- Nantes, France
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Godot Engine – Multi-platform 2D and 3D game engine
Powerful yet simple to use screenshot software 🖥️ 📸
SQL powered operating system instrumentation, monitoring, and analytics.
🚀 Coroutine-based concurrency library for PHP
🥑 ArangoDB is a native multi-model database with flexible data models for documents, graphs, and key-values. Build high performance applications using a convenient SQL-like query language or JavaSc…
Watches files and records, or triggers actions, when they change.
A Tunnel which Turns UDP Traffic into Encrypted UDP/FakeTCP/ICMP Traffic by using Raw Socket,helps you Bypass UDP FireWalls(or Unstable UDP Environment)
High-performance MySQL proxy with a GPL license.
Space exploration, trading, and combat game.
Instant Kubernetes-Native Application Observability
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
A minimal WebAssembly virtual DOM to build C++ SPA (Single page applications)
A NodeJS library to keep an eye on your memory usage, and discover and isolate leaks.
High-level, multiplatform C++ network packet sniffing and crafting library.
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Live shader coding tool and Shader Showdown workhorse
lightweight hypervisor SDK written in C++ with support for Windows, Linux and UEFI
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
Artist-friendly Modular Machine for Art and Technology
hvpp is a lightweight Intel x64/VT-x hypervisor written in C++ focused primarily on virtualization of already running operating system
Facebook Open Switching System Software for controlling network switches.
GPU Raytracer from scratch in C++/CUDA