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ZheJiang University
- Hangzhou, China
- https://zhytou.github.io/
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⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
spring boot 实践学习案例,是 spring boot 初学者及核心技术巩固的最佳实践。
Java Creed - How To Run Embedded Tomcat with Maven
Free resources for learning Full Stack Web Development
A Big Picture, Thesaurus, and Taxonomy of Modern JavaScript Web Development
A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
😎 Awesome lists about all kinds of interesting topics
😍 Rip-off of rip-off of skyzh's CV, using typst
Repository for simulation and testing codes of star identification algorithm based on hamming distance and spearman-correlation
Simulation and testing codes for star identification algorithm based on rotation-invariant additive vector frame
Repository containing the simulation and testing codes of the star identification algorithm based on worst case patch mismatch and running sequential angular match technique.
MSc Project repo for computer vision star identification and satellite orientation project.
Development of star simulator software for star sensor research.
Simple examples to introduce PyTorch
Curated list of project-based tutorials
Bokeh Plotting Backend for Pandas and GeoPandas
Nameof operator for modern C++, simply obtain the name of a variable, type, function, macro, and enum
Header-only, tiny (99 lines) and powerful C++20 static reflection library.
The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.