Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Window always renders white on Windows 11 in release build. #115

Closed
neildanson opened this issue Apr 23, 2024 · 3 comments
Closed

Window always renders white on Windows 11 in release build. #115

neildanson opened this issue Apr 23, 2024 · 3 comments

Comments

@neildanson
Copy link

I appreciate this may not be an issue with minifb (Windows versions, Graphics driver versions) - but its pretty much my only dependency.

Everything displays correctly in debug builds. Same code works fine in both release & debug on M1 mac.

Any of the examples exhibit this.

Main things I can think of that may impact?

rustc 1.79.0-nightly (ccfcd950b 2024-04-15)

Nvidia 3080, game ready driver 552.22 (april 16 2024)

Edition Windows 11 Pro
Version 23H2
Installed on ‎06/‎10/‎2022
OS build 22631.3447
Experience Windows Feature Experience Pack 1000.22688.1000.0

I had a small application that was fine from 1 month ago, no changes in code (probably a windows update and a rustup update).

@emoon
Copy link
Owner

emoon commented Apr 24, 2024

Hey, I assume you are talking about the Rust version of minifb here? (i.e https://github.com/emoon/rust_minifb)

@neildanson
Copy link
Author

Ah yes. I'll move over there 🤦‍♂️

@neildanson
Copy link
Author

Closing and moved to emoon/rust_minifb#351

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants