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Most headless browsers do not have feature WebGL support yet the application tries to initialize it no matter what. This results in errors being deposited into Sentry each time a headless browser visits the page. (e.g. search engine crawling)
It would be useful if we could detect that the browser is lacking WebGL support and if it is, display a polite, friendly message and not attempt to initialize THREE and its dependents.
The text was updated successfully, but these errors were encountered:
OlegMoshkovich
changed the title
Don't try to initialize WebGL context if not available
Bug: Don't try to initialize WebGL context if not available
Mar 15, 2023
pablo-mayrgundter
changed the title
Bug: Don't try to initialize WebGL context if not available
Sentruy: Don't try to initialize WebGL context if not available
Mar 16, 2023
pablo-mayrgundter
changed the title
Sentruy: Don't try to initialize WebGL context if not available
Sentry: Don't try to initialize WebGL context if not available
Mar 16, 2023
Most headless browsers do not have feature WebGL support yet the application tries to initialize it no matter what. This results in errors being deposited into Sentry each time a headless browser visits the page. (e.g. search engine crawling)
It would be useful if we could detect that the browser is lacking WebGL support and if it is, display a polite, friendly message and not attempt to initialize THREE and its dependents.
The text was updated successfully, but these errors were encountered: