Properties
Private _aggregator
_aggregator: CameraEventAggregator | undefined
Private _scratchMatrix3
_scratchMatrix3: Matrix3 = new Matrix3
Private _scratchMatrix4
_scratchMatrix4: Matrix4 = new Matrix4
Private container
container: Container
presentChangeEvent
present
ChangeEvent: Event<void> = new Event<void>()
providedReferenceFrames
providedReferenceFrames: Array<ReferenceFrame | string> = []
type
type: string = "empty"
Static DEFAULT
DEFAULT: string = "reality:default"
Static EMPTY
EMPTY: string = "reality:empty"
Static LIVE
LIVE: string = "reality:live"