diff --git a/packs/equipment-effects/effect-animal-blind.json b/packs/equipment-effects/effect-animal-blind.json new file mode 100644 index 00000000000..de38ab4299e --- /dev/null +++ b/packs/equipment-effects/effect-animal-blind.json @@ -0,0 +1,46 @@ +{ + "_id": "TJXXAp7MunXcZTCP", + "img": "icons/magic/nature/stealth-hide-beast-eyes-green.webp", + "name": "Effect: Animal Blind", + "system": { + "description": { + "value": "

Granted by @UUID[Compendium.pf2e.equipment-srd.Item.Animal Blind]

\n

You gain a +4 circumstance bonus to Stealth checks to Hide.

" + }, + "duration": { + "expiry": null, + "sustained": false, + "unit": "unlimited", + "value": -1 + }, + "level": { + "value": 0 + }, + "publication": { + "license": "ORC", + "remaster": true, + "title": "Pathfinder Howl of the Wild" + }, + "rules": [ + { + "key": "FlatModifier", + "predicate": [ + "action:hide" + ], + "selector": "stealth", + "type": "circumstance", + "value": 4 + } + ], + "start": { + "initiative": null, + "value": 0 + }, + "tokenIcon": { + "show": true + }, + "traits": { + "value": [] + } + }, + "type": "effect" +} diff --git a/packs/equipment-effects/effect-catch-pole.json b/packs/equipment-effects/effect-catch-pole.json new file mode 100644 index 00000000000..be30e980e0c --- /dev/null +++ b/packs/equipment-effects/effect-catch-pole.json @@ -0,0 +1,46 @@ +{ + "_id": "BJLvQd1xCagDFxwy", + "img": "systems/pf2e/icons/default-icons/effect.svg", + "name": "Effect: Catch Pole", + "system": { + "description": { + "value": "

Granted by @UUID[Compendium.pf2e.equipment-srd.Item.Catch Pole], @UUID[Compendium.pf2e.equipment-srd.Item.Giant Catch Pole], @UUID[Compendium.pf2e.equipment-srd.Item.Superior Catch Pole]

\n

A creature grappled by the catch pole receives a –2 circumstance penalty to attack rolls when Striking with an unarmed attack.

" + }, + "duration": { + "expiry": null, + "sustained": false, + "unit": "unlimited", + "value": -1 + }, + "level": { + "value": 0 + }, + "publication": { + "license": "ORC", + "remaster": true, + "title": "Pathfinder Howl of the Wild" + }, + "rules": [ + { + "key": "FlatModifier", + "predicate": [ + "item:category:unarmed" + ], + "selector": "attack-roll", + "type": "circumstance", + "value": -2 + } + ], + "start": { + "initiative": null, + "value": 0 + }, + "tokenIcon": { + "show": true + }, + "traits": { + "value": [] + } + }, + "type": "effect" +} diff --git a/packs/equipment-effects/effect-portable-animal-blind.json b/packs/equipment-effects/effect-portable-animal-blind.json new file mode 100644 index 00000000000..03ccd946289 --- /dev/null +++ b/packs/equipment-effects/effect-portable-animal-blind.json @@ -0,0 +1,46 @@ +{ + "_id": "lpEPfVGRArMYFM2W", + "img": "icons/magic/nature/stealth-hide-beast-eyes-green.webp", + "name": "Effect: Portable Animal Blind", + "system": { + "description": { + "value": "

Granted by @UUID[Compendium.pf2e.equipment-srd.Item.Portable Animal Blind]

\n

You gain a +2 circumstance bonus to Stealth checks to Hide.

" + }, + "duration": { + "expiry": null, + "sustained": false, + "unit": "unlimited", + "value": -1 + }, + "level": { + "value": 2 + }, + "publication": { + "license": "ORC", + "remaster": true, + "title": "Pathfinder Howl of the Wild" + }, + "rules": [ + { + "key": "FlatModifier", + "predicate": [ + "action:hide" + ], + "selector": "stealth", + "type": "circumstance", + "value": 2 + } + ], + "start": { + "initiative": null, + "value": 0 + }, + "tokenIcon": { + "show": true + }, + "traits": { + "value": [] + } + }, + "type": "effect" +} diff --git a/packs/equipment/animal-blind.json b/packs/equipment/animal-blind.json index b5d240da7ee..bfd99da8673 100644 --- a/packs/equipment/animal-blind.json +++ b/packs/equipment/animal-blind.json @@ -1,6 +1,6 @@ { "_id": "40T4HrQdIIwGHMDq", - "img": "systems/pf2e/icons/default-icons/equipment.svg", + "img": "icons/magic/nature/stealth-hide-beast-eyes-green.webp", "name": "Animal Blind", "system": { "baseItem": null, @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

Simple blinds consist of a series of poles with a cloth to cover them. The cloth covering is styled to represent the natural surroundings such as green and brown leaf and wood patterns for forests, or gray rocks for underground environments. This cloth is either sheer enough to be seen through on one side, or sometimes has small slits cut in it, allowing someone behind it to see what is going on outside while remaining @UUID[Compendium.pf2e.conditionitems.Item.Hidden]. While not the most convincing camouflage, it's good enough to fool many animals and creatures with lower intelligence.

\n

Animal blinds take 1 minute to set up. Up to two Medium creatures or one Large creature may use the blinds at the same time. You can @UUID[Compendium.pf2e.actionspf2e.Item.Take Cover] behind the blind to gain standard cover. If the environment matches the terrain depicted on the blind, your circumstance bonus on Stealth checks to Hide increases to +4. Portable animal blinds were originally used for hunting fowl, but resourceful adventurers quickly realized the many possible applications for them.

\n

Portable blinds are made of a wooden frame with camouflage material stretched over them, resembling a large kite. A hole in the center allows for a one-handed ranged weapon to be fired without obstruction. A single person can use the Take Cover action while carrying a portable blind. When you do so, you gain a +2 circumstance bonus to Stealth checks to Hide instead of the normal benefits of standard cover.

" + "value": "

Simple blinds consist of a series of poles with a cloth to cover them. The cloth covering is styled to represent the natural surroundings such as green and brown leaf and wood patterns for forests, or gray rocks for underground environments. This cloth is either sheer enough to be seen through on one side, or sometimes has small slits cut in it, allowing someone behind it to see what is going on outside while remaining @UUID[Compendium.pf2e.conditionitems.Item.Hidden]. While not the most convincing camouflage, it's good enough to fool many animals and creatures with lower intelligence.

\n

Animal blinds take 1 minute to set up. Up to two Medium creatures or one Large creature may use the blinds at the same time. You can @UUID[Compendium.pf2e.actionspf2e.Item.Take Cover] behind the blind to gain standard cover. If the environment matches the terrain depicted on the blind, your circumstance bonus on Stealth checks to @UUID[Compendium.pf2e.actionspf2e.Item.Hide] increases to +4.

\n

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Animal Blind]

" }, "hardness": 0, "hp": { diff --git a/packs/equipment/animal-call.json b/packs/equipment/animal-call.json index b7dcf25cf39..e787fe50520 100644 --- a/packs/equipment/animal-call.json +++ b/packs/equipment/animal-call.json @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

Animal calls are often whistles or similar devices that imitate the calls of animals. Each call is for a specific type of animal, such as a duck or bear. When you use the call, it gives you a +1 item bonus to Command an Animal, provided the animal is of the type as the call. You also do not take a circumstance penalty when attempting to @UUID[Compendium.pf2e.actionspf2e.Item.Demoralize] that animal for not sharing a language.

" + "value": "

Animal calls are often whistles or similar devices that imitate the calls of animals. Each call is for a specific type of animal, such as a duck or bear. When you use the call, it gives you a +1 item bonus to @UUID[Compendium.pf2e.actionspf2e.Item.Command an Animal], provided the animal is of the type as the call. You also do not take a circumstance penalty when attempting to @UUID[Compendium.pf2e.actionspf2e.Item.Demoralize] that animal for not sharing a language.

" }, "hardness": 0, "hp": { @@ -34,7 +34,24 @@ "title": "Pathfinder Howl of the Wild" }, "quantity": 1, - "rules": [], + "rules": [ + { + "domain": "skill-check", + "key": "RollOption", + "option": "animal-call", + "toggleable": true + }, + { + "key": "FlatModifier", + "predicate": [ + "action:command-an-animal", + "animal-call" + ], + "selector": "skill-check", + "type": "item", + "value": 1 + } + ], "size": "med", "traits": { "rarity": "common", diff --git a/packs/equipment/catch-pole.json b/packs/equipment/catch-pole.json index c3facd186d6..cea84a7b889 100644 --- a/packs/equipment/catch-pole.json +++ b/packs/equipment/catch-pole.json @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

This sturdy pole has a rope attached to one end in a loop with the other end extending to the handle. You can pull the handle side of the rope to tighten the loop. Using this loop, you can @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] without having a free hand. A creature grappled this way receives a –2 circumstance penalty to attack rolls when Striking with an unarmed attack. Due to limitations in the size of the loop, a catch pole can only be used on creatures sized Medium or smaller.

" + "value": "

This sturdy pole has a rope attached to one end in a loop with the other end extending to the handle. You can pull the handle side of the rope to tighten the loop. Using this loop, you can @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] without having a free hand. A creature grappled this way receives a –2 circumstance penalty to attack rolls when Striking with an unarmed attack. Due to limitations in the size of the loop, a catch pole can only be used on creatures sized Medium or smaller.

\n

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Catch Pole]

" }, "hardness": 0, "hp": { diff --git a/packs/equipment/field-guide.json b/packs/equipment/field-guide.json index 4cca26e165c..f1b5fb041c4 100644 --- a/packs/equipment/field-guide.json +++ b/packs/equipment/field-guide.json @@ -1,6 +1,6 @@ { "_id": "yxKnUBe6W3yuRiMl", - "img": "systems/pf2e/icons/default-icons/equipment.svg", + "img": "icons/sundries/books/book-symbol-leaf-green.webp", "name": "Field Guide", "system": { "baseItem": null, @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

This book contains illustrations and information on edible and dangerous plants. Most field guides tend to be region specific, such as the Mindspin Mountains or Osirian desert. If you are attempting to Subsist in the field guide's region with a skill you're untrained in, consulting the book gives you a +2 circumstance bonus to the skill check.

" + "value": "

This book contains illustrations and information on edible and dangerous plants. Most field guides tend to be region specific, such as the Mindspin Mountains or Osirian desert. If you are attempting to @UUID[Compendium.pf2e.actionspf2e.Item.Subsist] in the field guide's region with a skill you're untrained in, consulting the book gives you a +2 circumstance bonus to the skill check.

" }, "hardness": 0, "hp": { @@ -34,7 +34,25 @@ "title": "Pathfinder Howl of the Wild" }, "quantity": 1, - "rules": [], + "rules": [ + { + "domain": "skill-check", + "key": "RollOption", + "option": "field-guide", + "toggleable": true + }, + { + "key": "FlatModifier", + "predicate": [ + "action:subsist", + "field-guide", + "proficiency:untrained" + ], + "selector": "skill-check", + "type": "circumstance", + "value": 2 + } + ], "size": "med", "traits": { "rarity": "uncommon", diff --git a/packs/equipment/flower-press.json b/packs/equipment/flower-press.json index 0b4121521a1..754e6692bfc 100644 --- a/packs/equipment/flower-press.json +++ b/packs/equipment/flower-press.json @@ -1,6 +1,6 @@ { "_id": "lsIRKHX2gZFCn8zt", - "img": "systems/pf2e/icons/default-icons/equipment.svg", + "img": "icons/sundries/books/book-rounded-clasp-red.webp", "name": "Flower Press", "system": { "baseItem": null, diff --git a/packs/equipment/giant-catch-pole.json b/packs/equipment/giant-catch-pole.json index df2d1059273..983a4b58942 100644 --- a/packs/equipment/giant-catch-pole.json +++ b/packs/equipment/giant-catch-pole.json @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

A giant catch pole is made from thicker steel and heavier rope. It functions the same as a catch pole but can be used to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] creatures up to your normal size limit. However, the implement is so ungainly that you are @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} while wielding it.

" + "value": "

This sturdy pole has a rope attached to one end in a loop with the other end extending to the handle. You can pull the handle side of the rope to tighten the loop. Using this loop, you can @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] without having a free hand. A creature grappled this way receives a –2 circumstance penalty to attack rolls when Striking with an unarmed attack. Due to limitations in the size of the loop, a catch pole can only be used on creatures sized Medium or smaller.

\n

A giant catch pole is made from thicker steel and heavier rope. It functions the same as a catch pole but can be used to Grapple creatures up to your normal size limit. However, the implement is so ungainly that you are @UUID[Compendium.pf2e.conditionitems.Item.Clumsy]{Clumsy 1} while wielding it.

\n

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Catch Pole]

" }, "hardness": 0, "hp": { @@ -34,7 +34,13 @@ "title": "Pathfinder Howl of the Wild" }, "quantity": 1, - "rules": [], + "rules": [ + { + "inMemoryOnly": true, + "key": "GrantItem", + "uuid": "Compendium.pf2e.conditionitems.Item.Clumsy" + } + ], "size": "med", "traits": { "rarity": "uncommon", diff --git a/packs/equipment/land-delvers-chair.json b/packs/equipment/land-delvers-chair.json index de8e4f5500e..88fad57c8ff 100644 --- a/packs/equipment/land-delvers-chair.json +++ b/packs/equipment/land-delvers-chair.json @@ -5,11 +5,11 @@ "system": { "baseItem": null, "bulk": { - "value": 3 + "value": 2 }, "containerId": null, "description": { - "value": "

A supramarine chair is a wheeled, water-filled bath or tank, originally designed by merfolk, for assisting aquatic people's mobility on land. A supramarine chair functions as a wheelchair, with the heavier-duty land-delver's chair functioning as a traveler's chair.

\n

You increase your Speed to 20 feet or your swim Speed, whichever is lower.

" + "value": "

A supramarine chair is a wheeled, water-filled bath or tank, originally designed by merfolk, for assisting aquatic people's mobility on land. The heavier-duty land-delver's chair functions as a @UUID[Compendium.pf2e.equipment-srd.Item.Traveler's Chair].

\n

You increase your Speed to 20 feet or your swim Speed, whichever is lower.

" }, "hardness": 0, "hp": { @@ -17,7 +17,7 @@ "value": 0 }, "level": { - "value": 1 + "value": 0 }, "material": { "grade": null, diff --git a/packs/equipment/oilskin-pouch.json b/packs/equipment/oilskin-pouch.json index 82cc8f9b27f..4637402ed92 100644 --- a/packs/equipment/oilskin-pouch.json +++ b/packs/equipment/oilskin-pouch.json @@ -1,6 +1,6 @@ { "_id": "Kd1WUWQnhagZGzjQ", - "img": "systems/pf2e/icons/default-icons/backpack.svg", + "img": "icons/containers/bags/pouch-simple-brown.webp", "name": "Oilskin Pouch", "system": { "baseItem": null, diff --git a/packs/equipment/portable-animal-blind.json b/packs/equipment/portable-animal-blind.json index 8f663f5a19c..2d36306515a 100644 --- a/packs/equipment/portable-animal-blind.json +++ b/packs/equipment/portable-animal-blind.json @@ -1,6 +1,6 @@ { "_id": "fOfNBgb6xbu8eA4e", - "img": "systems/pf2e/icons/default-icons/equipment.svg", + "img": "icons/magic/nature/stealth-hide-beast-eyes-green.webp", "name": "Portable Animal Blind", "system": { "baseItem": null, @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

Simple blinds consist of a series of poles with a cloth to cover them. The cloth covering is styled to represent the natural surroundings such as green and brown leaf and wood patterns for forests, or gray rocks for underground environments. This cloth is either sheer enough to be seen through on one side, or sometimes has small slits cut in it, allowing someone behind it to see what is going on outside while remaining @UUID[Compendium.pf2e.conditionitems.Item.Hidden]. While not the most convincing camouflage, it's good enough to fool many animals and creatures with lower intelligence.

\n

Animal blinds take 1 minute to set up. Up to two Medium creatures or one Large creature may use the blinds at the same time. You can @UUID[Compendium.pf2e.actionspf2e.Item.Take Cover] behind the blind to gain standard cover. If the environment matches the terrain depicted on the blind, your circumstance bonus on Stealth checks to Hide increases to +4. Portable animal blinds were originally used for hunting fowl, but resourceful adventurers quickly realized the many possible applications for them.

\n

Portable blinds are made of a wooden frame with camouflage material stretched over them, resembling a large kite. A hole in the center allows for a one-handed ranged weapon to be fired without obstruction. A single person can use the Take Cover action while carrying a portable blind. When you do so, you gain a +2 circumstance bonus to Stealth checks to Hide instead of the normal benefits of standard cover.

" + "value": "

Simple blinds consist of a series of poles with a cloth to cover them. The cloth covering is styled to represent the natural surroundings such as green and brown leaf and wood patterns for forests, or gray rocks for underground environments. This cloth is either sheer enough to be seen through on one side, or sometimes has small slits cut in it, allowing someone behind it to see what is going on outside while remaining @UUID[Compendium.pf2e.conditionitems.Item.Hidden]. While not the most convincing camouflage, it's good enough to fool many animals and creatures with lower intelligence.

\n

Portable blinds are made of a wooden frame with camouflage material stretched over them, resembling a large kite. A hole in the center allows for a one-handed ranged weapon to be fired without obstruction. A single person can use the @UUID[Compendium.pf2e.actionspf2e.Item.Take Cover] action while carrying a portable blind. When you do so, you gain a +2 circumstance bonus to Stealth checks to @UUID[Compendium.pf2e.actionspf2e.Item.Hide] instead of the normal benefits of standard cover.

\n

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Portable Animal Blind]

" }, "hardness": 0, "hp": { @@ -25,7 +25,7 @@ }, "price": { "value": { - "gp": 5 + "gp": 20 } }, "publication": { diff --git a/packs/equipment/superior-catch-pole.json b/packs/equipment/superior-catch-pole.json index 0cf25f4dc41..0a449c82685 100644 --- a/packs/equipment/superior-catch-pole.json +++ b/packs/equipment/superior-catch-pole.json @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

A superior catch pole has a pole made of dawnsilver, and the loop at the end is silk rope, making it sturdier and more agile. It functions the same as a catch pole but gives you a +1 item bonus to Athletics checks made to @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] with it.

" + "value": "

This sturdy pole has a rope attached to one end in a loop with the other end extending to the handle. You can pull the handle side of the rope to tighten the loop. Using this loop, you can @UUID[Compendium.pf2e.actionspf2e.Item.Grapple] without having a free hand. A creature grappled this way receives a –2 circumstance penalty to attack rolls when Striking with an unarmed attack. Due to limitations in the size of the loop, a catch pole can only be used on creatures sized Medium or smaller.

\n

A superior catch pole has a pole made of dawnsilver, and the loop at the end is silk rope, making it sturdier and more agile. It functions the same as a catch pole but gives you a +1 item bonus to Athletics checks made to Grapple with it.

\n

@UUID[Compendium.pf2e.equipment-effects.Item.Effect: Catch Pole]

" }, "hardness": 0, "hp": { @@ -34,7 +34,24 @@ "title": "Pathfinder Howl of the Wild" }, "quantity": 1, - "rules": [], + "rules": [ + { + "domain": "skill-check", + "key": "RollOption", + "option": "superior-catch-pole", + "toggleable": true + }, + { + "key": "FlatModifier", + "predicate": [ + "action:grapple", + "superior-catch-pole" + ], + "selector": "athletics", + "type": "item", + "value": 1 + } + ], "size": "med", "traits": { "rarity": "common", diff --git a/packs/equipment/supramarine-chair.json b/packs/equipment/supramarine-chair.json index f35a69049ec..8d45b18da7c 100644 --- a/packs/equipment/supramarine-chair.json +++ b/packs/equipment/supramarine-chair.json @@ -9,7 +9,7 @@ }, "containerId": null, "description": { - "value": "

A supramarine chair is a wheeled, water-filled bath or tank, originally designed by merfolk, for assisting aquatic people's mobility on land. A supramarine chair functions as a wheelchair, with the heavier-duty land-delver's chair functioning as a traveler's chair.

\n

You increase your Speed to 20 feet or your swim Speed, whichever is lower.

" + "value": "

A supramarine chair is a wheeled, water-filled bath or tank, originally designed by merfolk, for assisting aquatic people's mobility on land. A supramarine chair functions as a @UUID[Compendium.pf2e.equipment-srd.Item.Wheelchair].

\n

You increase your Speed to 20 feet or your swim Speed, whichever is lower.

" }, "hardness": 0, "hp": { diff --git a/packs/equipment/travelers-chair.json b/packs/equipment/travelers-chair.json index a355e303276..9594ea8b1be 100644 --- a/packs/equipment/travelers-chair.json +++ b/packs/equipment/travelers-chair.json @@ -17,7 +17,7 @@ "value": 0 }, "level": { - "value": 1 + "value": 0 }, "material": { "grade": null, diff --git a/packs/equipment/trundle-wheel.json b/packs/equipment/trundle-wheel.json index bdd7b5c6d74..81af6f0cea5 100644 --- a/packs/equipment/trundle-wheel.json +++ b/packs/equipment/trundle-wheel.json @@ -1,6 +1,6 @@ { "_id": "OLM87MUxqc0ZISHr", - "img": "systems/pf2e/icons/default-icons/equipment.svg", + "img": "icons/commodities/tech/wheel-wooden.webp", "name": "Trundle Wheel", "system": { "baseItem": null,