This is the cocos2d-x programmers guide.
auto
is used for creating local variables.using namespace cocos2d;
is used to shorten types.- each chapter has a compilable source code sample to demonstrate concepts.
Outline.md - outline of what the guide will cover
- Appendix A - Prerequisites
- Appendix B - Android with Terminal Installation and Setup
- Appendix C - Android with Eclipse Installation and Setup
- Appendix D - iOS Installation and Setup
- Appendix E - Mac OSX Installation and Setup
- Appendix F - Linux Installation and Setup
- Appendix G - Win32 Installation and Setup
- Appendix H - WP8 Installation and Setup
- Appendix I - Creating A New Example Project
- Chapter 01 - About
- Chapter 02 - Basic concepts and essentials
- Chapter 03 - Sprites
- Chapter 04 - Actions
- Chapter 05 - Building and Transitioning Scenes
- Chapter 06 - UI
- Chapter 07 - Other Node Types
- Chapter 08 - Event Dispatcher
- Chapter 09 - 3D
- Chapter 10 - Lua
- Chapter 11 - Services
- Chapter 12 - Physics
- Chapter 13 - Audio
- Chapter 14 - Advanced Topics