๐ฏ
๐ป C++ developer, with background in ๐ฎ games, currently focused on test automation. My โค๏ธ is PCB design, IoT, ๐ reverse engineering, ๐ฒ road cycling and LLMs.
- Bydgoszcz, Poland
-
20:30
(UTC +02:00) - in/krzysztofstrehlau
- krzysztofstrehlau
- krzysztof.strehlau
Block or Report
Block or report cziter15
Report abuse
Contact GitHub support about this userโs behavior. Learn more about reporting abuse.
Report abuseStars
Language: C#
Sort by: Most stars
11
stars
written in C#
Clear filter
Extensions to make MonoGame more awesome
A few cross-platform game samples using MonoGame.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
ETWProcessMon2 is for Monitoring Process/Thread/Memory/Imageloads/TCPIP via ETW + Detection for Remote-Thread-Injection & Payload Detection by VirtualMemAlloc Events (in-memory) etc.
Bridge that connects MQTT with Blynk endpoint. It supports mapping MQTT values to Blynk - for example you can map Blynk LED which is (0-255) to on/off value coming from MQTT.
Tools And Decompiled Assets For/From The 1999 Video Game Toy Story 2