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glTF Export Phase 2 #260
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Should I make an extra issue about GPU Instancing support? I want to use instanced meshes with an imported GLTF to save on file sizes. |
So you want the glTFast export to recognize Renderers with identical Meshes/Materials, so that it not only re-uses the Mesh, but adds a EXT_mesh_gpu_instancing extension, minimizing the instance overhead, right? Yes, I'd suggest to make a dedicated issue, if it is of importance to you. |
I've set one up here #461 |
glTF Export has landed in 4.4.0. Now it's time get it out of experimental
TODO
Long-Term Features
extras
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