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==> This solution produces Unity3D 2017 compatible dlls (using .Net Framework 4.6 instead of the .NetStandard 2.0) from the official MetaWear SDKs.

If you would like to update the solution with the latest sources from MbientLab, simply update .cs files in each project:

Build the dlls for Unity3D:

  1. Configure the solution to build in Release/AnyCPU mode.
  2. Generate the solution
  3. Copy all the dlls and the associated xml files located in MetaWear.NetStandard\bin\Release to an Assets/.../Plugins folder in Unity3D. *Curently dlls generated with MetaWear.NetWin10 are not usable in Unity3D for desktop applications (Windows/Mac/Linux) but only for UWP apps.
  4. Finally, build the project https://github.com/mbientlab/Warble in Release/x64 mode, and copy the dlls to the Assets/.../Plugins folder in Unity3D. *If building using Visual Studio 2017, git path must be present in Windows Path (typically C:\Program Files\Git\cmd).

Configure Unity3D to use the dlls (Edit > ProjectSettings > Player):

  • Scripting Runtime Version : Experimental(.Net 4.6 Equivalent)
  • Scripting Backend : Mono
  • Api Compatibility Level : .Net 4.6

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