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Pull requests: Unity-Technologies/Graphics
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[ShaderGraph] Optimized the Camera's direction node.
Shader Graph
#2485
opened Nov 2, 2020 by
sienaiwun
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Decal Layers (Rendering Layers)
universal
#6442
opened Dec 1, 2021 by
lukaschod
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2 of 4 tasks
[HOLD] Start of moving debug modes from Shaderpass forward to full screen debug pass
HDRP
#2582
opened Nov 10, 2020 by
FrancescoC-unity
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Draft
Screen Coordinates Override, Move Stripping To Global Settings
universal
#7121
opened Feb 11, 2022 by
etienne-p
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removed instructions for duplicating a vfx graph asset
vfx
#5870
opened Oct 1, 2021 by
emilybrown1
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Arm: Optimize away unnecessary clear empty RenderPass (Vulkan) in 2DRP.
2d
Arm
PRs by Arm
universal
#4149
opened Apr 12, 2021 by
SergioAlapontARM
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[Hold] Binned Lighting Technique for the HDRP (v3)
HDRP
SRP
#2805
opened Dec 1, 2020 by
sebastienlagarde
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Draft
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