AndroidX Media is a collection of libraries for implementing media use cases on Android, including local playback (via ExoPlayer) and media sessions.
AndroidX Media is currently in alpha and we welcome your feedback via the issue tracker. Please consult the release notes for more details about the alpha release.
ExoPlayer's new home will be in AndroidX Media, but for now we are publishing it both in AndroidX Media and via the existing ExoPlayer project. While AndroidX Media is in alpha we recommend that production apps using ExoPlayer continue to depend on the existing ExoPlayer project. We are still handling ExoPlayer issues on the ExoPlayer issue tracker.
Updated documentation, including more information on migration and a developer
guide, is coming soon. For existing ExoPlayer users, the most important change
is that all classes have been moved to new packages under androidx.media3
.
AndroidX Media alpha releases provide no guarantees about API stability, but the codebase includes API stability marking for non-alpha releases. If you see lint errors from using the unstable API surface, you can opt-in by annotating the relevant code or disabling the lint check entirely. For more information see the UnstableApi documentation.
For a high level overview of the initial version of AndroidX Media please see the Android Dev Summit talk What's next for AndroidX Media and ExoPlayer.
You can get the libraries from the Google Maven repository. It's also possible to clone this GitHub repository and depend on the modules locally.
The easiest way to get started using AndroidX Media is to add gradle
dependencies on the libraries you need in the build.gradle
file of your app
module.
For example, to depend on ExoPlayer with DASH playback support and UI components you can add dependencies on the modules like this:
implementation 'androidx.media3:media3-exoplayer:1.X.X'
implementation 'androidx.media3:media3-exoplayer-dash:1.X.X'
implementation 'androidx.media3:media3-ui:1.X.X'
where 1.X.X
is your preferred version. All modules must be the same version.
Please see the AndroidX Media3 developer.android.com page for more information, including a full list of library modules.
This repository includes some modules that depend on external libraries that need to be built manually, and are not available from the Maven repository. Please see the individual READMEs under the libraries directory for more details.
If not enabled already, you also need to turn on Java 8 support in all
build.gradle
files depending on AndroidX Media, by adding the following to the
android
section:
compileOptions {
targetCompatibility JavaVersion.VERSION_1_8
}
If your Gradle minSdkVersion
is 20 or lower, you should
enable multidex in order
to prevent build errors.
Cloning the repository and depending on the modules locally is required when
using some libraries. It's also a suitable approach if you want to make local
changes, or if you want to use the main
branch.
First, clone the repository into a local directory:
git clone https://github.com/androidx/media.git
cd media
Next, add the following to your project's settings.gradle
file, replacing
path/to/media
with the path to your local copy:
gradle.ext.androidxMediaModulePrefix = 'media-'
apply from: file("path/to/media/core_settings.gradle")
You should now see the AndroidX Media modules appear as part of your project. You can depend on them as you would on any other local module, for example:
implementation project(':media-lib-exoplayer')
implementation project(':media-lib-exoplayer-dash')
implementation project(':media-lib-ui')
Development work happens on the main
branch. Pull requests should normally be
made to this branch.
The release
branch holds the most recent stable release.
To develop AndroidX Media using Android Studio, simply open the project in the root directory of this repository.