### 7.1.0.62-Beta * Add module for artifact research and rep tokens * Drop artifact power items to a lower priority ### 7.0.0.61-Beta * Artifact Power Items support (thanks @Tarkumi) * Add class hall shipments module * So long MotW, you will be missed * Fix well fed config ### 7.0.0.60-Beta * Add new "permanent" warlock pets * Buhbye arcint * SPAAAAAAAAAAAAAAAAACE * Make LancePole re-equip last item on CorkIt * Add garrison building module... A little late to this, I know, whatever :P * Fix issues with bodyguard minifier on first login * Dead warlock spell ### 7.0.0.59-Beta All changes this version thanks to Kevin Ballard * Add Demon Hunter to the colors list * Fix the macro button * Get rid of Monk buffs/stances * Don't throw error if we can't fetch item info * Dead shaman buffs * Update rogue poisons * Fix Death Knights ### 7.0.0.58-Beta * Legion garrison fixes * Dead hunter buffs * Rewrite Paladin blessings check (thanks kballard) * Fix per-spec settings (thanks kballard) * Hide salvage from <90 * New salvage boxes * Club some seals * Hide the default "unspent talent points" hint * Kings and Fort items are dead * Looks like all the priest buffs are gone now * Glyphs are dead, long live glyphs! * Feesh stacks changed * Add garrison EXP potion * Add module for bodyguard shrinker * I guess rogues have a new poison or some shit * What the fuck do I know, I hate rogues * Make missions alert when a mission completes * Add garrison cache module * Fix darkmoon start time * Fix for completed buildings * Add Inscription Receipts (follower bonus) to combine (thanks Daniel Pittman) * Add completed missions reminder * Add reminder to pick up garrison work orders * Add a reminder to grab free food from the tree * Fix mine items blocking if you don't have the item * SelfBufferAdvanced: spells can be unlearnt too (talents) (thanks Adirelle) ### 6.0.0.57-Beta * Add follower equipment tokens to openables * Add garrison mine buff items * Add fishing hat module * Add fishing lures module * Make self buffer check cooldown when needed * Add salvage items (thanks Daniel Pittman and Kevin Ballard) * Add missing "Nagrand Arrowbloom Petal" to combine (thanks Daniel Pittman) * Handle nil results from GetItemInfo for openables (thanks Kevin Ballard)) * Add some Pandaria plant parts to the Combine module (thanks Adirelle) * Add Small Ethereal Shard to the combine module (thanks Adirelle) ### 6.0.0.56-Beta * Add WoD combinable items (thanks Daniel Pittman) ### 6.0.0.55-Beta * Account for actual start and end time of darkmoon * Fix clam opening * Fix warlock pet mount detection ### 6.0.0.54-Beta * 6.0 fixes (thanks @hughescr for Soul Link fix) ### 6.0.0.53-Beta * Fix tooltip scanning on initial login * Something on wod broke the empty tip * Simplify down the item scanner * Implement tooltip scanning based item opener (Thanks Daniel Pittman) * Better handling of maxlevel in darkmoon module * Don't warn about darkmoon if player has the hat buff * Config refresh on spec change, thanks @Adirelle * Add some tabs to the config panel * Update the configuration panel when switching spec. * Properly update checkboxes when showing the config panel. * Have the db values match the state of the checkboxes. * Allow poison application while stealthed * Avoid errors when item names are unknown (thanks Kevin Ballard) * Combine Sparkling Shards to make Serpent's Eye (thanks Craig R. Hughes) * Display party member buffs like raid member buffs (thanks Kevin Ballard) * Dark intent now overwrites Fort... bastards * Fix Priest Fort buffer (thanks Kevin Ballard) * Combine motes into spirits of harmony (thanks Craig R. Hughes) * Eggs are openable too! * Fix macro generation for Paladins (thanks Kevin Ballard) * Don't show mage gem when resting ### 5.2.0.52-Beta * Ice barrier! * Display corks in the same order they're fired (thanks @eridius) * Use consistant sorting, for @eridius * Use more refined sorting priorities * Sort the foods in the wellfed (by ID), again for @eridius * Filter out party units while in raids (thanks @eridius) * Don't show pets for raid buffs (thanks @eridius) * Kill the last bits of pet buffing, that's long dead * Fix inbg bug * Add a new lance * Helps to use the right thing to check for ingroupedness ### 5.1.0.51-Beta * Add Druid Symbiosis * Only warn about rogue poisons if a 1H weapon is equipped * Add Bag of Shiny Things to openables * Use SetTracking() to track things (Thanks eridius) * Fix the icon on the generated macro (Thanks eridius) * Stop using #showtooltip just for icon purposes (Thanks eridius) * Fix Soulstone (the spell works a bit differently now) * Restrict sybiosis and beacon of light to groups only * Make "last buffed" reminders work when the spell hasn't been cast yet * Add frost mage water elem module * Warn about tele cloaks * EXP buff reminders ignore resting state * Darkmoon EXP ignores resting * Drums are overwritten by almighty monk buff (Thanks ckaotik) * Forgot to exclude the new flask buffs ### 5.1.0.50-Beta * Hide tooltip during pet battles * Add darkmoon exp buff * Add minipet summoning module * Remove 8th anniversary buff item * Remove an old hunter aspect ### 5.0.1.49-Beta * Add anniversary exp buff item * Add new fortitude runescroll ### 5.0.1.48-Beta * Fix error with openable items ### 5.0.1.47-Beta * Added bloated skinning items to open * Fix a bug with the new wellfed config * Add monk exp booster buff * Don't prompt for guild battle standard when it's on CD ### 5.0.1.46-Beta * Add guild battle standard module * Add basic stance support for Monks (thanks jf647) * Add Legacy of the Emperor support for Monks * Add Legacy of the White Tiger * Rework mark logic for monks' buff * Update pally blessings for pandas * Fix error caused by monks * Fix alchy flask * Better config panel for well fed * New fishing boxes (thanks hughescr) ### 5.0.1.45-Beta * 5.0 updates, may not be complete (thanks hughescr and jf647) ### 4.3.0.44-Beta * "Well fed" * Add support for DK presences (thanks jf647) * Don't let alchy endless flask override normal flasks * D'oh, fort spellID changed * Safeguard against using a buff item if no unit is in need * Remove group threshold setting, buff items only cast if all needy units in range * Crazy attempt to make blessings report back the spell it would cast * If a single unit is in need, don't display the raid-need line * Pally blessings need to condense down in raid * Remove raid type config, now dynamically adjusts to instance size * Remove tooltip limit, hardcode at 10 lines * Rejigger config panel for 4.2 ### 4.1.0.43-Beta * Don't do fancy shit for flask of enh... it doesn't work on initial login * Don't bitch at druids to cast mark on units that have both pally blessings * Ignore player for dark intent module ### 4.1.0.42-Beta * Add warlock dark intent module * Fix quest item cork not going away if item is dropped * Add alchemist Flask of Enhancement * New fort scroll at 85 * Update that ancient readme * Pet happenis is no more ### 4.1.0.41-Beta * Add Beacon of Light ### 4.0.0.40-Beta * Don't bug about druid swift flight either * Bleepin bloop * Add Poison support for Rogue Thrown weapons (thanks winks) * Generalize rogue poisons into a template * Make shaman enchants work with new template too * All those poisons are gone now * Don't try to temp-chant lances and other "misc" weapons ### 4.0.0.39-Beta * And another openable box thing * Add new cat mats to combine module * Item cache failsafe kinda fixes #54 until Blizzy gives us an event that works * S M R T * Attempt to blacklist boss units, I think, i can't test this shit * What me break the crusader aura module? nevar! * Fix up pet happiness module for new UNIT_POWER events * I never had this error, but whatever, if it shuts the bitches up * Add archaeology module ### 4.0.0.38-Beta * Add quest starting items module * Change Inner Fire to an advanced self buffer for Inner Fire or Inner Will (thanks James FitzGibbon) * New clam! * No point in using pet names in the soul link module * Soul shards are lower priority than summon pet * Soulshards can bitch even when we're in town * Use soulburn when summoning warlock demons ### 4.0.0.37-Beta * Don't harass players to be well fed until, oh, lets say level 10 * Don't bug warlocks to make a healthstone if they can't * Seems that poison was removed ### 4.0.0.36-Beta * Item cache is gone, use the spell name instead of the item name for buffing items ### 4.0.0.35-Beta * 4 loops r hard ### 4.0.0.34-Beta * That might be nil, fuh! ### 4.0.0.33-Beta * New and updated modules for 4.0 * There are NINE glyphs * Enable disabled hovering on spell buttons in config * Don't harass people to get artisan or master riding * Ignore azeroth flying on live, for now * Tweak the pvp zone detection * Add in-town buff debuggery * Can't buff pets in 4.0 it seems ### 4.0.0.32-Beta * New unlearned spells module, only works in Cat * Pally buffs are a bit different in cat * Fix up macro generator for cat * Fix up raid buffer for cat * Talents API changed a bit in cat * Druid forms changed a tad in cat * Downranked spells module (wrath only) ### 3.3.0.31-Beta * Fall back to single-target spells when out of reagents * Mage mana gem module (thanks fryguy) * Make int module ignore resting * Don't bother solo players with buff items ### 3.3.0.30-Beta * Thanks Adirelle and PProvost for new good bits! * Fixed Abominable Might spell id. * Don't cork soulstone if player has buff * Always show repair warning if any equipped item is below 15% durability * Don't cork disconnected or non-visible characters * Don't buff raid items if player doesn't have item in bag * Added Rogue poisons ### 3.3.0.29-Beta * Make warrior battle shout module suck less * Add warlock healthstone module * Add fished crates * Add fishing pole and lance module * Disable when vehicle UI is active * Disable the macro as well, don't just hide the toolip * Add more useful tooltips to config ### 3.3.0.28-Beta * Fix shaman offhands that are offhand *only* * Force WellFed to the lowest priority when corking (so that we recover mana from our casts) * New clam * Vampiric Embrace is a buff now * Use new embed texture coords to crop off those goddamn borders on icons * Add soulstone module * Add glyph module ### 3.2.0.27-Beta * Add exclusions to self buffer... fix hunter trueshot (doesn't stack with unleashed rage or abom might) * Horn of Winter and Strength of Earth dun stack ### 3.2.0.26-Beta * Added "Combine" module, that combines small items into larger ones, e.g. 10 crystallized waters into eternal water. (Thanks Adirelle) * RaidBuff now ignores dead units and units in vehicle. (Thanks Adirelle) * Update "show in battleground" checkbox on config show. (Thanks Adirelle) * Embed update ### 3.2.0.25-Beta * Add new raid buffing items * Make macro editboxes also accept drag * Default blank macro would be a good thing. ### 3.2.0.24-Beta * UnitAura doesn't do isMine anymore * Rejigger druid bear list to avoid forgetting settings on low-level toons ### 3.1.0.23-Beta * Make "last buffed" templates hide when resting * And we have shaman weapon buffs! * Warlock temp enchant (spellstone) module * Fixed range check issues (Fucking eh, Blizzy, 0 IS NOT FALSE IN LUA) * Make druid shapeshift module only cast if no other needs are up * Hide tooltip when on a taxi (thanks PProvost) * Fixed Warlock pets (thanks PProvost) * Unspent talent points module (thanks Iain Broadfoot) ### 3.1.0.22-Beta * Fix tooltip not hiding when entering WG ### 3.1.0.21-Beta * Make buffer modules hide when in town (resting) * Ignore arena unitids ### 3.1.0.20-Beta * Fix macro blocking if well fed macro is nil (not blank) * Add more mini-config rows when possible * Add all-might/wis and all-kings buttons to pally blessing config ### 3.1.0.19-Beta * Add talent "profiles", per-char settings automatically Swap for the current talent set * Fix for UnitAura changes in 3.1 * Adjust hunter viper slider min/max on value change to ensure low never goes above high ### 3.0.9.18-Beta * Fix secondary module config frames disappearing after first use ### 3.0.9.17-Beta * Add scrollbar to module config group * Add option to hide tooltip in battlegrounds ### 3.0.9.16-Beta * Clarify a tooltip just a smidge * Make sure all the modules are shown on the config pane * When in a raid, condese multi-target spells down into a single line * Add Well Fed module, cause I suck at keeping that buff up (I have year old buff food in my bag) * Add Vigilance to warrior modules * Add mage focus magic ### 3.0.9.15-Beta * Add amp/damp magic modules for mages, default them to disabled * Fix mage Int module for players without dalaran int * Merge fear ward and earth shield modules into an abstract template, add druid thorns to new system ### 3.0.9.14-Beta * Make crusader aura module only watch auras cast by the player * Move pally seals to normal buffs * Add raid mode setting for raid buffing classes * 10-man will only watch groups 1 and 2 for needed buffs * 25-man will watch groups 1-5 * 40-man will watch all groups * Smarter mage int module (Will cast Dalaran Int and ignore non-mana classes) * Don't show target and focus if they're the same unit * Update after the anchor is reset to position the tip correctly * Add anchor reset button ### 3.0.3.13-Beta * Make crusader module properly update when aura module's config changes ### 3.0.3.12-Beta * Extend the config list checkbox hit rects * Make self-buff modules show spell name instead of unit name * Pally crusader aura module * Warlock soul link fixes ### 3.0.3.11-Beta * Fix anchor saving on drag stop ### 3.0.3.10-Beta * Vehicles are NEVER happy... * Remove locale-specific bits from pet happy module ### 3.0.3.9-Beta * Add a NR clam * "Feed Pet Effect" was renamed "Feed Pet"... bastards * Add aspect of the dragonhawk ### 3.0.3.8-Beta * Tweak tooltip strata a smidge * Hunter Viper module (thanks adirelle) ### 3.0.2.7-Beta * Don't track Earth Shield when solo * Greater wisdom and greater kings got swapped? * Allow bags to be opened when hunter pet module config is visible ### 3.0.2.6-Beta * Don't check if pally blessings are mine if target is out of range * Remove 2.4.3 compat * Remove Omen of Clarity, is now passive ### 3.0.2.5-Beta * Make raid buffer fall back to the single-target spell when checking range, since raid-wide spell range checking is currently broken ### 3.0.1.4-Beta * Update for wrath build 8962 config panel breakage * Embed update * Fix raid buffer not actually checking if people in the group need a buff * Fix hunter pet feeder nil error on first use * Prevent corking when stealthed * Add dynamic mousewheel binding (Thanks Adirelle) ### 3.0.1.3-Beta * Add priest fear ward module * Add shaman earth shield module, tracks the last group member you cast on * Make tooltip limit slider refresh the tooltip when changed * Add about panel * TOC metadata * Embed update ### 3.0.1.2-Beta * Add compatibility layer for live. Not super efficient, but it seems to get the jorb done * Fix raid buffer not checking focus and target on full scan * Delay spell checking till PLAYER_LOGIN * Prefer buffing the player first, players second, pets last * Pally seal was missing Seal of Wisdom * New Modules * Clam shucker * DK Horn of Winter * DK Path of Frost * Hunter pet happiness * Repairs * Tracking (Only spells, not "helpers") * Warlock demons * Warlock soul link * Config Enhancements * Added keybinding (thanks clad) * Add option to limit the tooltip lines (thanks clad) * Add group threshold config * Make cast on pets option char-wide instead of per-module * Add macro generator * Add pretty group box for modules * Add module toggles to base config page * Removed config panels for simple self buffs (only had "enable" toggle) * Removed config for raid buffs (all options in the base panel now) * Move advanced self buffer config into base config page * Strip off the borders from icons * Add solo/party/bg options to pally blessing module ### 3.0.1.1-Beta * Initial redesign for Wrath