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CodeHub is an iOS application written using Xamarin
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
Unity C# reference source code.
Experience, Learn and Code the latest breakthrough innovations with Microsoft AI
🔍 Quick file search & app launcher for Windows with community-made plugins
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
Flax Engine – multi-platform 3D game engine
A C# implementation of the WebSocket protocol client and server
GUI and API library to work with Engine assets, serialized and bundle files
An in-game UI for exploring, debugging and modifying IL2CPP and Mono Unity games.
Editor tool for viewing and debugging asset bundle contents before and after builds
A uGUI based console to see debug messages and execute commands during gameplay in Unity
24 channel, 100Msps logic analyzer hardware and software
Create cross-platform (Xamarin, Windows, ...) simple charts.
UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Runtime Inspector and Hierarchy solution for Unity for debugging and runtime editing purposes