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baykok.json
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baykok.json
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{
"_id": "an7tww93Y4pQ8HP6",
"img": "systems/pf2e/icons/default-icons/npc.svg",
"items": [
{
"_id": "xWxtACkZ1XENgLax",
"flags": {
"core": {
"sourceId": "Compendium.pf2e.equipment-srd.Item.kdGqnqbrwPzQfTsm"
}
},
"img": "systems/pf2e/icons/equipment/weapons/greatclub.webp",
"name": "Greatclub",
"sort": 100000,
"system": {
"MAP": {
"value": ""
},
"baseItem": "greatclub",
"bonus": {
"value": 0
},
"bonusDamage": {
"value": 0
},
"category": "martial",
"containerId": null,
"damage": {
"damageType": "bludgeoning",
"dice": 1,
"die": "d10"
},
"description": {
"value": "<p>While many greatclubs are intricately carved, others are little more than a sturdy tree branch. These massive clubs are too heavy to wield with only one hand.</p>"
},
"equipped": {
"carryType": "worn",
"handsHeld": 0,
"invested": null
},
"equippedBulk": {
"value": ""
},
"group": "club",
"hardness": 0,
"hp": {
"brokenThreshold": 0,
"max": 0,
"value": 0
},
"level": {
"value": 0
},
"negateBulk": {
"value": "0"
},
"potencyRune": {
"value": 1
},
"preciousMaterial": {
"value": null
},
"preciousMaterialGrade": {
"value": null
},
"price": {
"value": {
"gp": 1
}
},
"propertyRune1": {
"value": null
},
"propertyRune2": {
"value": null
},
"propertyRune3": {
"value": null
},
"propertyRune4": {
"value": null
},
"quantity": 1,
"range": null,
"reload": {
"value": ""
},
"rules": [],
"size": "med",
"slug": "greatclub",
"source": {
"value": "Pathfinder Core Rulebook"
},
"splashDamage": {
"value": 0
},
"stackGroup": null,
"strikingRune": {
"value": "striking"
},
"traits": {
"rarity": "common",
"value": [
"backswing",
"shove"
]
},
"usage": {
"value": "held-in-two-hands"
},
"weight": {
"value": "2"
}
},
"type": "weapon"
},
{
"_id": "QC1IrArhxNW6ef3t",
"flags": {
"core": {
"sourceId": "Compendium.pf2e.equipment-srd.Item.MVAWttmT0QDa7LsV"
}
},
"img": "systems/pf2e/icons/equipment/weapons/longbow.webp",
"name": "Longbow",
"sort": 200000,
"system": {
"MAP": {
"value": ""
},
"baseItem": "longbow",
"bonus": {
"value": 0
},
"bonusDamage": {
"value": 0
},
"category": "martial",
"containerId": null,
"damage": {
"damageType": "piercing",
"dice": 1,
"die": "d8"
},
"description": {
"value": "<p>This 5‑foot‑tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. You must use two hands to fire a longbow, and it can't be used while mounted.</p>"
},
"equipped": {
"carryType": "worn",
"handsHeld": 0,
"invested": null
},
"equippedBulk": {
"value": ""
},
"group": "bow",
"hardness": 0,
"hp": {
"brokenThreshold": 0,
"max": 0,
"value": 0
},
"level": {
"value": 0
},
"negateBulk": {
"value": "0"
},
"potencyRune": {
"value": 1
},
"preciousMaterial": {
"value": null
},
"preciousMaterialGrade": {
"value": null
},
"price": {
"value": {
"gp": 6
}
},
"propertyRune1": {
"value": null
},
"propertyRune2": {
"value": null
},
"propertyRune3": {
"value": null
},
"propertyRune4": {
"value": null
},
"quantity": 1,
"range": 100,
"reload": {
"value": "0"
},
"rules": [],
"size": "med",
"slug": "longbow",
"source": {
"value": "Pathfinder Core Rulebook"
},
"splashDamage": {
"value": 0
},
"stackGroup": null,
"strikingRune": {
"value": null
},
"traits": {
"rarity": "common",
"value": [
"deadly-d10",
"volley-30"
]
},
"usage": {
"value": "held-in-one-plus-hands"
},
"weight": {
"value": "2"
}
},
"type": "weapon"
},
{
"_id": "QB0FNEPET64VPGnO",
"flags": {
"pf2e": {
"linkedWeapon": "xWxtACkZ1XENgLax"
}
},
"img": "systems/pf2e/icons/default-icons/melee.svg",
"name": "Greatclub",
"sort": 300000,
"system": {
"attack": {
"value": ""
},
"attackEffects": {
"custom": "",
"value": []
},
"bonus": {
"value": 21
},
"damageRolls": {
"0": {
"damage": "2d10+9",
"damageType": "bludgeoning"
}
},
"description": {
"value": ""
},
"rules": [],
"slug": null,
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": [
"backswing",
"magical",
"shove"
]
},
"weaponType": {
"value": "melee"
}
},
"type": "melee"
},
{
"_id": "o3fl8ed8HrHnV97F",
"flags": {
"pf2e": {
"linkedWeapon": "QC1IrArhxNW6ef3t"
}
},
"img": "systems/pf2e/icons/default-icons/melee.svg",
"name": "Longbow",
"sort": 400000,
"system": {
"attack": {
"value": ""
},
"attackEffects": {
"custom": "",
"value": [
"arrow-of-despair"
]
},
"bonus": {
"value": 21
},
"damageRolls": {
"0": {
"damage": "1d8+6",
"damageType": "piercing"
},
"0292p8oxyrdz9uy2s5qw": {
"damage": "1d8",
"damageType": "mental"
}
},
"description": {
"value": ""
},
"rules": [],
"slug": null,
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": [
"deadly-d10",
"magical",
"range-increment-100",
"volley-30"
]
},
"weaponType": {
"value": "ranged"
}
},
"type": "melee"
},
{
"_id": "KIEOH7Hzo0bgoAnC",
"flags": {
"core": {
"sourceId": "Compendium.pf2e.bestiary-ability-glossary-srd.Item.qCCLZhnp2HhP3Ex6"
}
},
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Darkvision",
"sort": 500000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "interaction",
"description": {
"value": "<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"
},
"requirements": {
"value": ""
},
"rules": [],
"slug": "darkvision",
"source": {
"value": "Pathfinder Bestiary"
},
"traits": {
"rarity": "common",
"value": []
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "GFv0unGRcJq78oa1",
"flags": {
"core": {
"sourceId": "Compendium.pf2e.bestiary-ability-glossary-srd.Item.TTCw5NusiSSkJU1x"
}
},
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Negative Healing",
"sort": 600000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "defensive",
"description": {
"value": "<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"
},
"requirements": {
"value": ""
},
"rules": [
{
"key": "ActiveEffectLike",
"mode": "override",
"path": "system.attributes.hp.negativeHealing",
"value": true
}
],
"slug": "negative-healing",
"source": {
"value": "Pathfinder Bestiary 2"
},
"traits": {
"rarity": "common",
"value": []
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "iLC1r5LnzDRvTshg",
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Banished from the Ground",
"sort": 700000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "defensive",
"description": {
"value": "<p>A baykok can't willingly touch earth or rock surfaces. If forced into contact with such a surface, it becomes @UUID[Compendium.pf2e.conditionitems.Item.Enfeebled]{Enfeebled 2} for as long as it remains incontact.</p>"
},
"requirements": {
"value": ""
},
"rules": [],
"slug": null,
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": []
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "tR481pq7xrt35Xrw",
"flags": {
"core": {
"sourceId": "Compendium.pf2e.bestiary-ability-glossary-srd.Item.etMnv73EIdEZrYYu"
}
},
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Frightful Presence",
"sort": 800000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "defensive",
"description": {
"value": "<p>@Template[type:emanation|distance:120]{120 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Aura] @Check[type:will|dc:25]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"
},
"requirements": {
"value": ""
},
"rules": [
{
"key": "Aura",
"radius": 120,
"slug": "frightful-presence",
"traits": [
"aura",
"emotion",
"fear",
"mental"
]
}
],
"slug": "frightful-presence",
"source": {
"value": "Pathfinder Bestiary"
},
"traits": {
"rarity": "common",
"value": [
"aura",
"emotion",
"fear",
"mental"
]
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "C8pZwyrtELK6lVYw",
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Arrow of Despair",
"sort": 900000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "offensive",
"description": {
"value": "<p>A baykok creates an invisible arrow of bone as it draws its bow. A @UUID[Compendium.pf2e.conditionitems.Item.Frightened] creature hit by the arrow is stricken with loneliness and despair and must attempt a @Check[type:will|dc:26] save; if the Strike was a critical hit, the target uses the outcome one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.Slowed]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature's frightened value increases by 1 (to a maximum of 4), and it is slowed 1 until its frightened condition ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed] until its frightened condition ends. At the start of each of its turns, it can end the paralyzed condition early with a successful @Check[type:will|dc:26] save.</p>"
},
"requirements": {
"value": ""
},
"rules": [],
"slug": "arrow-of-despair",
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": [
"emotion",
"enchantment",
"fear",
"incapacitation",
"mental",
"occult"
]
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "uS98HfKqTgAefSsN",
"img": "systems/pf2e/icons/actions/OneAction.webp",
"name": "Devour Life",
"sort": 1000000,
"system": {
"actionType": {
"value": "action"
},
"actions": {
"value": 1
},
"category": "offensive",
"description": {
"value": "<p><strong>Requirements</strong> The baykok is adjacent to a @UUID[Compendium.pf2e.conditionitems.Item.Paralyzed], @UUID[Compendium.pf2e.conditionitems.Item.Restrained], or @UUID[Compendium.pf2e.conditionitems.Item.Unconscious] living humanoid.</p>\n<hr />\n<p><strong>Effect</strong> The baykok touches the target and devours part of its life force. The target must succeed at a @Check[type:fortitude|dc:26] save or be afflicted with the baykok's wasting curse. If the target fails and wasn't already affected by the wasting curse, the baykok gains [[/r 20 #Temporary Hit Points]]{20 temporary Hit Points} that last for 1 hour.</p>"
},
"requirements": {
"value": ""
},
"rules": [],
"slug": null,
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": [
"curse",
"necromancy",
"occult"
]
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "CVVLZgcOZxdjSrnH",
"img": "systems/pf2e/icons/actions/Passive.webp",
"name": "Wasting Curse",
"sort": 1100000,
"system": {
"actionType": {
"value": "passive"
},
"actions": {
"value": null
},
"category": "offensive",
"description": {
"value": "<p>The baykok steals life from its victim and leaves listless dread in its place.</p>\n<p>If a target fails its save against Devour Life, it becomes @UUID[Compendium.pf2e.conditionitems.Item.Drained]{Drained 1}.</p>\n<p>Each time the target gets a full night's rest, it must succeed at a @Check[type:fortitude|dc:26] save or its drained value increases rather than decreasing. The curse ends if the creature recovers from the drained condition, but if the creature would reach drained 5 from this effect, it dies.</p>"
},
"requirements": {
"value": ""
},
"rules": [],
"slug": null,
"source": {
"value": ""
},
"traits": {
"rarity": "common",
"value": [
"curse",
"necromancy",
"occult"
]
},
"trigger": {
"value": ""
},
"weapon": {
"value": ""
}
},
"type": "action"
},
{
"_id": "5rQIFg9J3nU8T1QU",
"img": "systems/pf2e/icons/default-icons/lore.svg",
"name": "Acrobatics",
"sort": 1200000,
"system": {
"description": {
"value": ""
},
"mod": {
"value": 17
},
"proficient": {
"value": 0
},
"rules": [],
"slug": null,
"source": {
"value": ""
}
},
"type": "lore"
},
{
"_id": "WV3huRkxLPLur4X1",
"img": "systems/pf2e/icons/default-icons/lore.svg",
"name": "Athletics",
"sort": 1300000,
"system": {
"description": {
"value": ""
},
"mod": {
"value": 19
},
"proficient": {
"value": 0
},
"rules": [],
"slug": null,
"source": {
"value": ""
}
},
"type": "lore"
},
{
"_id": "JHnSY42kXvnWEdAR",
"img": "systems/pf2e/icons/default-icons/lore.svg",
"name": "Stealth",
"sort": 1400000,
"system": {
"description": {
"value": ""
},
"mod": {
"value": 17
},
"proficient": {
"value": 0
},
"rules": [],
"slug": null,
"source": {
"value": ""
}
},
"type": "lore"
}
],
"name": "Baykok",
"system": {
"abilities": {
"cha": {
"mod": 1
},
"con": {
"mod": 5
},
"dex": {
"mod": 4
},
"int": {
"mod": 0
},
"str": {
"mod": 6
},
"wis": {
"mod": 4
}
},
"attributes": {
"ac": {
"details": "",
"value": 27
},
"allSaves": {
"value": ""
},
"hp": {
"details": "negative healing",
"max": 200,
"temp": 0,
"value": 200
},
"immunities": [
{
"type": "death-effects"
},
{
"type": "disease"
},
{
"type": "paralyzed"
},
{
"type": "poison"
},
{
"type": "unconscious"
}
],
"initiative": {
"statistic": "perception"
},
"perception": {
"value": 19
},
"speed": {
"otherSpeeds": [
{
"type": "fly",
"value": 40
}
],
"value": 30
},
"weaknesses": [
{
"type": "air",
"value": 10
},
{
"type": "bludgeoning",
"value": 10
},
{
"type": "earth",
"value": 10
}
]
},
"details": {
"alignment": {
"value": "CE"
},
"blurb": "",
"creatureType": "",
"level": {
"value": 9
},
"privateNotes": "",
"publicNotes": "<p>A baykok is the restless remnant of a warrior or hunter, cast out for evil acts and cursed to forever soar through the sky far from its home, unable to ever set foot on the ground again. The creature's despairing, lonely cries at night are audible for miles across the wilderness it haunts. Jealous rage drives it to hunt isolated humanoids, especially warriors and hunters who remind it of the life it once had and squandered. A baykok's invisible arrows carry its soul-freezing loneliness, and its envious touch can steal a helpless victim's vitality.</p>",
"source": {
"value": "Pathfinder Bestiary 3"
}
},
"resources": {},
"saves": {
"fortitude": {
"saveDetail": "",
"value": 20
},
"reflex": {
"saveDetail": "",
"value": 19
},
"will": {
"saveDetail": "",
"value": 15
}
},
"traits": {
"attitude": {
"value": "hostile"
},
"languages": {
"custom": "",
"selected": [],
"value": [
"common"
]
},
"rarity": "common",
"senses": {
"value": "darkvision"
},
"size": {
"value": "med"
},
"value": [
"undead"
]
}
},
"type": "npc"
}