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features_not_to_come.md

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Features NOT to come

This is to list the non-goals or things that are simply not achievable with a current approach

  • Full-blown Vulkan wrapper - this is first and foremost GPGPU helper
  • Reimplement some better-known GPGPU API (like Cuda or OpenCL) - the point is to provide an API which better reflects (and connects to) an underlying Vulkan structure and is more human friendly at the same time
  • Library of compute shader primitives - worth of a separate project
  • Dynamic parallelism - I do not see how it is doable in the Vulkan-SPIR-V framework