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FPNGE is only an encoder. Decoding can be done using ImageSharp and in case that doesn't perform well enough later be replaced by a different decoder.
Unfortunately FPNG (without E) doesn't support decoding FPNGE encoded files, so the next best fast decoder would be wuffs, however, implementing this would take a lot of effort. Maybe this adapter code could be compiled into the library instead.
The text was updated successfully, but these errors were encountered:
FPNGE is only an encoder. Decoding can be done using ImageSharp and in case that doesn't perform well enough later be replaced by a different decoder.
Unfortunately FPNG (without E) doesn't support decoding FPNGE encoded files, so the next best fast decoder would be wuffs, however, implementing this would take a lot of effort. Maybe this adapter code could be compiled into the library instead.
The text was updated successfully, but these errors were encountered: