/* * Copyright (c) 2018-2020, Andreas Kling * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #pragma once #include #include namespace AK { template class InlineLinkedList; template class InlineLinkedListIterator { public: bool operator!=(const InlineLinkedListIterator& other) const { return m_node != other.m_node; } bool operator==(const InlineLinkedListIterator& other) const { return m_node == other.m_node; } InlineLinkedListIterator& operator++() { m_node = m_node->next(); return *this; } T& operator*() { return *m_node; } T* operator->() { return m_node; } bool is_end() const { return !m_node; } static InlineLinkedListIterator universal_end() { return InlineLinkedListIterator(nullptr); } private: friend InlineLinkedList; explicit InlineLinkedListIterator(T* node) : m_node(node) { } T* m_node; }; template class InlineLinkedListNode { public: InlineLinkedListNode(); void set_prev(T*); void set_next(T*); T* prev() const; T* next() const; }; template inline InlineLinkedListNode::InlineLinkedListNode() { set_prev(0); set_next(0); } template inline void InlineLinkedListNode::set_prev(T* prev) { static_cast(this)->m_prev = prev; } template inline void InlineLinkedListNode::set_next(T* next) { static_cast(this)->m_next = next; } template inline T* InlineLinkedListNode::prev() const { return static_cast(this)->m_prev; } template inline T* InlineLinkedListNode::next() const { return static_cast(this)->m_next; } template class InlineLinkedList { public: InlineLinkedList() { } bool is_empty() const { return !m_head; } size_t size_slow() const; void clear(); T* head() const { return m_head; } T* remove_head(); T* remove_tail(); T* tail() const { return m_tail; } void prepend(T*); void append(T*); void remove(T*); void append(InlineLinkedList&); void insert_before(T*, T*); void insert_after(T*, T*); bool contains_slow(T* value) const { for (T* node = m_head; node; node = node->next()) { if (node == value) return true; } return false; } template IterationDecision for_each(F func) const { for (T* node = m_head; node; node = node->next()) { IterationDecision decision = func(*node); if (decision != IterationDecision::Continue) return decision; } return IterationDecision::Continue; } using Iterator = InlineLinkedListIterator; friend Iterator; Iterator begin() { return Iterator(m_head); } Iterator end() { return Iterator::universal_end(); } using ConstIterator = InlineLinkedListIterator; friend ConstIterator; ConstIterator begin() const { return ConstIterator(m_head); } ConstIterator end() const { return ConstIterator::universal_end(); } private: T* m_head { nullptr }; T* m_tail { nullptr }; }; template inline size_t InlineLinkedList::size_slow() const { size_t size = 0; for (T* node = m_head; node; node = node->next()) ++size; return size; } template inline void InlineLinkedList::clear() { m_head = 0; m_tail = 0; } template inline void InlineLinkedList::prepend(T* node) { if (!m_head) { ASSERT(!m_tail); m_head = node; m_tail = node; node->set_prev(0); node->set_next(0); return; } ASSERT(m_tail); m_head->set_prev(node); node->set_next(m_head); node->set_prev(0); m_head = node; } template inline void InlineLinkedList::append(T* node) { if (!m_tail) { ASSERT(!m_head); m_head = node; m_tail = node; node->set_prev(0); node->set_next(0); return; } ASSERT(m_head); m_tail->set_next(node); node->set_prev(m_tail); node->set_next(0); m_tail = node; } template inline void InlineLinkedList::insert_before(T* before_node, T* node) { ASSERT(before_node); ASSERT(node); ASSERT(before_node != node); ASSERT(!is_empty()); if (m_head == before_node) { ASSERT(!before_node->prev()); m_head = node; node->set_prev(0); node->set_next(before_node); before_node->set_prev(node); } else { ASSERT(before_node->prev()); node->set_prev(before_node->prev()); before_node->prev()->set_next(node); node->set_next(before_node); before_node->set_prev(node); } } template inline void InlineLinkedList::insert_after(T* after_node, T* node) { ASSERT(after_node); ASSERT(node); ASSERT(after_node != node); ASSERT(!is_empty()); if (m_tail == after_node) { ASSERT(!after_node->next()); m_tail = node; node->set_prev(after_node); node->set_next(0); after_node->set_next(node); } else { ASSERT(after_node->next()); node->set_prev(after_node); node->set_next(after_node->next()); after_node->next()->set_prev(node); after_node->set_next(node); } } template inline void InlineLinkedList::remove(T* node) { if (node->prev()) { ASSERT(node != m_head); node->prev()->set_next(node->next()); } else { ASSERT(node == m_head); m_head = node->next(); } if (node->next()) { ASSERT(node != m_tail); node->next()->set_prev(node->prev()); } else { ASSERT(node == m_tail); m_tail = node->prev(); } node->set_next(0); node->set_prev(0); } template inline T* InlineLinkedList::remove_head() { T* node = head(); if (node) remove(node); return node; } template inline T* InlineLinkedList::remove_tail() { T* node = tail(); if (node) remove(node); return node; } template inline void InlineLinkedList::append(InlineLinkedList& other) { if (!other.head()) return; if (!head()) { m_head = other.head(); m_tail = other.tail(); other.clear(); return; } ASSERT(tail()); ASSERT(other.head()); T* other_head = other.head(); T* other_tail = other.tail(); other.clear(); ASSERT(!m_tail->next()); m_tail->set_next(other_head); ASSERT(!other_head->prev()); other_head->set_prev(m_tail); m_tail = other_tail; } } using AK::InlineLinkedList; using AK::InlineLinkedListNode;