-
Notifications
You must be signed in to change notification settings - Fork 78
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Window always renders white on Windows 11 in release build. #115
Comments
Hey, I assume you are talking about the Rust version of minifb here? (i.e https://github.com/emoon/rust_minifb) |
Ah yes. I'll move over there 🤦♂️ |
Closing and moved to emoon/rust_minifb#351 |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
I appreciate this may not be an issue with minifb (Windows versions, Graphics driver versions) - but its pretty much my only dependency.
Everything displays correctly in debug builds. Same code works fine in both release & debug on M1 mac.
Any of the examples exhibit this.
Main things I can think of that may impact?
rustc 1.79.0-nightly (ccfcd950b 2024-04-15)
Nvidia 3080, game ready driver 552.22 (april 16 2024)
Edition Windows 11 Pro
Version 23H2
Installed on 06/10/2022
OS build 22631.3447
Experience Windows Feature Experience Pack 1000.22688.1000.0
I had a small application that was fine from 1 month ago, no changes in code (probably a windows update and a rustup update).
The text was updated successfully, but these errors were encountered: