Stars
Unity C# reference source code.
Provides an efficient allocation free async/await integration for Unity.
Unity Open Project #1: Chop Chop
🍵 All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
📚 Library of all kind of scripts, snippets & shaders for Unity
An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.
Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Extension Methods and Utils for Unity Game Dev
A demo project to showcase design patterns and game architecture using ScriptableObjects
A simple clean-up tool to remove unused assets from Unity.
An arbitrary precision decimal (or float) library for C# built upon C#'s own arbitrary precision integer class
A tutorial system for creating tutorials in game without or only with minimal coding.
Fixed-accurate big number in C#, Made for incremental game. WOW SO BIG NUMBER
The common and essentials scripts used across our projects providing code reusability and fast prototyping.