/* * Copyright (c) 2021, the SerenityOS developers. * * SPDX-License-Identifier: BSD-2-Clause */ #include #include #include #include #include namespace Kernel { WorkQueue* g_io_work; UNMAP_AFTER_INIT void WorkQueue::initialize() { g_io_work = new WorkQueue("IO WorkQueue"); } UNMAP_AFTER_INIT WorkQueue::WorkQueue(const char* name) { RefPtr thread; Process::create_kernel_process(thread, name, [this] { for (;;) { WorkItem* item; bool have_more; { ScopedSpinLock lock(m_lock); item = m_items.take_first(); have_more = !m_items.is_empty(); } if (item) { item->function(); delete item; if (have_more) continue; } [[maybe_unused]] auto result = m_wait_queue.wait_on({}); } }); // If we can't create the thread we're in trouble... m_thread = thread.release_nonnull(); } void WorkQueue::do_queue(WorkItem* item) { { ScopedSpinLock lock(m_lock); m_items.append(*item); } m_wait_queue.wake_one(); } }