{3d6 damage} (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Uncanny Tinker]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/mulventok.json b/packs/abomination-vaults-bestiary/mulventok.json index 9a397a677a4..f9d17572a5a 100644 --- a/packs/abomination-vaults-bestiary/mulventok.json +++ b/packs/abomination-vaults-bestiary/mulventok.json @@ -502,7 +502,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When a mulventok dies, its mirrored flesh ruptures and explodes in a @Template[type:burst|distance:20]{20-foot radius}. Creatures caught in the blast are covered with viscera and take [[/r 8d6[negative]]] damage (@Check[type:reflex|dc:22|basic:true] save).

" + "value": "

When a mulventok dies, its mirrored flesh ruptures and explodes in a @Template[type:burst|distance:20]{20-foot radius}. Creatures caught in the blast are covered with viscera and take @Damage[8d6[negative]] damage (@Check[type:reflex|dc:22|basic:true] save).

" }, "requirements": { "value": "" @@ -543,7 +543,7 @@ }, "category": "defensive", "description": { - "value": "

Trigger An allied creature within 30 feet reaches 0 HP

\n
\n

Effect The mulventok imparts some of its own energy to keep the ally fighting. The target creature gains 1 Hit Point, and the mulventok takes [[/r 2d6[mental]]] damage.

" + "value": "

Trigger An allied creature within 30 feet reaches 0 HP

\n
\n

Effect The mulventok imparts some of its own energy to keep the ally fighting. The target creature gains 1 Hit Point, and the mulventok takes @Damage[2d6[mental]] damage.

" }, "requirements": { "value": "" @@ -624,7 +624,7 @@ }, "category": "offensive", "description": { - "value": "

A thrown weapon gains the effects of a @UUID[Compendium.pf2e.equipment-srd.Item.Returning] rune when a mulventok throws it. Thrown weapons the mulventok uses deal an additional [[/r 1d6[mental]]] damage, whether used in melee or thrown.

" + "value": "

A thrown weapon gains the effects of a @UUID[Compendium.pf2e.equipment-srd.Item.Returning] rune when a mulventok throws it. Thrown weapons the mulventok uses deal an additional @Damage[1d6[mental]] damage, whether used in melee or thrown.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/murmur.json b/packs/abomination-vaults-bestiary/murmur.json index b27596019b3..18f915f61e2 100644 --- a/packs/abomination-vaults-bestiary/murmur.json +++ b/packs/abomination-vaults-bestiary/murmur.json @@ -660,7 +660,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:25]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:25]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/murschen.json b/packs/abomination-vaults-bestiary/murschen.json index 9eccda46082..0fcbf52c4df 100644 --- a/packs/abomination-vaults-bestiary/murschen.json +++ b/packs/abomination-vaults-bestiary/murschen.json @@ -609,7 +609,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement Murschen is unarmored

\n
\n

Effect Murschen takes the stance of the red ruin, designed to tear away chunks of flesh like a ferocious beast. Murschen can make red claw unarmed attacks. These attacks deal [[/r 1d10[slashing]]] damage; are in the brawling group; and have the finesse, sweep, and unarmed traits.

\n

While in this stance, when Murschen would reduce his @UUID[Compendium.pf2e.conditionitems.Item.Frightened] condition value by 1, he reduces it to 0.

" + "value": "

Requirement Murschen is unarmored

\n
\n

Effect Murschen takes the stance of the red ruin, designed to tear away chunks of flesh like a ferocious beast. Murschen can make red claw unarmed attacks. These attacks deal @Damage[1d10[slashing]] damage; are in the brawling group; and have the finesse, sweep, and unarmed traits.

\n

While in this stance, when Murschen would reduce his @UUID[Compendium.pf2e.conditionitems.Item.Frightened] condition value by 1, he reduces it to 0.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/nhakazarin.json b/packs/abomination-vaults-bestiary/nhakazarin.json index 4e754a1434e..516d2e947d1 100644 --- a/packs/abomination-vaults-bestiary/nhakazarin.json +++ b/packs/abomination-vaults-bestiary/nhakazarin.json @@ -2413,7 +2413,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements Nhakazarin is adjacent to the corpse of a creature that died within the last hour.

\n
\n

Effect Nhakazarin devours a chunk of the corpse and regains [[/r 3d6[healing]]]{3d6 Hit Points}.

\n

Nhakazarin can regain Hit Points from any given corpse only once.

" + "value": "

Requirements Nhakazarin is adjacent to the corpse of a creature that died within the last hour.

\n
\n

Effect Nhakazarin devours a chunk of the corpse and regains @Damage[3d6[healing]] Hit Points.

\n

Nhakazarin can regain Hit Points from any given corpse only once.

" }, "requirements": { "value": "" @@ -2457,7 +2457,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements Nhakazarin is adjacent to the rotting statue of Belcorra in area C34

\n
\n

Effect Nhakazarin devours a chunk of flesh from the statue and regains [[/r 3d6[healing]]]{3d6 Hit Points} and is @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} for 1 round. She can use this extra action only to make a jaws Strike or Cast a Spell.

\n

She can feed from the statue only once each day.

" + "value": "

Requirements Nhakazarin is adjacent to the rotting statue of Belcorra in area C34

\n
\n

Effect Nhakazarin devours a chunk of flesh from the statue and regains @Damage[3d6[healing]] Hit Points and is @UUID[Compendium.pf2e.conditionitems.Item.Quickened]{Quickened 1} for 1 round. She can use this extra action only to make a jaws Strike or Cast a Spell.

\n

She can feed from the statue only once each day.

" }, "requirements": { "value": "" @@ -2501,7 +2501,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:22]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" + "value": "

Saving Throw @Check[type:fortitude|dc:22]

\n
\n

Stage 1 carrier with no ill effect (1 day)

\n

Stage 2 @Damage[2d6[negative]] damage and regains half as many Hit Points from all healing (1 day)

\n

Stage 3 as stage 2 (1 day)

\n

Stage 4 @Damage[2d6[negative]] damage and gains no benefit from healing (1 day)

\n

Stage 5 as stage 4 (1 day)

\n

Stage 6 dead, and rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.Actor.Ghoul] the next midnight.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/nox.json b/packs/abomination-vaults-bestiary/nox.json index 198c6bcfb53..f08b67e284a 100644 --- a/packs/abomination-vaults-bestiary/nox.json +++ b/packs/abomination-vaults-bestiary/nox.json @@ -1220,7 +1220,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Nox dies, their body combusts in a flash of white-hot flame that deals [[/r 5d6[fire]]] damage to creatures in a @Template[type:burst|distance:20] (@Check[type:reflex|dc:21|basic:true] save). Nox's gear and treasure are unaffected by the flames and are left in a pile where they died.

" + "value": "

When Nox dies, their body combusts in a flash of white-hot flame that deals @Damage[5d6[fire]] damage to creatures in a @Template[type:burst|distance:20] (@Check[type:reflex|dc:21|basic:true] save). Nox's gear and treasure are unaffected by the flames and are left in a pile where they died.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/nyzuros.json b/packs/abomination-vaults-bestiary/nyzuros.json index 4d92912d979..5f88c4a5864 100644 --- a/packs/abomination-vaults-bestiary/nyzuros.json +++ b/packs/abomination-vaults-bestiary/nyzuros.json @@ -1283,7 +1283,7 @@ }, "category": "offensive", "description": { - "value": "

Frequency once per round

\n

Prerequisites The hunter is wielding a ranged weapon with a reload of 0

\n
\n

Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional [[/r 1d8[bleed]]].

" + "value": "

Frequency once per round

\n

Prerequisites The hunter is wielding a ranged weapon with a reload of 0

\n
\n

Effect The hunter makes two ranged Strikes against their prey. If both hit and deal damage, the target takes an additional @Damage[1d8[bleed]].

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/observation-deck-seugathi-researcher.json b/packs/abomination-vaults-bestiary/observation-deck-seugathi-researcher.json index 79b772f9eab..166e414a5b3 100644 --- a/packs/abomination-vaults-bestiary/observation-deck-seugathi-researcher.json +++ b/packs/abomination-vaults-bestiary/observation-deck-seugathi-researcher.json @@ -1876,7 +1876,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/padli.json b/packs/abomination-vaults-bestiary/padli.json index 5754df3228a..ab274c5a16c 100644 --- a/packs/abomination-vaults-bestiary/padli.json +++ b/packs/abomination-vaults-bestiary/padli.json @@ -2172,7 +2172,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Padli dies, his body combusts in a flash of white-hot flame. All creatures in a @Template[type:burst|distance:20] take [[/r 6d10[fire]]] damage (@Check[type:reflex|dc:28|basic:true] save).

\n

His gear is unaffected by the flames and is left in a pile where he died.

" + "value": "

When Padli dies, his body combusts in a flash of white-hot flame. All creatures in a @Template[type:burst|distance:20] take @Damage[6d10[fire]] damage (@Check[type:reflex|dc:28|basic:true] save).

\n

His gear is unaffected by the flames and is left in a pile where he died.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/painful-suggestion-trap.json b/packs/abomination-vaults-bestiary/painful-suggestion-trap.json index be77b4932d7..f2327c4f8fe 100644 --- a/packs/abomination-vaults-bestiary/painful-suggestion-trap.json +++ b/packs/abomination-vaults-bestiary/painful-suggestion-trap.json @@ -16,7 +16,7 @@ }, "category": null, "description": { - "value": "

Trigger A living creature moves over the rune

\n
\n

Effect A frightful moan echoes through the room, and a hoarse telepathic voice shouts, \"Get out!\"

\n

This shout deals [[/r 6d12[mental]]] damage to creatures in the room (@Check[type:will|dc:26|basic:true] save). Creatures who fail this saving throw must immediately leave the room and can't willingly reenter it for 1 minute (1 hour on a critical failure).

" + "value": "

Trigger A living creature moves over the rune

\n
\n

Effect A frightful moan echoes through the room, and a hoarse telepathic voice shouts, \"Get out!\"

\n

This shout deals @Damage[6d12[mental]] damage to creatures in the room (@Check[type:will|dc:26|basic:true] save). Creatures who fail this saving throw must immediately leave the room and can't willingly reenter it for 1 minute (1 hour on a critical failure).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/paralyzing-light-trap.json b/packs/abomination-vaults-bestiary/paralyzing-light-trap.json index 70c8fcb141a..39bdeeddbb7 100644 --- a/packs/abomination-vaults-bestiary/paralyzing-light-trap.json +++ b/packs/abomination-vaults-bestiary/paralyzing-light-trap.json @@ -74,7 +74,7 @@ "value": 8 }, "reset": "

The stasis magic in the light builds up over the course of an hour, after which the trap can trigger again.

", - "routine": "

(1 action) All @UUID[Compendium.pf2e.conditionitems.Item.Stunned] and @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed] creatures in the room take [[/r 1d10[mental]]] damage (@Check[type:will|dc:26|basic:true|traits:magical,trap] save). Creatures who fail also become paralyzed for 1 round but can use a reaction to mentally fight off this stasis; creatures who do so take [[/r 5d10[mental]]] damage mental damage but are no longer paralyzed.

", + "routine": "

(1 action) All @UUID[Compendium.pf2e.conditionitems.Item.Stunned] and @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed] creatures in the room take @Damage[1d10[mental]] damage (@Check[type:will|dc:26|basic:true|traits:magical,trap] save). Creatures who fail also become paralyzed for 1 round but can use a reaction to mentally fight off this stasis; creatures who do so take @Damage[5d10[mental]] damage mental damage but are no longer paralyzed.

", "source": { "author": "", "value": "Pathfinder #164: Hands of the Devil" diff --git a/packs/abomination-vaults-bestiary/reaper-skull-puffball.json b/packs/abomination-vaults-bestiary/reaper-skull-puffball.json index e226287108b..2ecc2f3b666 100644 --- a/packs/abomination-vaults-bestiary/reaper-skull-puffball.json +++ b/packs/abomination-vaults-bestiary/reaper-skull-puffball.json @@ -104,7 +104,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When the reaper skull puffball dies, it explodes, dealing [[/r 8d8[poison]]] damage to each creature in a @Template[type:emanation|distance:20] (@Check[type:fortitude|dc:28|basic:true] save).

\n

Creatures that fail their save are exposed to skull rot.

" + "value": "

When the reaper skull puffball dies, it explodes, dealing @Damage[8d8[poison]] damage to each creature in a @Template[type:emanation|distance:20] (@Check[type:fortitude|dc:28|basic:true] save).

\n

Creatures that fail their save are exposed to skull rot.

" }, "requirements": { "value": "" @@ -181,7 +181,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:28]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d8[poison]]] damage plus @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

\n

Stage 2 [[/r 2d8[poison]]] damage plus enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} (1 round)

\n

Stage 3 [[/r 3d8[poison]]] damage plus enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} ([[/br 1d4 #Duration Skull Rot]]{1d4 rounds})

" + "value": "

Saving Throw @Check[type:fortitude|dc:28]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d8[poison]] damage plus @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} (1 round)

\n

Stage 2 @Damage[2d8[poison]] damage plus enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1} (1 round)

\n

Stage 3 @Damage[3d8[poison]] damage plus enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 2} ([[/br 1d4 #Duration Skull Rot]]{1d4 rounds})

" }, "requirements": { "value": "" @@ -220,7 +220,7 @@ }, "category": "offensive", "description": { - "value": "

The puffball releases a @Template[type:cone|distance:30] of spores that deals [[/r 4d8[poison]]] damage (@Check[type:fortitude|dc:28|basic:true] save) to creatures in the cone.

\n

Creatures that fail this save are also exposed to skull rot.

" + "value": "

The puffball releases a @Template[type:cone|distance:30] of spores that deals @Damage[4d8[poison]] damage (@Check[type:fortitude|dc:28|basic:true] save) to creatures in the cone.

\n

Creatures that fail this save are also exposed to skull rot.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/rusty-grate-pit.json b/packs/abomination-vaults-bestiary/rusty-grate-pit.json index e1893e2fb3c..fc9a85bc63a 100644 --- a/packs/abomination-vaults-bestiary/rusty-grate-pit.json +++ b/packs/abomination-vaults-bestiary/rusty-grate-pit.json @@ -16,7 +16,7 @@ }, "category": null, "description": { - "value": "

Trigger A creature walks onto the grate

\n
\n

Effect The triggering creature falls in and takes falling damage ([[/r 20[bludgeoning]]] damage). That creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.Grab an Edge] reaction to avoid falling.

\n

Whether or not the creature Grabs an Edge, the rusty winch above crashes down atop the triggering creature, dealing [[/r 3d10[bludgeoning]]] damage and dislodging its grip (@Check[type:reflex|dc:24|basic:true] save). The creature can still try to Grab an Edge again.

" + "value": "

Trigger A creature walks onto the grate

\n
\n

Effect The triggering creature falls in and takes falling damage ([[/r 20[bludgeoning]]] damage). That creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.Grab an Edge] reaction to avoid falling.

\n

Whether or not the creature Grabs an Edge, the rusty winch above crashes down atop the triggering creature, dealing @Damage[3d10[bludgeoning]] damage and dislodging its grip (@Check[type:reflex|dc:24|basic:true] save). The creature can still try to Grab an Edge again.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/ryta.json b/packs/abomination-vaults-bestiary/ryta.json index b2346edc959..26bf7021785 100644 --- a/packs/abomination-vaults-bestiary/ryta.json +++ b/packs/abomination-vaults-bestiary/ryta.json @@ -1824,7 +1824,7 @@ }, "category": "offensive", "description": { - "value": "

Ryta sets up devastating vibrations that echo in her throat and her cheek pouches. Until the start of her next turn, her fangs Strikes deal an additional [[/r 2d8[sonic]]] damage.

\n

Ryta can't use Vocal Warm-up if she has an object in her cheek pouches.

" + "value": "

Ryta sets up devastating vibrations that echo in her throat and her cheek pouches. Until the start of her next turn, her fangs Strikes deal an additional @Damage[2d8[sonic]] damage.

\n

Ryta can't use Vocal Warm-up if she has an object in her cheek pouches.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/sacuishu.json b/packs/abomination-vaults-bestiary/sacuishu.json index 7b4fd4f9880..22f49cdb3d2 100644 --- a/packs/abomination-vaults-bestiary/sacuishu.json +++ b/packs/abomination-vaults-bestiary/sacuishu.json @@ -2618,7 +2618,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement A creature who can cast spells is within 15 feet of Sacuishu

\n
\n

Effect Sacuishu feeds on the creature's magic. Sacuishu regains [[/r 2d8[healing]]]{2d8 Hit Points}, and the target must attempt a @Check[type:will|dc:28] save. The target is then temporarily immune for 1 hour.

\n
\n

Critical Success The target is unaffected.

\n

Success The first time the target Casts a Spell before the start of the Sacuishu's next turn, the spell is disrupted unless the target succeeds at a @Check[type:flat|dc:15] check.

\n

Failure As success, but the effect applies the first time the target Casts a Spell within the next minute.

\n

Critical Failure As success, but the effect applies each time the target Casts a Spell within the next minute. In addition, Sacuishu doubles the Hit Points it regains

" + "value": "

Requirement A creature who can cast spells is within 15 feet of Sacuishu

\n
\n

Effect Sacuishu feeds on the creature's magic. Sacuishu regains @Damage[2d8[healing]] Hit Points, and the target must attempt a @Check[type:will|dc:28] save. The target is then temporarily immune for 1 hour.

\n
\n

Critical Success The target is unaffected.

\n

Success The first time the target Casts a Spell before the start of the Sacuishu's next turn, the spell is disrupted unless the target succeeds at a @Check[type:flat|dc:15] check.

\n

Failure As success, but the effect applies the first time the target Casts a Spell within the next minute.

\n

Critical Failure As success, but the effect applies each time the target Casts a Spell within the next minute. In addition, Sacuishu doubles the Hit Points it regains

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/scalathrax.json b/packs/abomination-vaults-bestiary/scalathrax.json index f4b67ae38c3..13510b81239 100644 --- a/packs/abomination-vaults-bestiary/scalathrax.json +++ b/packs/abomination-vaults-bestiary/scalathrax.json @@ -265,7 +265,7 @@ }, "category": "offensive", "description": { - "value": "

The scalathrax disgorges a gout of toxic oil from its mouth in a @Template[type:cone|distance:15]. Creatures in the area must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save.

\n

The scalathrax can't use Toxic Oil Spray again for [[/br 1d4 #Recharge Spray Toxic Oil]]{1d4 rounds}.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes [[/r 1d8[poison]]] damage.

\n

Failure The creature takes [[/r 2d8[poison]]] damage. For 1 minute, the creature gains weakness to fire 5, and whenever the creature critically fails with an attack roll with a wielded weapon, it drops the weapon.

\n

Critical Failure As failure, but [[/r 4d8[poison]]] damage.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Spray Toxic Oil]

" + "value": "

The scalathrax disgorges a gout of toxic oil from its mouth in a @Template[type:cone|distance:15]. Creatures in the area must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save.

\n

The scalathrax can't use Toxic Oil Spray again for [[/br 1d4 #Recharge Spray Toxic Oil]]{1d4 rounds}.

\n
\n

Critical Success The creature is unaffected.

\n

Success The creature takes @Damage[1d8[poison]] damage.

\n

Failure The creature takes @Damage[2d8[poison]] damage. For 1 minute, the creature gains weakness to fire 5, and whenever the creature critically fails with an attack roll with a wielded weapon, it drops the weapon.

\n

Critical Failure As failure, but @Damage[4d8[poison]] damage.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Spray Toxic Oil]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/seugathi-guard.json b/packs/abomination-vaults-bestiary/seugathi-guard.json index 1e9b250ea32..2b35fb940b7 100644 --- a/packs/abomination-vaults-bestiary/seugathi-guard.json +++ b/packs/abomination-vaults-bestiary/seugathi-guard.json @@ -1697,7 +1697,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/seugathi-reality-warper.json b/packs/abomination-vaults-bestiary/seugathi-reality-warper.json index e0c3964310a..bcd6f78121f 100644 --- a/packs/abomination-vaults-bestiary/seugathi-reality-warper.json +++ b/packs/abomination-vaults-bestiary/seugathi-reality-warper.json @@ -151,7 +151,7 @@ } }, "description": { - "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" + "value": "

Area 20-foot burst adjacent to a flat surface

\n
\n

Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.Item.Grabbed] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal @Damage[1d6[bludgeoning]] damage to any creature already Grabbed.

\n

The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.

" }, "duration": { "value": "1 minute" @@ -3142,7 +3142,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:25]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:25]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" @@ -3181,7 +3181,7 @@ }, "category": "offensive", "description": { - "value": "

The seugathi bends reality in their choice of a @Template[type:emanation|distance:10] or a @Template[type:line|distance:60], altering the terrain of the area. The terrain becomes a different type of terrain (such as aquatic, arctic, or desert) and becomes normal or difficult terrain, as the seugathi chooses. Structures, general geographic features, and creatures in the area aren't transformed, but creatures in the area take [[/r 5d6[chaotic]]] damage (@Check[type:fortitude|dc:28|basic:true] save) as reality tries to bend them along with the terrain.

\n

Though changes to the area are permanent, the natural environment might eventually revert the land back to its original state (aquatic areas drain, arctic areas thaw, and so on).

" + "value": "

The seugathi bends reality in their choice of a @Template[type:emanation|distance:10] or a @Template[type:line|distance:60], altering the terrain of the area. The terrain becomes a different type of terrain (such as aquatic, arctic, or desert) and becomes normal or difficult terrain, as the seugathi chooses. Structures, general geographic features, and creatures in the area aren't transformed, but creatures in the area take @Damage[5d6[chaotic]] damage (@Check[type:fortitude|dc:28|basic:true] save) as reality tries to bend them along with the terrain.

\n

Though changes to the area are permanent, the natural environment might eventually revert the land back to its original state (aquatic areas drain, arctic areas thaw, and so on).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/seugathi-researcher.json b/packs/abomination-vaults-bestiary/seugathi-researcher.json index 114be621263..5c90212575b 100644 --- a/packs/abomination-vaults-bestiary/seugathi-researcher.json +++ b/packs/abomination-vaults-bestiary/seugathi-researcher.json @@ -1822,7 +1822,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/seugathi-servant.json b/packs/abomination-vaults-bestiary/seugathi-servant.json index d0c78ffcd71..8ef7ada60ff 100644 --- a/packs/abomination-vaults-bestiary/seugathi-servant.json +++ b/packs/abomination-vaults-bestiary/seugathi-servant.json @@ -1510,7 +1510,7 @@ }, "category": "offensive", "description": { - "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" + "value": "

Saving Throw @Check[type:fortitude|dc:21]

\n
\n

Maximum Duration 6 rounds

\n

Stage 1 @Damage[1d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 1} (1 round)

\n

Stage 2 @Damage[2d6[poison]] damage and @UUID[Compendium.pf2e.conditionitems.Item.Deafened] and @UUID[Compendium.pf2e.conditionitems.Item.Stupefied]{Stupefied 2} (1 round)

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/shanrigol-behemoth.json b/packs/abomination-vaults-bestiary/shanrigol-behemoth.json index 3bf5fe228cb..693cbd75d10 100644 --- a/packs/abomination-vaults-bestiary/shanrigol-behemoth.json +++ b/packs/abomination-vaults-bestiary/shanrigol-behemoth.json @@ -327,7 +327,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When the shanrigol behemoth dies, its flesh rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body. This gas deals [[/r 9d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:27|basic:true] save).

" + "value": "

When the shanrigol behemoth dies, its flesh rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body. This gas deals @Damage[9d6[negative]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:27|basic:true] save).

" }, "requirements": { "value": "" @@ -368,7 +368,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements The shanrigol has a creature @UUID[Compendium.pf2e.conditionitems.Item.Grabbed]

\n
\n

Effect The shanrigol squeezes the life essence from its target, dealing [[/r (1d10+11)[bludgeoning]]] and [[/r 1d6[bleed]]] (@Check[type:fortitude|dc:25|basic:true] save).

\n

The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.

" + "value": "

Requirements The shanrigol has a creature @UUID[Compendium.pf2e.conditionitems.Item.Grabbed]

\n
\n

Effect The shanrigol squeezes the life essence from its target, dealing [[/r (1d10+11)[bludgeoning]]] and @Damage[1d6[bleed]] (@Check[type:fortitude|dc:25|basic:true] save).

\n

The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.

" }, "requirements": { "value": "" @@ -405,7 +405,7 @@ }, "category": "offensive", "description": { - "value": "

A shanrigol behemoth's attacks brutally rend its foes. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional [[/r 2d6[bleed]]] and are @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for as long as they are bleeding.

" + "value": "

A shanrigol behemoth's attacks brutally rend its foes. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional @Damage[2d6[bleed]] and are @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for as long as they are bleeding.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/shanrigol-heap.json b/packs/abomination-vaults-bestiary/shanrigol-heap.json index c876413c9f6..8e33ccd9d5e 100644 --- a/packs/abomination-vaults-bestiary/shanrigol-heap.json +++ b/packs/abomination-vaults-bestiary/shanrigol-heap.json @@ -286,7 +286,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements The shanrigol has a creature grabbed

\n
\n

Effect The shanrigol squeezes the life essence from its target, dealing [[/r (1d6+5)[bludgeoning]]] and [[/r 1d4[bleed]]] (@Check[type:fortitude|dc:18|basic:true] save).

\n

The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.

" + "value": "

Requirements The shanrigol has a creature grabbed

\n
\n

Effect The shanrigol squeezes the life essence from its target, dealing [[/r (1d6+5)[bludgeoning]]] and @Damage[1d4[bleed]] (@Check[type:fortitude|dc:18|basic:true] save).

\n

The shanrigol regains temporary Hit Points equal to half the amount of bludgeoning damage a single target takes; these temporary Hit Points last for 1 minute.

" }, "requirements": { "value": "" @@ -323,7 +323,7 @@ }, "category": "offensive", "description": { - "value": "

A shanrigol rips flesh away from targets in great chunks. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional [[/r 1d6[bleed]]] and are @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for as long as they are bleeding.

" + "value": "

A shanrigol rips flesh away from targets in great chunks. Creatures critically hit by the shanrigol's fleshy slap Strike take an additional @Damage[1d6[bleed]] and are @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 1} for as long as they are bleeding.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/spellvoid.json b/packs/abomination-vaults-bestiary/spellvoid.json index 7acb0c6c4d7..d4683def10a 100644 --- a/packs/abomination-vaults-bestiary/spellvoid.json +++ b/packs/abomination-vaults-bestiary/spellvoid.json @@ -196,7 +196,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement A creature who can cast spells is within 15 feet of the spellvoid

\n
\n

Effect The spellvoid feeds on the creature's magic. The spellvoid regains [[/r 2d8[healing]]]{2d8 Hit Points}, and the target must attempt a @Check[type:will|dc:24] save.

\n

The target is then temporarily immune for 1 hour.

\n
\n

Critical Success The target is unaffected.

\n

Success The first time the target Casts a Spell before the start of the spellvoid's next turn, the spell is disrupted unless the target succeeds at a @Check[type:flat|dc:15] check.

\n

Failure As success, but the effect applies the first time the target Casts a Spell within the next minute.

\n

Critical Failure As success, but the effect applies each time the target Casts a Spell within the next minute. In addition, the spellvoid doubles the Hit Points it regains.

" + "value": "

Requirement A creature who can cast spells is within 15 feet of the spellvoid

\n
\n

Effect The spellvoid feeds on the creature's magic. The spellvoid regains @Damage[2d8[healing]] Hit Points, and the target must attempt a @Check[type:will|dc:24] save.

\n

The target is then temporarily immune for 1 hour.

\n
\n

Critical Success The target is unaffected.

\n

Success The first time the target Casts a Spell before the start of the spellvoid's next turn, the spell is disrupted unless the target succeeds at a @Check[type:flat|dc:15] check.

\n

Failure As success, but the effect applies the first time the target Casts a Spell within the next minute.

\n

Critical Failure As success, but the effect applies each time the target Casts a Spell within the next minute. In addition, the spellvoid doubles the Hit Points it regains.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/torture-chamber-barbazu.json b/packs/abomination-vaults-bestiary/torture-chamber-barbazu.json index a484c5907cb..acb76b95849 100644 --- a/packs/abomination-vaults-bestiary/torture-chamber-barbazu.json +++ b/packs/abomination-vaults-bestiary/torture-chamber-barbazu.json @@ -972,7 +972,7 @@ }, "category": "offensive", "description": { - "value": "

A bearded devil's glaive Strike also deals [[/r 1d6[bleed]]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" + "value": "

A bearded devil's glaive Strike also deals @Damage[1d6[bleed]] that resists attempts to heal it.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 21 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/urdefhan-blood-mage.json b/packs/abomination-vaults-bestiary/urdefhan-blood-mage.json index 104a3d4ef95..9ad32e37a07 100644 --- a/packs/abomination-vaults-bestiary/urdefhan-blood-mage.json +++ b/packs/abomination-vaults-bestiary/urdefhan-blood-mage.json @@ -251,7 +251,7 @@ } }, "description": { - "value": "

With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth. You deal [[/r 8d4[negative]]] damage to the target.

\n

If the target takes damage, its blood flows into your mouth. If you're a living creature and don't have negative healing, you're @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2}. If you're undead (or living but have negative healing), you can choose to either gain temporary Hit Points equal to half of the negative damage the target takes (after applying resistance and the like) and become @UUID[Compendium.pf2e.conditionitems.Item.Quickened] for 1 round, or forgo the temporary Hit Points and become quickened for 1 minute. You can use this extra action only to Step, Stride, or Strike. You lose any remaining temporary Hit Points after 1 minute.

\n
\n

Heightened (+1) The damage increases by [[/r 2d4[negative]]].

" + "value": "

With a word and gesture, you cause streams of blood to erupt from the target's mouth, nostrils, ears, or other facial openings and come rushing into your mouth. You deal @Damage[8d4[negative]] damage to the target.

\n

If the target takes damage, its blood flows into your mouth. If you're a living creature and don't have negative healing, you're @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2}. If you're undead (or living but have negative healing), you can choose to either gain temporary Hit Points equal to half of the negative damage the target takes (after applying resistance and the like) and become @UUID[Compendium.pf2e.conditionitems.Item.Quickened] for 1 round, or forgo the temporary Hit Points and become quickened for 1 minute. You can use this extra action only to Step, Stride, or Strike. You lose any remaining temporary Hit Points after 1 minute.

\n
\n

Heightened (+1) The damage increases by @Damage[2d4[negative]].

" }, "duration": { "value": "" @@ -3365,7 +3365,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals [[/r 8d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:24|basic:true] save).

" + "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals @Damage[8d6[negative]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:24|basic:true] save).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/urdefhan-death-scout.json b/packs/abomination-vaults-bestiary/urdefhan-death-scout.json index 1cf83c65261..a616c392273 100644 --- a/packs/abomination-vaults-bestiary/urdefhan-death-scout.json +++ b/packs/abomination-vaults-bestiary/urdefhan-death-scout.json @@ -538,7 +538,7 @@ "die": "d6" }, "description": { - "value": "

Necrotic bombs combine reagents most people consider disgusting at best and unholy at worst, creating a life-sucking miasma upon contact with air. A necrotic bomb deals the listed negative damage and splash damage, and it sickens the primary target on a critical hit. This damage harms only living creatures.

\n
\n

You gain a +1 item bonus to attack rolls.

\n

The bomb deals [[/r 2d6[negative]]] damage and [[/r (2[splash])[negative]]]{2 negative splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2}.

" + "value": "

Necrotic bombs combine reagents most people consider disgusting at best and unholy at worst, creating a life-sucking miasma upon contact with air. A necrotic bomb deals the listed negative damage and splash damage, and it sickens the primary target on a critical hit. This damage harms only living creatures.

\n
\n

You gain a +1 item bonus to attack rolls.

\n

The bomb deals @Damage[2d6[negative]] damage and [[/r (2[splash])[negative]]]{2 negative splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 2}.

" }, "equipped": { "carryType": "held", @@ -1158,7 +1158,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals [[/r 6d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:23|basic:true] save).

" + "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals @Damage[6d6[negative]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:23|basic:true] save).

" }, "requirements": { "value": "" @@ -1199,7 +1199,7 @@ }, "category": "offensive", "description": { - "value": "

The death scout deals an additional [[/r 1d6[bleed]]] with shauth blades and can use their Wicked Bite through magical shauth weapon Strikes.

" + "value": "

The death scout deals an additional @Damage[1d6[bleed]] with shauth blades and can use their Wicked Bite through magical shauth weapon Strikes.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/urdefhan-lasher.json b/packs/abomination-vaults-bestiary/urdefhan-lasher.json index 5f83e2ded5d..9830d363c0e 100644 --- a/packs/abomination-vaults-bestiary/urdefhan-lasher.json +++ b/packs/abomination-vaults-bestiary/urdefhan-lasher.json @@ -971,7 +971,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals [[/r 7d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:24|basic:true] save).

" + "value": "

When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.

\n

This gas deals @Damage[7d6[negative]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:24|basic:true] save).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/urevian.json b/packs/abomination-vaults-bestiary/urevian.json index 3d579d95663..49d513ead18 100644 --- a/packs/abomination-vaults-bestiary/urevian.json +++ b/packs/abomination-vaults-bestiary/urevian.json @@ -2335,7 +2335,7 @@ }, "category": "offensive", "description": { - "value": "

Urevian's Strikes also deal [[/r 2d6[bleed]]] that resists attempts to heal them.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 28 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" + "value": "

Urevian's Strikes also deal @Damage[2d6[bleed]] that resists attempts to heal them.

\n

The flat check to stop the bleeding starts at @Check[type:flat|dc:20]. The DC is reduced to @Check[type:flat|dc:15] only if the bleeding creature or an ally successfully assists with the recovery. The DC to @UUID[Compendium.pf2e.actionspf2e.Item.Administer First Aid] to a creature with an infernal wound is increased by 5.

\n

A spellcaster or item attempting to use healing magic on a creature suffering from an infernal wound must succeed at a DC 28 counteract check or the magic fails to heal the creature.

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Infernal Wound]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/vischari.json b/packs/abomination-vaults-bestiary/vischari.json index 206b121475b..181443ebfdf 100644 --- a/packs/abomination-vaults-bestiary/vischari.json +++ b/packs/abomination-vaults-bestiary/vischari.json @@ -902,7 +902,7 @@ "category": "defensive", "deathNote": true, "description": { - "value": "

When Vischari dies, her invisible flesh rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around her body. This gas deals [[/r 7d6[negative]]] damage to creatures in this area as their flesh curdles and rots (@Check[type:fortitude|dc:24|basic:true] save).

" + "value": "

When Vischari dies, her invisible flesh rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around her body. This gas deals @Damage[7d6[negative]] damage to creatures in this area as their flesh curdles and rots (@Check[type:fortitude|dc:24|basic:true] save).

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/viscous-black-pudding.json b/packs/abomination-vaults-bestiary/viscous-black-pudding.json index 9229398ac9e..c7fe70bef03 100644 --- a/packs/abomination-vaults-bestiary/viscous-black-pudding.json +++ b/packs/abomination-vaults-bestiary/viscous-black-pudding.json @@ -136,7 +136,7 @@ }, "category": "defensive", "description": { - "value": "

A creature that hits the pudding with a metal or wooden weapon must succeed at a @Check[type:reflex|dc:22] save or the weapon takes [[/r 2d6[acid]]] damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save.

" + "value": "

A creature that hits the pudding with a metal or wooden weapon must succeed at a @Check[type:reflex|dc:22] save or the weapon takes @Damage[2d6[acid]] damage (after dealing damage to the black pudding as normal). Thrown weapons and ammunition take this damage automatically with no save.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/voidbracken-chuul.json b/packs/abomination-vaults-bestiary/voidbracken-chuul.json index b16ec102b7b..9c8b9ee7bcc 100644 --- a/packs/abomination-vaults-bestiary/voidbracken-chuul.json +++ b/packs/abomination-vaults-bestiary/voidbracken-chuul.json @@ -266,7 +266,7 @@ }, "category": "offensive", "description": { - "value": "

Requirements A drained creature is grabbed by the chuul's tentacles

\n
\n

Effect The creature takes [[/r 3d6[mental]]] damage.

" + "value": "

Requirements A drained creature is grabbed by the chuul's tentacles

\n
\n

Effect The creature takes @Damage[3d6[mental]] damage.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/voidglutton.json b/packs/abomination-vaults-bestiary/voidglutton.json index 702e233de35..a4f048aa67e 100644 --- a/packs/abomination-vaults-bestiary/voidglutton.json +++ b/packs/abomination-vaults-bestiary/voidglutton.json @@ -542,7 +542,7 @@ }, "category": "offensive", "description": { - "value": "

Frequency once per round

\n

Requirement An enemy is affected by a fear effect or has the frightened or dying condition, and is within 25 feet of the voidglutton

\n
\n

Effect The voidglutton feeds on the creature's terror. It regains [[/r 3d4[healing]]]{3d4 Hit Points} and its Glow reignites if it had been extinguished.

\n

It cannot use Consume Light again for [[/br 1d4 #Recharge Consume Light]]{1d4 rounds}, as it is too glutted on fear to suppress its Glow.

" + "value": "

Frequency once per round

\n

Requirement An enemy is affected by a fear effect or has the frightened or dying condition, and is within 25 feet of the voidglutton

\n
\n

Effect The voidglutton feeds on the creature's terror. It regains @Damage[3d4[healing]] Hit Points and its Glow reignites if it had been extinguished.

\n

It cannot use Consume Light again for [[/br 1d4 #Recharge Consume Light]]{1d4 rounds}, as it is too glutted on fear to suppress its Glow.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/volluk-azrinae.json b/packs/abomination-vaults-bestiary/volluk-azrinae.json index fd9ce9fa0d5..377d02a937d 100644 --- a/packs/abomination-vaults-bestiary/volluk-azrinae.json +++ b/packs/abomination-vaults-bestiary/volluk-azrinae.json @@ -1410,7 +1410,7 @@ } }, "description": { - "value": "

You belch forth a swarm of magical vermin. You evoke and shape the creatures from your own imagination, allowing you to change the appearance of the creatures (typically a mix of centipedes, roaches, wasps, and worms), but this doesn't change the effect of the spell. The vermin swarm over anyone in the area, their bites and stings dealing [[/r 2d8[piercing]]] damage (basic Reflex save). A creature that fails its saving throw also becomes @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1}. Once the spell ends, the swarm disappears.

\n
\n

Heightened (+1) Increase the damage by [[/r 1d8[piercing]]].

" + "value": "

You belch forth a swarm of magical vermin. You evoke and shape the creatures from your own imagination, allowing you to change the appearance of the creatures (typically a mix of centipedes, roaches, wasps, and worms), but this doesn't change the effect of the spell. The vermin swarm over anyone in the area, their bites and stings dealing @Damage[2d8[piercing]] damage (basic Reflex save). A creature that fails its saving throw also becomes @UUID[Compendium.pf2e.conditionitems.Item.Sickened]{Sickened 1}. Once the spell ends, the swarm disappears.

\n
\n

Heightened (+1) Increase the damage by @Damage[1d8[piercing]].

" }, "duration": { "value": "" @@ -1526,7 +1526,7 @@ } }, "description": { - "value": "

Gnawing worms materialize within the flesh of the target creature, dealing [[/r 4d6[piercing]]] damage and [[/r 1d6[persistent,piercing]]] damage. If the target is a non-skeletal corporeal undead creature, you deal an extra [[/r 2d6[persistent,piercing]]] damage. The target must attempt a Fortitude save.

\n
\n

Critical Success The worms writhe away harmlessly and the target takes no damage.

\n

Success The target takes full initial damage but no persistent damage, and the spell ends immediately.

\n

Failure The target takes full initial and persistent damage and is @UUID[Compendium.pf2e.conditionitems.Item.Flat-Footed] due to the pain for as long as it takes persistent damage.

\n

Critical Failure As failure, but the target takes double the initial damage and is also @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} by the pain for as long as it takes persistent damage.

\n
\n

Heightened (+2) The initial and persistent damage increase by 2d6 and 1d6, respectively

" + "value": "

Gnawing worms materialize within the flesh of the target creature, dealing @Damage[4d6[piercing]] damage and [[/r 1d6[persistent,piercing]]] damage. If the target is a non-skeletal corporeal undead creature, you deal an extra [[/r 2d6[persistent,piercing]]] damage. The target must attempt a Fortitude save.

\n
\n

Critical Success The worms writhe away harmlessly and the target takes no damage.

\n

Success The target takes full initial damage but no persistent damage, and the spell ends immediately.

\n

Failure The target takes full initial and persistent damage and is @UUID[Compendium.pf2e.conditionitems.Item.Flat-Footed] due to the pain for as long as it takes persistent damage.

\n

Critical Failure As failure, but the target takes double the initial damage and is also @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} by the pain for as long as it takes persistent damage.

\n
\n

Heightened (+2) The initial and persistent damage increase by 2d6 and 1d6, respectively

" }, "duration": { "value": "see description" @@ -3329,7 +3329,7 @@ }, "category": "offensive", "description": { - "value": "

Volluk Strides, ending his movement sharing a space with a creature, and deals [[/r 3d8[piercing]]] damage to the creature. The creature can attempt a @Check[type:reflex|dc:23|basic:true] save.

" + "value": "

Volluk Strides, ending his movement sharing a space with a creature, and deals @Damage[3d8[piercing]] damage to the creature. The creature can attempt a @Check[type:reflex|dc:23|basic:true] save.

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/warped-brew-morlock.json b/packs/abomination-vaults-bestiary/warped-brew-morlock.json index 429e3192ca4..cadfc5245b5 100644 --- a/packs/abomination-vaults-bestiary/warped-brew-morlock.json +++ b/packs/abomination-vaults-bestiary/warped-brew-morlock.json @@ -280,7 +280,7 @@ }, "category": "offensive", "description": { - "value": "

The morlock tinkers with an adjacent construct or mechanical hazard. They attempt a @Check[type:crafting] check against the construct's or hazard's Fortitude DC. The morlock can't succeed if the target's level is more than double the morlock's.

\n
\n

Critical Success The target gains [[/r 4d6[healing]]]{4d6 Hit Points} and a +1 circumstance bonus to attack rolls for 1 minute.

\n

Success The target gains [[/r 2d6[healing]]]{2d6 Hit Points}.

\n

Critical Failure The morlock injures itself, taking [[/r {2d6}]]{2d6 damage} (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Instinctual Tinker (Critical Success)]

" + "value": "

The morlock tinkers with an adjacent construct or mechanical hazard. They attempt a @Check[type:crafting] check against the construct's or hazard's Fortitude DC. The morlock can't succeed if the target's level is more than double the morlock's.

\n
\n

Critical Success The target gains @Damage[4d6[healing]] Hit Points and a +1 circumstance bonus to attack rolls for 1 minute.

\n

Success The target gains @Damage[2d6[healing]] Hit Points.

\n

Critical Failure The morlock injures itself, taking [[/r {2d6}]]{2d6 damage} (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).

\n

@UUID[Compendium.pf2e.bestiary-effects.Item.Effect: Instinctual Tinker (Critical Success)]

" }, "requirements": { "value": "" diff --git a/packs/abomination-vaults-bestiary/watching-wall.json b/packs/abomination-vaults-bestiary/watching-wall.json index a3671b68682..c0aabd87446 100644 --- a/packs/abomination-vaults-bestiary/watching-wall.json +++ b/packs/abomination-vaults-bestiary/watching-wall.json @@ -88,7 +88,7 @@ "value": 4 }, "reset": "

The haunt becomes inert at the end of any round in which there are no @UUID[Compendium.pf2e.conditionitems.Item.Frightened] creatures it can see. It stays dormant for 1 hour, after which point it resets.

", - "routine": "

(1 action) The eye glances about, and those it can see (whether in area C4 or outside of it) take [[/r 4d6[mental]]] damage (@Check[type:will|dc:21|basic:true|traits:haunt] save) as fears of being watched impart ripples of pain.

\n

A creature that takes mental damage from this effect doesn't reduce their @UUID[Compendium.pf2e.conditionitems.Item.Frightened] value at the end of their next turn.

", + "routine": "

(1 action) The eye glances about, and those it can see (whether in area C4 or outside of it) take @Damage[4d6[mental]] damage (@Check[type:will|dc:21|basic:true|traits:haunt] save) as fears of being watched impart ripples of pain.

\n

A creature that takes mental damage from this effect doesn't reduce their @UUID[Compendium.pf2e.conditionitems.Item.Frightened] value at the end of their next turn.

", "source": { "author": "", "value": "Pathfinder #163: Ruins of Gauntlight" diff --git a/packs/abomination-vaults-bestiary/will-o-the-deep.json b/packs/abomination-vaults-bestiary/will-o-the-deep.json index d38debe60af..e7f182aef25 100644 --- a/packs/abomination-vaults-bestiary/will-o-the-deep.json +++ b/packs/abomination-vaults-bestiary/will-o-the-deep.json @@ -238,7 +238,7 @@ }, "category": "offensive", "description": { - "value": "

Requirement An enemy is under a fear effect or @UUID[Compendium.pf2e.conditionitems.Item.Dying] within 15 feet of the will-o'-wisp.

\n
\n

Effect The will-o'wisp feeds on the creature's terror. It regains [[/r 2d4[healing]]]{2d4 Hit Points}, and if it has Gone Dark, its glow reignites.

\n

A will-o'-wisp can take this action only once per round.

" + "value": "

Requirement An enemy is under a fear effect or @UUID[Compendium.pf2e.conditionitems.Item.Dying] within 15 feet of the will-o'-wisp.

\n
\n

Effect The will-o'wisp feeds on the creature's terror. It regains @Damage[2d4[healing]] Hit Points, and if it has Gone Dark, its glow reignites.

\n

A will-o'-wisp can take this action only once per round.

" }, "requirements": { "value": ""