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Lock.cpp
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Lock.cpp
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#include <Kernel/Lock.h>
#include <Kernel/Thread.h>
void Lock::lock()
{
ASSERT(!Scheduler::is_active());
if (!are_interrupts_enabled()) {
kprintf("Interrupts disabled when trying to take Lock{%s}\n", m_name);
dump_backtrace();
hang();
}
for (;;) {
bool expected = false;
if (m_lock.compare_exchange_strong(expected, true, AK::memory_order_acq_rel)) {
if (!m_holder || m_holder == current) {
m_holder = current;
++m_level;
m_lock.store(false, AK::memory_order_release);
return;
}
current->wait_on(m_queue, &m_lock, m_holder, m_name);
}
}
}
void Lock::unlock()
{
for (;;) {
bool expected = false;
if (m_lock.compare_exchange_strong(expected, true, AK::memory_order_acq_rel)) {
ASSERT(m_holder == current);
ASSERT(m_level);
--m_level;
if (m_level) {
m_lock.store(false, AK::memory_order_release);
return;
}
m_holder = nullptr;
m_queue.wake_one(&m_lock);
return;
}
// I don't know *who* is using "m_lock", so just yield.
Scheduler::yield();
}
}
bool Lock::force_unlock_if_locked()
{
InterruptDisabler disabler;
if (m_holder != current)
return false;
ASSERT(m_level == 1);
ASSERT(m_holder == current);
m_holder = nullptr;
--m_level;
m_queue.wake_one();
return true;
}