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High penalty implementation looks wrong #6
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I can confirm the flaw. But the weird thing is that the disparity map generated with the fix is worse (less smoothed and many holes) than the original one. |
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in disprange_aggregation function
following statement
if((A[current_path][curx][cury-direction_y][pdisp]+LARGE_PENALTY)<term_1)
should be
if((A[current_path][curx-direction_x][cury-direction_y][pdisp]+LARGE_PENALTY)<term_1)
can some body clarify
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