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Tau Cannon/Gauss Gun beam colour is broken in steam release #2865
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It looks like this also happens in the current Steam versions of Blue Shift and Opposing Force. The version of the Tau Cannon that appears in Opposing Force's multiplayer mode also has the same bug. |
Gauss Gun beam effect is incorectly reading colors and brightness values Issue transferred from #2933. After client prediction was introduced, gauss effect handling was moved to the client resulting in gauss's beam effect being broken. To fix this, this function: Lines 922 to 963 in c7240b9
Should be modifed to look like this:
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Ah, i didn't realize they moved this to client prediction code. |
@mikela-valve This issue can be fixed. |
Retail Half-Life release includes a feature where the more the Tau Cannon is charged the more white the beam will get. This feature is broken in steam and instead the beam is always bright white when using secondary fire
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