Stars
Ocean is the in-house framework for Computer Vision (CV) and Augmented Reality (AR) applications at Meta. It is platform independent and is mainly implemented in C/C++.
Full python interactive 3D Gaussian Splatting viewer for real-time editing and analyzing.
Implementation of Neural Transient Fields for Non-Line-of-Sight Imaging
Simulation framework for accelerating research in Private Federated Learning
A modern model graph visualizer and debugger
This repository contains implementations and illustrative code to accompany DeepMind publications
CoreNet: A library for training deep neural networks
Get up and running with Llama 3.2, Mistral, Gemma 2, and other large language models.
Code for "Non-line-of-sight transient rendering" in Mitsuba 3 - Full implementation of transient path tracing - pip install mitransient
Penpot: The open-source design tool for design and code collaboration
Engineering the state of RNN language models (Mamba, RWKV, etc.)
Minimal, clean code for the Byte Pair Encoding (BPE) algorithm commonly used in LLM tokenization.
We provide two notebooks that enable users to explore and experiment with some BDL techniques as Ensembles, MC Dropout and Laplace Approximation. In this way, they allow you to intuitively visualiz…
Semantic organ segmentation for hyperspectral images.
Mitsuba 3: A Retargetable Forward and Inverse Renderer
The probabilistic calibration framework of the line-scan and frame camera system. This includes work on uncertainty estimation and active calibration algorithm implementation.
Dr.Jit — A Just-In-Time-Compiler for Differentiable Rendering
A minimal PyTorch re-implementation of the OpenAI GPT (Generative Pretrained Transformer) training
Facebook AI Research Sequence-to-Sequence Toolkit written in Python.
Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)
A personal experimental C++ Syntax 2 -> Syntax 1 compiler