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start.sh
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start.sh
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#!/bin/sh
get_backtrace() {
local exe=$1
local core=$2
echo "ERROR detected, printing core-info ..."
gdb ${exe} \
--core ${core} \
--batch \
--quiet \
-ex "set width 0" \
-ex "set height 0" \
-ex "thread apply all bt full" \
-ex "quit"
echo "HINT: Please send the above output to [email protected]."
}
cd "$(dirname "$0")"
cd share/gamedir
ulimit -c unlimited # activate core-files
rm core* 2>/dev/null # remove old core-files
bin="/dev/null"
[ -x ../../$bin ] || bin=build/Xcode/build/Debug/OpenLieroX.app/Contents/MacOS/OpenLieroX
[ -x ../../$bin ] || bin=build/Xcode/build/Release/OpenLieroX.app/Contents/MacOS/OpenLieroX
[ -x ../../$bin ] || bin=bin/openlierox
../../$bin "$1" "$2" "$3" "$4" "$5" "$6" "$7" "$8" "$9"
# game was exited, check for core-files (if crashed)
[ -e core* ] && get_backtrace ../../bin/openlierox core*
mv core* ../.. 2>/dev/null
if [ -e /proc/sys/kernel/core_pattern ] && [ "$(cat /proc/sys/kernel/core_pattern)" != "" ]; then
corefile="$(sh -c "echo $(cat /proc/sys/kernel/core_pattern | sed -e "s/%e/openlierox/g" -e "s/%p/*/g" -e "s/%u/$(id -u)/g" -e "s/%t/*/g")")"
if [ -e "$corefile" ]; then
echo "found corefile $corefile"
get_backtrace ../../bin/openlierox "$corefile"
mv "$corefile" ../..
fi
fi