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Using Pool<T> with BTreeMap in Rust #3

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sicarius01 opened this issue Jul 20, 2024 · 0 comments
Open

Using Pool<T> with BTreeMap in Rust #3

sicarius01 opened this issue Jul 20, 2024 · 0 comments

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@sicarius01
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Hello,

I am trying to use opool to create a memory pool for T and use it as values in a BTreeMap which is a member of a struct. I am facing lifetime issues that I can't seem to resolve. Could you provide any examples or concepts on how this can be achieved?

Thank you!

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