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IMDraw is unaffected by SetSmooth or MSAA #263
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Looking through the canvas code, I'm not sure if SetSmooth would have an effect on this... this might be fixed with #285 however, but I would have to test it. |
May I ask if there is an update on this issue? |
I just checked with pixel v0.11.0-beta and it doesn't seem to make a difference. When I draw polygons or circles (on an IMDraw) there is no antialias at all which looks kinda ugly. I tried with However, I when draw to an intermediary canvas and do some matrix transformations (other than just translating, i.e. rotating or scaling) and then draw that canvas to the window, there is some antialiasing (when using |
Shaders or an intermediary is your best bet I think |
win.SetSmooth(true)
doesn't seem to work.Example:
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