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Vectorize blobs #14

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Nightcaat opened this issue Jun 29, 2018 · 3 comments
Open

Vectorize blobs #14

Nightcaat opened this issue Jun 29, 2018 · 3 comments
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enhancement New feature or request frontend Relates to the frontend low priority
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@Nightcaat
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Vectorizing the blobs would make the game look quite better, especially if the blob intends to get scaled at some point. After doing a lot of tests, Vector Magic seems to be the only software that is able to properly vectorize the blob with absolutely no issues. However, contrary to popular belief, the best things in life aren’t free, and Vector Magic is no exception, costing $9.95/month and $295 for a one time charge. You would think that you should just purchase the monthly plan, but this game is still in development and more blobs are going to be added as time goes on.

@Nightcaat Nightcaat self-assigned this Jun 29, 2018
@Nightcaat Nightcaat added enhancement New feature or request frontend Relates to the frontend help wanted Extra attention is needed labels Jun 29, 2018
@y21
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y21 commented Jun 29, 2018

Do you really think this is going to be a problem? I mean, as long as it does not get scaled to 8000x3500 pixels it should be totally fine. But I agree with you, vectorizing them would be a great idea.

@Nightcaat
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I believe that it would be especially useful for already existing GIFs of blobs, as it would make them a lot clearer. Then, we could put it into something such as an APNG.

@Nightcaat Nightcaat added this to To do in Frontend Jun 29, 2018
@y21 y21 removed the help wanted Extra attention is needed label Dec 8, 2018
@y21 y21 closed this as completed Mar 8, 2019
@Nightcaat
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I can now vectorize blobs. Perhaps this should be implemented at some point?

@Nightcaat Nightcaat reopened this Jul 10, 2020
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enhancement New feature or request frontend Relates to the frontend low priority
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