# Adding a new IDL file Serenity's build system does a lot of work of turning the IDL from a Web spec into code, but there are a few things you'll need to do yourself. For the sake of example, let's say you're wanting to add the `HTMLDetailsElement`. 1. Create `LibWeb/HTML/HTMLDetailsElement.idl` with the contents of the IDL section of the spec. In this case, that would be: ```webidl [Exposed=Window] interface HTMLDetailsElement : HTMLElement { [HTMLConstructor] constructor(); [CEReactions] attribute boolean open; }; ``` 2. If the IDL starts with `[Exposed=Window]`, remove that line from the .idl file, and add the following to [`LibWeb/Bindings/WindowObjectHelper.h`](../../Userland/Libraries/LibWeb/Bindings/WindowObjectHelper.h): - `#include ` and - `#include ` to the includes list. - `ADD_WINDOW_OBJECT_INTERFACE(HTMLDetailsElement) \` to the macro at the bottom. 3. Add a `libweb_js_wrapper()` call to [`LibWeb/CMakeLists.txt`](../../Userland/Libraries/LibWeb/CMakeLists.txt) 4. Forward declare the generated classes in [`LibWeb/Forward.h`](../../Userland/Libraries/LibWeb/Forward.h): - `HTMLDetailsElement` in its namespace. - `HTMLDetailsElementWrapper` in the `Web::Bindings` namespace. 5. If your interface is an Event type: - Add `#import ` at the top of the IDL file. - Open [`LibWeb/Bindings/EventWrapperFactory.cpp`](../../Userland/Libraries/LibWeb/Bindings/EventWrapperFactory.cpp) and add an `#include` directive and `if` statement for your new Event type.