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/spawn command doesn't work #169
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nil value for onChunkAvailable is what trigger the problems. local OnChunkAvailable = function(ChunkX, ChunkZ)
end Seems to be variadic template magic of GetStackValues (in relation with cuberite/cuberite@bf88312 may be ?). |
Ah, it is the Lua callback rewrite, a |
Related: |
The /spawn command currently doesn't work. The problem lies in ChunkStay, but I don't know what the best way would be to fix this issue.
You can reproduce the issue by downloading the latest binaries on the homepage, and executing /spawn in-game.
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