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Zero-Shot Speech Editing and Text-to-Speech in the Wild

Jupyter Notebook 7,501 738 Updated Jun 24, 2024

Trying to implement geometry shaders as compute shaders in Godot

GDScript 6 Updated Jul 9, 2024
JavaScript 2 Updated Jun 25, 2024
45 1 Updated Jun 16, 2024

[SIGGRAPH2024] DreamMat: High-quality PBR Material Generation with Geometry- and Light-aware Diffusion Models

Python 295 11 Updated Sep 3, 2024

Godot Engine – Multi-platform 2D and 3D game engine

C++ 89,524 20,267 Updated Sep 27, 2024

Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in the coming months.

5,753 330 Updated Sep 19, 2024

Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians

C++ 533 38 Updated Sep 26, 2024

DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing

Python 421 27 Updated Sep 25, 2024

Official implementation of "Fed3DGS: Scalable 3D Gaussian Splatting with Federated Learning"

Python 89 6 Updated Mar 19, 2024

The open-source Roblox & UEFN alternative giving you freedom to own what you create. An all-in-one, real-time, collaborative game development platform built on Godot.

GDScript 1,146 104 Updated Sep 18, 2024

[CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization

Python 248 15 Updated Aug 18, 2024

MegBA: A GPU-Based Distributed Library for Large-Scale Bundle Adjustment

Cuda 445 60 Updated Jun 3, 2024

The official PyTorch code for RoHM: Robust Human Motion Reconstruction via Diffusion.

Python 305 13 Updated Jul 1, 2024
C++ 513 30 Updated Jun 14, 2024

Code and dataset for photorealistic Codec Avatars driven from audio

Python 2,676 251 Updated Sep 15, 2024

[ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness

Python 109 4 Updated Sep 17, 2024

Mitsuba 3: A Retargetable Forward and Inverse Renderer

C++ 2,039 235 Updated Sep 27, 2024

Code repository for "ZeroShape: Regression-based Zero-shot Shape Reconstruction".

Python 117 11 Updated Jul 18, 2024

[CVPR'24] Official PyTorch Implementation of "Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering"

Python 191 6 Updated Aug 6, 2024

Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)

C++ 167 11 Updated Jun 24, 2024
C# 666 23 Updated Sep 26, 2024

[CVPR 2024 Oral, Best Paper Runner-Up] Code for "pixelSplat: 3D Gaussian Splats from Image Pairs for Scalable Generalizable 3D Reconstruction" by David Charatan, Sizhe Lester Li, Andrea Tagliasacch…

Python 845 59 Updated Sep 9, 2024

Load SMPL in blender

Python 282 29 Updated Jul 2, 2023

Official implementation of `Splatter Image: Ultra-Fast Single-View 3D Reconstruction' CVPR 2024

Python 819 61 Updated Aug 17, 2024

JavaScript Gaussian Splatting library.

TypeScript 1,328 87 Updated Aug 12, 2024
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