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Refactor interfaces into appropriate namespaces #152

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ekolis opened this issue Jan 23, 2021 · 0 comments · Fixed by #301
Closed

Refactor interfaces into appropriate namespaces #152

ekolis opened this issue Jan 23, 2021 · 0 comments · Fixed by #301
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breaking This change will break savegame compatibility. technical debt Things that would make the code cleaner but deliver little to no value to users.
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@ekolis
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ekolis commented Jan 23, 2021

What needs to be cleaned up?

All the game's interfaces live in their own namespace; it would make more sense to place them in namespaces with their related classes.

How will this benefit us?

Don't need to go importing the interfaces namespace everywhere.

@ekolis ekolis added the technical debt Things that would make the code cleaner but deliver little to no value to users. label Jan 23, 2021
@ekolis ekolis added this to the future milestone Jan 23, 2021
@ekolis ekolis added the breaking This change will break savegame compatibility. label Feb 8, 2021
@ekolis ekolis self-assigned this Feb 10, 2024
@ekolis ekolis modified the milestones: future, alpha-10 Feb 10, 2024
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Labels
breaking This change will break savegame compatibility. technical debt Things that would make the code cleaner but deliver little to no value to users.
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