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gamelist_grpc.pb.go
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gamelist_grpc.pb.go
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// Code generated by protoc-gen-go-grpc. DO NOT EDIT.
package proto
import (
context "context"
grpc "google.golang.org/grpc"
codes "google.golang.org/grpc/codes"
status "google.golang.org/grpc/status"
)
// This is a compile-time assertion to ensure that this generated file
// is compatible with the grpc package it is being compiled against.
// Requires gRPC-Go v1.32.0 or later.
const _ = grpc.SupportPackageIsVersion7
// GameScrapeClient is the client API for GameScrape service.
//
// For semantics around ctx use and closing/ending streaming RPCs, please refer to https://pkg.go.dev/google.golang.org/grpc/?tab=doc#ClientConn.NewStream.
type GameScrapeClient interface {
ScrapeGames(ctx context.Context, in *Empty, opts ...grpc.CallOption) (GameScrape_ScrapeGamesClient, error)
}
type gameScrapeClient struct {
cc grpc.ClientConnInterface
}
func NewGameScrapeClient(cc grpc.ClientConnInterface) GameScrapeClient {
return &gameScrapeClient{cc}
}
func (c *gameScrapeClient) ScrapeGames(ctx context.Context, in *Empty, opts ...grpc.CallOption) (GameScrape_ScrapeGamesClient, error) {
stream, err := c.cc.NewStream(ctx, &GameScrape_ServiceDesc.Streams[0], "/proto.GameScrape/ScrapeGames", opts...)
if err != nil {
return nil, err
}
x := &gameScrapeScrapeGamesClient{stream}
if err := x.ClientStream.SendMsg(in); err != nil {
return nil, err
}
if err := x.ClientStream.CloseSend(); err != nil {
return nil, err
}
return x, nil
}
type GameScrape_ScrapeGamesClient interface {
Recv() (*GameProperties, error)
grpc.ClientStream
}
type gameScrapeScrapeGamesClient struct {
grpc.ClientStream
}
func (x *gameScrapeScrapeGamesClient) Recv() (*GameProperties, error) {
m := new(GameProperties)
if err := x.ClientStream.RecvMsg(m); err != nil {
return nil, err
}
return m, nil
}
// GameScrapeServer is the server API for GameScrape service.
// All implementations must embed UnimplementedGameScrapeServer
// for forward compatibility
type GameScrapeServer interface {
ScrapeGames(*Empty, GameScrape_ScrapeGamesServer) error
mustEmbedUnimplementedGameScrapeServer()
}
// UnimplementedGameScrapeServer must be embedded to have forward compatible implementations.
type UnimplementedGameScrapeServer struct {
}
func (UnimplementedGameScrapeServer) ScrapeGames(*Empty, GameScrape_ScrapeGamesServer) error {
return status.Errorf(codes.Unimplemented, "method ScrapeGames not implemented")
}
func (UnimplementedGameScrapeServer) mustEmbedUnimplementedGameScrapeServer() {}
// UnsafeGameScrapeServer may be embedded to opt out of forward compatibility for this service.
// Use of this interface is not recommended, as added methods to GameScrapeServer will
// result in compilation errors.
type UnsafeGameScrapeServer interface {
mustEmbedUnimplementedGameScrapeServer()
}
func RegisterGameScrapeServer(s grpc.ServiceRegistrar, srv GameScrapeServer) {
s.RegisterService(&GameScrape_ServiceDesc, srv)
}
func _GameScrape_ScrapeGames_Handler(srv interface{}, stream grpc.ServerStream) error {
m := new(Empty)
if err := stream.RecvMsg(m); err != nil {
return err
}
return srv.(GameScrapeServer).ScrapeGames(m, &gameScrapeScrapeGamesServer{stream})
}
type GameScrape_ScrapeGamesServer interface {
Send(*GameProperties) error
grpc.ServerStream
}
type gameScrapeScrapeGamesServer struct {
grpc.ServerStream
}
func (x *gameScrapeScrapeGamesServer) Send(m *GameProperties) error {
return x.ServerStream.SendMsg(m)
}
// GameScrape_ServiceDesc is the grpc.ServiceDesc for GameScrape service.
// It's only intended for direct use with grpc.RegisterService,
// and not to be introspected or modified (even as a copy)
var GameScrape_ServiceDesc = grpc.ServiceDesc{
ServiceName: "proto.GameScrape",
HandlerType: (*GameScrapeServer)(nil),
Methods: []grpc.MethodDesc{},
Streams: []grpc.StreamDesc{
{
StreamName: "ScrapeGames",
Handler: _GameScrape_ScrapeGames_Handler,
ServerStreams: true,
},
},
Metadata: "gamelist.proto",
}