-
Notifications
You must be signed in to change notification settings - Fork 0
/
GLUTCallbacks.cpp
55 lines (43 loc) · 894 Bytes
/
GLUTCallbacks.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
#include "GLUTCallbacks.h"
#include "mainGame.h"
namespace GLUTCallbacks
{
namespace
{
mainGame* mainGames = nullptr;
}
void Init(mainGame* gl)
{
mainGames = gl;
}
void Display()
{
if (mainGames != nullptr)
{
mainGames->Display();
}
}
void Timer(int preferredRefresh)
{
int updateTime = glutGet(GLUT_ELAPSED_TIME);
mainGames->Update();
updateTime = (glutGet(GLUT_ELAPSED_TIME) - updateTime);
glutTimerFunc(preferredRefresh - updateTime, GLUTCallbacks::Timer, preferredRefresh);
}
void Keyboard(unsigned char key, int x, int y)
{
mainGames->Keyboard(key , x , y);
}
void mouseButton(int button, int state, int x, int y)
{
mainGames->mouseButton(button, state, x, y);
}
void mouseMove(int x, int y)
{
mainGames->mouseMove(x, y);
}
void releaseKeyboard(unsigned char key, int x, int y)
{
mainGames->releaseKeyboard(key, x, y);
}
}