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CCDirectorIOS 'drawScene' causes crash #1386
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I solved the issue by implementing drawScene and initialising frameBuffer in CCDirectorIOS. Can anyone weigh in on this issue and also if my solution is proper ? |
How to initialising frameBuffer? |
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Recently upgraded my project from 3.1 to 3.5. CCDirectorIOS has a call to 'drawScene' in 'mainLoop'
, but this seems to crash the application.
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