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High performance 🔥 C# ECS

C# 66 2 Updated Aug 30, 2024

A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.

C# 913 77 Updated Aug 26, 2024
5 1 Updated Aug 23, 2024

Library for running command-line processes

C# 4,315 264 Updated Aug 1, 2024

A collection of some of the neat math and physics tricks that I've collected over the last few years.

C# 4,219 401 Updated Aug 24, 2024

sensible.vim: Defaults everyone can agree on

Vim Script 5,093 278 Updated Jun 8, 2024
HTML 1 Updated May 11, 2024

A simple yet highly customisable tile mapping tool made for the Unity Engine

C# 155 40 Updated May 15, 2018

Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

C# 7,063 1,107 Updated Dec 30, 2023

Framework for creating 2D camera systems

C# 96 16 Updated Sep 17, 2018

Re-encapsulate LitJson for supporting iOS. Replace the module of parsing with MiniJson.

C# 60 12 Updated Apr 11, 2017

Logcat (android logging) extension for Unity3D

C# 224 59 Updated Jul 15, 2024

Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.

C# 114 26 Updated May 17, 2014

Audio reactive animation toolkit for Unity

C# 1,031 154 Updated Jul 7, 2015

2D Pixelart Toolkit for Unity3D

C# 255 41 Updated Aug 31, 2014

⛔️ [DEPRECATED] Console for Unity Debugging and Logging Remotely

C# 167 34 Updated Feb 28, 2018

Summer 2015 Haskell Class

Haskell 212 11 Updated Sep 8, 2015

monogame strategy game

C# 1 Updated Aug 9, 2012

roguelike platformer

C# 1 Updated Jul 24, 2012

simple xna game

C# 1 Updated Jul 8, 2012

simple lan game using lidgren-network

C# 2 Updated Jun 23, 2012

simple console tennis tournament

C# 2 1 Updated Dec 25, 2012
1 Updated Apr 13, 2012

Dwarrowdelf is a work-in-progress Nethack/Dwarf Fortress style game (and game engine)

C# 28 1 Updated Apr 14, 2024