Refactor interfaces into appropriate namespaces #152
Labels
breaking
This change will break savegame compatibility.
technical debt
Things that would make the code cleaner but deliver little to no value to users.
Milestone
What needs to be cleaned up?
All the game's interfaces live in their own namespace; it would make more sense to place them in namespaces with their related classes.
How will this benefit us?
Don't need to go importing the interfaces namespace everywhere.
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